Player Matchup

Hera
Hera
CaveDevil
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
Elimintaliti
Aphrodite
Level 126
God Stats
8W - 5L
1,496 SR
Queue Stats
9W - 8L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
brave_luucasR
Guan Yu
Level 157
God Stats
18W - 8L
1,712 SR
Queue Stats
611W - 634L
1,506 Elo+
Solo
Artemis
Artemis
iTzKida
Artemis
Level 157
God Stats
18W - 9L
1,637 SR
Queue Stats
35W - 35L
1,498 Elo+
Solo
Arachne
Arachne
poisonivii
Arachne
Level 119
God Stats
2W - 4L
1,301 SR
Queue Stats
286W - 332L
1,511 Elo+
Solo
Team Averages
Level 137
1,529 SR
1,510 Elo+

VS

Team Averages
Level 129
1,543 SR
1,478 Elo+
Amaterasu
Amaterasu
Han28
Amaterasu
Level 155
God Stats
17W - 22L
1,455 SR
Queue Stats
121W - 121L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_Kid_Rare
Tsukuyomi
Level 157
God Stats
0W - 1L
1,704 SR
Queue Stats
12W - 18L
1,427 Elo+
Solo
Danzaburou
Danzaburou
TimTheSpartan84
Danzaburou
Level 69
God Stats
9W - 7L
1,636 SR
Queue Stats
101W - 117L
1,517 Elo+
Solo
Chang'e
Chang'e
XxAbundancexX9
Chang'e
Level 109
God Stats
0W - 4L
1,235 SR
Queue Stats
232W - 235L
1,524 Elo+
Solo
Ymir
Ymir
dblizzjr
Ymir
Level 157
God Stats
13W - 9L
1,684 SR
Queue Stats
181W - 173L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
4 / 5 / 13
13,530
752
17,441
15,956
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Elimintaliti
Aphrodite
20
3 / 2 / 16
12,839
713
17,598
18,232
10,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
20
3 / 2 / 19
13,228
735
13,360
33,725
30,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
iTzKida
Artemis
20
13 / 1 / 12
15,137
841
45,174
21,976
11,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
poisonivii
Arachne
20
7 / 2 / 10
13,381
743
15,158
22,510
15,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Han28
Amaterasu
19
1 / 7 / 6
11,844
658
14,226
29,067
27,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
The_Kid_Rare
Tsukuyomi
19
5 / 5 / 2
12,525
696
20,657
23,436
15,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TimTheSpartan84
Danzaburou
19
3 / 6 / 7
12,623
701
25,531
23,723
12,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
0 / 5 / 5
12,622
701
13,800
25,511
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
3 / 7 / 5
12,346
686
8,201
29,718
37,476
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
30
Kills
12
12
Deaths
30
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
4
5
13
2.1
W
Aphrodite
Elimintaliti
Aphrodite
3
2
16
5.5
L
Amaterasu
Han28
Amaterasu
1
7
6
0.57
L
Tsukuyomi
The_Kid_Rare
Tsukuyomi
5
5
2
1.2
L
Danzaburou
TimTheSpartan84
Danzaburou
3
6
7
1.08
L
0
5
5
0.5
W
Guan Yu
3
2
19
6.25
L
Ymir
3
7
5
0.79
W
Artemis
iTzKida
Artemis
13
1
12
19
W
Arachne
poisonivii
Arachne
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,731
Damage
82,415
112,399
Taken
131,455
75,803
Mitigated
102,888
56,725
Healing
27,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
17,441
3,877
0
960
15,956
8,144
2,096
3,257
12,699
59,763
0
W
Aphrodite
Elimintaliti
Aphrodite
17,598
1,417
18,286
10,753
18,232
10,400
699
3,406
14,826
46,723
0
L
Amaterasu
Han28
Amaterasu
14,226
4,645
0
5,265
29,067
27,444
0
9,383
19,684
0
32,002
L
Tsukuyomi
The_Kid_Rare
Tsukuyomi
20,657
3,071
0
3,963
23,436
15,489
0
7,114
16,322
0
57,814
L
Danzaburou
TimTheSpartan84
Danzaburou
25,531
10,193
0
4,563
23,723
12,447
1,008
4,984
18,739
36
70,731
L
13,800
797
3,867
7,284
25,511
10,032
897
5,579
19,932
72,500
0
W
Guan Yu
13,360
1,948
4,240
6,673
33,725
30,869
374
6,436
27,289
0
34,317
L
Ymir
8,201
1,165
0
2,732
29,718
37,476
0
7,979
21,739
18,281
0
W
Artemis
iTzKida
Artemis
45,174
21,464
0
9,360
21,976
11,151
5,282
4,308
17,668
0
90,220
W
Arachne
poisonivii
Arachne
15,158
11,170
0
6,453
22,510
15,239
2,385
4,630
17,880
0
45,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,115
Gold Earned
61,960
323
Minions Killed
337
0
Camps Cleared
0
1,953,379
Distance Traveled
1,644,937
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,530
752
94
5
0
325,346
3
W
Aphrodite
12,839
713
73
4
0
398,547
6
L
Amaterasu
11,844
658
48
3
0
345,941
2
L
Tsukuyomi
12,525
696
67
4
0
345,968
2
L
Danzaburou
12,623
701
72
4
0
308,795
1
L
Chang'e
12,622
701
133
7
0
325,501
4
W
Guan Yu
13,228
735
30
2
0
430,903
4
L
Ymir
12,346
686
17
1
0
318,732
2
W
Artemis
15,137
841
83
5
0
344,869
7
W
Arachne
13,381
743
43
2
0
453,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role