Player Matchup

Freya
Freya
BleedGaming
Freya
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,300 Elo+
Solo
Loki
Loki
Cocotibul
Loki
Level 88
God Stats
16W - 9L
1,600 SR
Queue Stats
232W - 259L
1,257 Elo+
Solo
Sylvanus
Sylvanus
SlimLovin
Sylvanus
Level 39
God Stats
3W - 7L
1,344 SR
Queue Stats
9W - 18L
1,245 Elo+
Solo
Shiva
Shiva
TD061
Shiva
Level 68
God Stats
0W - 1L
1,401 SR
Queue Stats
24W - 28L
1,375 Elo+
Solo
Kukulkan
Kukulkan
dfmarques
Kukulkan
Level 106
God Stats
14W - 11L
1,454 SR
Queue Stats
121W - 121L
1,384 Elo+
Solo
Team Averages
Level 77
1,460 SR
1,312 Elo+

VS

Team Averages
Level 61
1,437 SR
1,252 Elo+
Pele
Pele
ALphAxEkLiPsE
Pele
Level 66
God Stats
32W - 24L
1,418 SR
Queue Stats
52W - 51L
1,303 Elo+
Solo
Sol
Sol
Bossmode03
Sol
Level 65
God Stats
10W - 5L
1,431 SR
Queue Stats
14W - 15L
1,251 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpectroShogun
Cu Chulainn
Level 64
God Stats
15W - 17L
1,364 SR
Queue Stats
85W - 118L
1,278 Elo+
Party 2
Yemoja
Yemoja
fearlightningx
Yemoja
Level 51
God Stats
4W - 4L
1,472 SR
Queue Stats
60W - 83L
1,252 Elo+
Party 2
Cernunnos
Cernunnos
vNovai-
Cernunnos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,378
381
10,014
19,423
8,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
3 / 6 / 1
9,823
447
8,632
21,713
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SlimLovin
Sylvanus
14
0 / 6 / 3
9,216
419
8,737
25,324
26,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
TD061
Shiva
16
4 / 5 / 0
10,759
489
16,278
23,905
19,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
dfmarques
Kukulkan
16
1 / 7 / 3
10,145
461
14,500
21,162
9,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 7
12,848
584
19,728
19,008
9,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 0 / 10
13,121
596
27,673
18,812
10,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
SpectroShogun
Cu Chulainn
16
3 / 4 / 8
10,765
489
9,715
21,775
23,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 0 / 14
10,302
468
5,860
13,157
10,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
vNovai-
Cernunnos
16
5 / 3 / 10
10,701
486
25,136
25,016
11,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
9
Kills
32
32
Deaths
10
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
3
7
4.83
L
1
8
0
0.13
W
13
0
10
18
L
Loki
3
6
1
0.58
L
Sylvanus
SlimLovin
Sylvanus
0
6
3
0.25
W
Cu Chulainn
SpectroShogun
Cu Chulainn
3
4
8
1.75
L
Shiva
TD061
Shiva
4
5
0
0.8
L
Kukulkan
dfmarques
Kukulkan
1
7
3
0.36
W
0
0
14
7
W
Cernunnos
vNovai-
Cernunnos
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,161
Damage
88,112
111,527
Taken
97,768
73,647
Mitigated
65,871
27,873
Healing
44,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,728
6,158
0
5,267
19,008
9,827
5,646
2,993
16,015
0
112,768
L
10,014
3,043
0
6,101
19,423
8,901
666
6,946
12,477
46,563
0
W
27,673
11,100
0
12,324
18,812
10,391
4,152
8,599
10,123
99,195
8,610
L
Loki
8,632
2,360
0
4,198
21,713
8,493
0
5,218
16,495
0
59,774
L
Sylvanus
SlimLovin
Sylvanus
8,737
3,429
1,735
6,577
25,324
26,702
204
5,402
19,922
39,602
0
W
Cu Chulainn
SpectroShogun
Cu Chulainn
9,715
2,345
0
1,442
21,775
23,559
613
2,060
19,675
0
48,130
L
Shiva
TD061
Shiva
16,278
3,696
169
5,148
23,905
19,956
1,269
5,535
18,370
0
88,683
L
Kukulkan
dfmarques
Kukulkan
14,500
363
166
3,779
21,162
9,595
42
9,346
11,816
78,849
0
W
5,860
1,991
10,270
4,258
13,157
10,543
1,292
8,964
3,759
22,008
0
W
Cernunnos
vNovai-
Cernunnos
25,136
15,605
843
10,000
25,016
11,551
3,406
9,765
14,945
0
89,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
57,737
504
Minions Killed
549
0
Camps Cleared
0
1,879,345
Distance Traveled
2,055,871
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,848
584
147
7
0
498,989
0
L
Freya
8,378
381
92
4
0
330,596
0
W
Sol
13,121
596
161
7
0
414,884
1
L
Loki
9,823
447
90
4
0
395,753
0
L
Sylvanus
9,216
419
50
2
0
353,053
0
W
Cu Chulainn
10,765
489
93
4
0
402,876
0
L
Shiva
10,759
489
141
6
0
407,656
2
L
Kukulkan
10,145
461
131
6
0
392,287
0
W
Yemoja
10,302
468
41
2
0
368,423
3
W
Cernunnos
10,701
486
107
5
0
370,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role