Player Matchup

Odin
Odin
EmceeSquared
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,519 Elo+
Solo
Ares
Ares
Gwargaan
Ares
Level 140
God Stats
0W - 2L
1,255 SR
Queue Stats
55W - 53L
1,513 Elo+
Solo
Rama
Rama
L0rd 2Tap
Rama
Level 157
God Stats
3W - 3L
1,533 SR
Queue Stats
343W - 324L
1,446 Elo+
Solo
Yemoja
Yemoja
LoriStark
Yemoja
Level 106
God Stats
6W - 2L
1,623 SR
Queue Stats
314W - 302L
1,472 Elo+
Party 2
Lancelot
Lancelot
Wildheart 93
Lancelot
Level 123
God Stats
1W - 3L
1,382 SR
Queue Stats
260W - 282L
1,441 Elo+
Party 2
Team Averages
Level 118
1,459 SR
1,478 Elo+

VS

Team Averages
Level 98
1,515 SR
1,578 Elo+
Aphrodite
Aphrodite
DontTouchMySoda
Aphrodite
Level 69
God Stats
1W - 0L
1,584 SR
Queue Stats
2W - 2L
1,477 Elo+
Party 1
Neith
Neith
Dr Leatherwood
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Odin
Odin
Evokers Edge
Odin
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Sol
Sol
Yayowulf
Sol
Level 142
God Stats
25W - 21L
1,524 SR
Queue Stats
713W - 706L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
somedaynevercame
Kumbhakarna
Level 129
God Stats
2W - 1L
1,466 SR
Queue Stats
93W - 58L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
8,913
637
14,426
18,750
20,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
15
3 / 2 / 7
9,663
690
14,356
18,906
27,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
16
2 / 3 / 8
9,364
669
17,400
15,386
9,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
LoriStark
Yemoja
17
0 / 1 / 11
9,496
678
11,834
18,171
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
Wildheart 93
Lancelot
16
5 / 4 / 2
9,214
658
20,295
20,901
16,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DontTouchMySoda
Aphrodite
17
3 / 2 / 8
10,172
727
13,059
15,781
15,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 11
9,591
685
22,416
17,736
10,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 11
10,171
727
12,825
24,493
29,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 1 / 5
11,148
796
26,136
13,578
8,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
somedaynevercame
Kumbhakarna
17
1 / 2 / 11
10,761
769
8,230
23,994
37,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
11
Kills
13
13
Deaths
11
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DontTouchMySoda
Aphrodite
3
2
8
3.5
W
1
3
11
2.17
L
1
3
9
1.83
W
1
3
11
2.17
L
Ares
3
2
7
3.25
L
Rama
2
3
8
2
L
Yemoja
LoriStark
Yemoja
0
1
11
5.5
L
Lancelot
Wildheart 93
Lancelot
5
4
2
1.5
W
7
1
5
9.5
W
Kumbhakarna
somedaynevercame
Kumbhakarna
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,311
Damage
82,666
92,114
Taken
95,582
93,277
Mitigated
102,164
38,726
Healing
47,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DontTouchMySoda
Aphrodite
13,059
2,688
14,514
7,566
15,781
15,844
905
3,985
11,796
28,974
0
W
22,416
7,907
1,217
6,204
17,736
10,976
2,905
3,838
13,898
0
44,887
L
14,426
1,969
3,010
2,264
18,750
20,996
0
11,039
7,711
0
23,661
W
12,825
2,388
3,076
1,929
24,493
29,638
588
7,469
17,024
0
21,108
L
Ares
14,356
380
2,266
3,895
18,906
27,971
0
7,958
10,948
16,596
0
L
Rama
17,400
14,015
1,056
3,600
15,386
9,337
0
8,583
6,803
0
36,842
L
Yemoja
LoriStark
Yemoja
11,834
2,950
10,388
6,228
18,171
18,435
0
6,780
11,391
25,632
0
L
Lancelot
Wildheart 93
Lancelot
20,295
3,590
1,931
4,088
20,901
16,538
0
13,065
7,836
0
32,523
W
26,136
10,119
2,682
5,753
13,578
8,345
3,432
4,519
9,059
51,294
0
W
Kumbhakarna
somedaynevercame
Kumbhakarna
8,230
443
1,427
3,524
23,994
37,361
49
6,379
17,615
13,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
51,843
134
Minions Killed
158
0
Camps Cleared
0
1,247,347
Distance Traveled
1,334,966
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,172
727
39
3
0
277,204
0
W
Neith
9,591
685
34
2
0
245,505
0
L
Odin
8,913
637
18
1
0
277,644
0
W
Odin
10,171
727
21
2
0
275,435
0
L
Ares
9,663
690
0
0
0
248,877
0
L
Rama
9,364
669
58
4
0
230,743
1
L
Yemoja
9,496
678
25
2
0
225,550
7
L
Lancelot
9,214
658
33
2
0
264,533
0
W
Sol
11,148
796
60
4
0
233,716
3
W
Kumbhakarna
10,761
769
4
0
0
303,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role