Player Matchup

Fenrir
Fenrir
DevilShiba
Fenrir
Level 6
God Stats
0W - 11L
995 SR
Queue Stats
0W - 13L
971 Elo+
Party 1
Chang'e
Chang'e
MariaChia
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
971 Elo+
Party 1
Heimdallr
Heimdallr
TheTrueReed
Heimdallr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
978 Elo+
Party 1
Anhur
Anhur
Zielenslager
Anhur
Level 28
God Stats
0W - 6L
1,067 SR
Queue Stats
0W - 13L
971 Elo+
Party 1
Bellona
Bellona
masamune951
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
971 Elo+
Party 1
Team Averages
Level 13
1,313 SR
973 Elo+

VS

Team Averages
Level 68
1,560 SR
1,419 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ISpankBunnies12
Danzaburou
Level 25
God Stats
5W - 0L
1,642 SR
Queue Stats
13W - 9L
1,458 Elo+
Party 2
Bellona
Bellona
RowdyMcregor
Bellona
Level 54
God Stats
1W - 1L
1,670 SR
Queue Stats
12W - 19L
1,346 Elo+
Solo
Sylvanus
Sylvanus
TheOriginalJew69
Sylvanus
Level 115
God Stats
5W - 3L
1,487 SR
Queue Stats
89W - 96L
1,455 Elo+
Party 2
Discordia
Discordia
ravenschopper
Discordia
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DevilShiba
Fenrir
12
1 / 7 / 1
7,430
675
6,881
12,469
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Chang'e
MariaChia
Chang'e
12
0 / 7 / 4
7,303
664
3,603
14,149
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TheTrueReed
Heimdallr
12
0 / 7 / 2
7,057
642
6,702
13,050
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 3
8,527
775
6,298
12,385
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
masamune951
Bellona
14
2 / 6 / 3
8,314
756
5,312
17,333
13,705
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 1 / 12
9,581
871
6,812
10,645
6,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ISpankBunnies12
Danzaburou
16
10 / 2 / 13
10,351
941
15,534
9,946
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
RowdyMcregor
Bellona
15
3 / 1 / 17
9,115
829
6,299
10,253
11,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 2 / 19
10,101
918
9,262
14,014
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ravenschopper
Discordia
18
11 / 0 / 17
10,585
962
22,148
6,003
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
111
5
Kills
33
33
Deaths
6
13
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
12
10
L
Fenrir
DevilShiba
Fenrir
1
7
1
0.21
W
Danzaburou
ISpankBunnies12
Danzaburou
10
2
13
8.25
L
Chang'e
MariaChia
Chang'e
0
7
4
0.29
W
Bellona
RowdyMcregor
Bellona
3
1
17
11.5
W
5
2
19
7.25
L
Heimdallr
TheTrueReed
Heimdallr
0
7
2
0.14
L
2
6
3
0.58
L
Bellona
masamune951
Bellona
2
6
3
0.58
W
Discordia
ravenschopper
Discordia
11
0
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
60,055
69,386
Taken
50,861
41,189
Mitigated
42,504
6,110
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,812
2,289
629
3,869
10,645
6,315
3,044
404
10,241
0
33,281
L
Fenrir
DevilShiba
Fenrir
6,881
1,173
0
668
12,469
8,237
0
6,100
6,369
0
18,308
W
Danzaburou
ISpankBunnies12
Danzaburou
15,534
7,354
0
3,619
9,946
4,798
2,224
992
8,954
0
41,857
L
Chang'e
MariaChia
Chang'e
3,603
484
1,674
1,396
14,149
6,260
0
9,385
4,764
7,923
0
W
Bellona
RowdyMcregor
Bellona
6,299
1,725
0
1,286
10,253
11,779
1,400
701
9,552
0
18,484
W
9,262
1,685
5,231
6,167
14,014
16,786
1,671
1,330
12,684
16,167
0
L
Heimdallr
TheTrueReed
Heimdallr
6,702
3,884
0
689
13,050
7,688
0
5,508
7,542
0
11,333
L
6,298
3,675
0
1,553
12,385
5,299
0
4,447
7,938
0
14,978
L
Bellona
masamune951
Bellona
5,312
1,387
0
130
17,333
13,705
0
5,970
11,363
0
18,971
W
Discordia
ravenschopper
Discordia
22,148
1,839
0
691
6,003
2,826
2,917
176
5,827
54,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
49,733
100
Minions Killed
225
0
Camps Cleared
0
986,438
Distance Traveled
1,308,370
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,581
871
52
5
0
277,840
3
L
Fenrir
7,430
675
27
2
0
211,969
3
W
Danzaburou
10,351
941
59
5
0
218,744
1
L
Chang'e
7,303
664
13
1
0
189,960
1
W
Bellona
9,115
829
26
2
0
309,653
2
W
Sylvanus
10,101
918
18
2
0
235,764
1
L
Heimdallr
7,057
642
13
1
0
190,002
1
L
Anhur
8,527
775
17
2
0
178,472
0
L
Bellona
8,314
756
30
3
0
216,035
0
W
Discordia
10,585
962
70
6
0
266,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role