Player Matchup

Heimdallr
Heimdallr
Gecko2732
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,584 Elo+
Solo
He Bo
He Bo
HANGEDxMAN
He Bo
Level 109
God Stats
1W - 3L
1,394 SR
Queue Stats
71W - 58L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Hoszckhar
Cthulhu
Level 109
God Stats
6W - 9L
1,525 SR
Queue Stats
52W - 50L
1,481 Elo+
Party 1
Hera
Hera
K4r1naHdz
Hera
Level 160
God Stats
17W - 25L
1,563 SR
Queue Stats
412W - 447L
1,397 Elo+
Party 1
Pele
Pele
StarGazer0122
Pele
Level 158
God Stats
14W - 14L
1,468 SR
Queue Stats
1,014W - 1,021L
1,484 Elo+
Solo
Team Averages
Level 121
1,490 SR
1,485 Elo+

VS

Team Averages
Level 109
1,361 SR
1,465 Elo+
Camazotz
Camazotz
THEPROTOTYPE3000
Camazotz
Level 122
God Stats
1W - 1L
1,221 SR
Queue Stats
229W - 237L
1,462 Elo+
Solo
Hera
Hera
TMX I6aax
Hera
Level 111
God Stats
2W - 4L
1,294 SR
Queue Stats
385W - 418L
1,463 Elo+
Solo
Athena
Athena
TheRealZimm
Athena
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
mrSqeaks110420
Lancelot
Level 126
God Stats
15W - 8L
1,610 SR
Queue Stats
145W - 163L
1,446 Elo+
Solo
Artemis
Artemis
remotejupiter
Artemis
Level 149
God Stats
1W - 3L
1,179 SR
Queue Stats
353W - 355L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gecko2732
Heimdallr
14
2 / 4 / 2
8,790
488
6,938
12,275
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
13
1 / 3 / 1
8,257
459
6,605
9,724
8,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Hoszckhar
Cthulhu
10
3 / 5 / 4
8,269
459
10,183
19,547
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
13
1 / 3 / 4
8,130
452
6,997
9,333
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 3
9,472
526
13,803
15,326
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,340
519
6,614
13,966
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
13
1 / 3 / 3
8,433
469
8,532
8,514
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
11
1 / 2 / 5
8,079
449
6,716
15,102
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
18
12 / 3 / 2
11,063
615
13,446
16,049
8,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
15
4 / 4 / 3
9,511
528
8,127
15,673
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
13
Kills
18
18
Deaths
14
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Gecko2732
Heimdallr
2
4
2
0.75
L
He Bo
1
3
1
0.5
L
Cthulhu
Hoszckhar
Cthulhu
3
5
4
1
L
Hera
1
3
4
1
L
6
3
3
2.5
W
0
2
1
0.25
W
Hera
1
3
3
0.83
W
Athena
1
2
5
1.75
W
Lancelot
12
3
2
4.33
W
Artemis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,526
Damage
43,435
66,205
Taken
69,304
40,161
Mitigated
41,851
12,306
Healing
26,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Gecko2732
Heimdallr
6,938
3,448
0
2,767
12,275
4,851
31
1,509
10,766
0
59,120
L
He Bo
6,605
444
0
629
9,724
8,066
306
935
8,364
41,504
0
L
Cthulhu
Hoszckhar
Cthulhu
10,183
1,907
460
3,530
19,547
17,786
0
6,514
12,906
25,596
0
L
Hera
6,997
2,129
0
695
9,333
3,827
51
4,449
4,884
62,103
0
L
13,803
3,562
0
4,225
15,326
5,631
864
2,175
13,025
0
71,113
W
6,614
2,494
0
8,431
13,966
9,281
1,020
3,311
10,655
0
68,729
W
Hera
8,532
2,091
0
2,798
8,514
3,453
656
5,092
3,422
72,100
0
W
Athena
6,716
1,544
0
3,766
15,102
14,404
54
6,585
8,517
28,259
0
W
Lancelot
13,446
2,258
0
5,214
16,049
8,781
0
4,992
11,057
0
96,992
W
Artemis
8,127
3,022
0
6,558
15,673
5,932
1,978
4,206
11,467
0
59,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
46,426
420
Minions Killed
489
0
Camps Cleared
0
1,611,778
Distance Traveled
1,833,380
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,790
488
94
5
0
326,717
0
L
He Bo
8,257
459
83
5
0
332,532
10
L
Cthulhu
8,269
459
37
2
0
301,442
6
L
Hera
8,130
452
95
5
0
288,779
8
L
Pele
9,472
526
111
6
0
362,308
5
W
Camazotz
9,340
519
119
7
0
334,639
8
W
Hera
8,433
469
119
7
0
348,625
3
W
Athena
8,079
449
30
2
0
392,064
6
W
Lancelot
11,063
615
130
7
0
447,442
2
W
Artemis
9,511
528
91
5
0
310,610
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role