Player Matchup

Gilgamesh
Gilgamesh
BangBrosXD
Gilgamesh
Level 158
God Stats
1W - 0L
1,523 SR
Queue Stats
32W - 38L
1,418 Elo+
Party 3
Ne Zha
Ne Zha
BengalsMan97
Ne Zha
Level 155
God Stats
2W - 0L
1,686 SR
Queue Stats
18W - 13L
1,522 Elo+
Party 4
Danzaburou
Danzaburou
LandonMc56
Danzaburou
Level 66
God Stats
6W - 2L
1,455 SR
Queue Stats
23W - 14L
1,497 Elo+
Party 4
Chronos
Chronos
TealTiru
Chronos
Level 100
God Stats
9W - 10L
1,466 SR
Queue Stats
301W - 326L
1,401 Elo+
Party 3
Ymir
Ymir
tumamakalata
Ymir
Level 56
God Stats
1W - 1L
1,652 SR
Queue Stats
49W - 52L
1,451 Elo+
Party 3
Team Averages
Level 107
1,556 SR
1,458 Elo+

VS

Team Averages
Level 108
1,403 SR
1,427 Elo+
Atlas
Atlas
FajaDeNoir
Atlas
Level 107
God Stats
2W - 3L
1,421 SR
Queue Stats
188W - 220L
1,471 Elo+
Party 2
Ullr
Ullr
GabrielMM2001
Ullr
Level 107
God Stats
4W - 12L
1,294 SR
Queue Stats
320W - 339L
1,413 Elo+
Solo
Odin
Odin
HuskofaHuman
Odin
Level 135
God Stats
0W - 2L
1,230 SR
Queue Stats
201W - 208L
1,442 Elo+
Party 1
Yu Huang
Yu Huang
ItsTheFrisbee
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,380 Elo+
Party 1
Ao Kuang
Ao Kuang
mycatwearspants
Ao Kuang
Level 124
God Stats
1W - 2L
1,573 SR
Queue Stats
225W - 275L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BangBrosXD
Gilgamesh
14
1 / 2 / 3
8,009
572
5,799
10,342
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
13
8 / 1 / 3
8,325
595
11,140
11,865
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LandonMc56
Danzaburou
13
0 / 0 / 2
8,011
572
2,528
5,789
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
TealTiru
Chronos
13
5 / 0 / 2
7,897
564
8,573
8,172
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 6
6,588
471
3,242
7,085
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 2 / 2
6,088
435
6,907
13,731
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 1
7,073
505
1,935
7,967
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 2
6,133
438
2,892
8,810
7,197
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
ItsTheFrisbee
Yu Huang
10
1 / 5 / 0
6,797
486
3,663
7,710
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
11
3 / 3 / 1
7,068
505
7,218
13,832
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
4
4
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BangBrosXD
Gilgamesh
1
2
3
1.25
W
Ne Zha
8
1
3
9.5
L
Atlas
0
2
2
0.5
L
0
2
1
0.25
L
0
3
2
0.33
L
Yu Huang
ItsTheFrisbee
Yu Huang
1
5
0
0.2
W
Danzaburou
LandonMc56
Danzaburou
0
0
2
1
W
Chronos
TealTiru
Chronos
5
0
2
6
L
Ao Kuang
3
3
1
1.17
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
22,615
43,253
Taken
52,050
21,895
Mitigated
27,078
13,274
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BangBrosXD
Gilgamesh
5,799
2,096
0
2,708
10,342
7,818
1,288
2,828
7,409
0
51,004
W
Ne Zha
11,140
1,951
0
2,442
11,865
5,033
0
5,099
6,680
0
66,948
L
Atlas
6,907
2,591
121
3,183
13,731
9,744
0
5,319
8,412
19,200
2,191
L
1,935
402
0
1,691
7,967
2,474
0
448
7,519
0
64,104
L
2,892
741
0
455
8,810
7,197
326
1,627
6,654
0
31,745
L
Yu Huang
ItsTheFrisbee
Yu Huang
3,663
104
0
790
7,710
3,081
0
2,945
4,636
32,858
0
W
Danzaburou
LandonMc56
Danzaburou
2,528
541
0
3,977
5,789
2,432
0
1,441
4,348
0
64,467
W
Chronos
TealTiru
Chronos
8,573
2,789
0
2,401
8,172
2,993
1,046
4,432
3,457
55,358
0
L
Ao Kuang
7,218
1,164
0
4,250
13,832
4,582
0
1,476
11,719
47,713
0
W
3,242
932
0
1,746
7,085
3,619
84
3,026
3,515
11,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
33,159
435
Minions Killed
333
0
Camps Cleared
0
1,364,392
Distance Traveled
1,233,045
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,009
572
104
7
0
241,945
0
W
Ne Zha
8,325
595
99
7
0
311,281
4
L
Atlas
6,088
435
23
2
0
271,685
5
L
Ullr
7,073
505
116
8
0
228,657
5
L
Odin
6,133
438
63
5
0
203,171
3
L
Yu Huang
6,797
486
59
4
0
243,514
1
W
Danzaburou
8,011
572
127
9
0
255,567
1
W
Chronos
7,897
564
85
6
0
277,209
1
L
Ao Kuang
7,068
505
72
5
0
286,018
2
W
Ymir
6,588
471
20
1
0
278,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role