Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Akira4091
Baron Samedi
Level 69
God Stats
5W - 4L
1,591 SR
Queue Stats
10W - 9L
1,388 Elo+
Party 3
Pele
Pele
gantunez10
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Solo
Khepri
Khepri
juan_vicente2002
Khepri
Level 95
God Stats
3W - 2L
1,515 SR
Queue Stats
50W - 46L
1,369 Elo+
Party 2
Skadi
Skadi
tulicornio
Skadi
Level 116
God Stats
1W - 5L
1,214 SR
Queue Stats
72W - 71L
1,363 Elo+
Party 2
Team Averages
Level 100
1,464 SR
1,382 Elo+

VS

Team Averages
Level 70
1,427 SR
1,383 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bigman414
Cthulhu
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,298 Elo+
Party 4
Maui
Maui
Bl0ckee
Maui
Level 31
God Stats
3W - 4L
1,348 SR
Queue Stats
4W - 7L
1,298 Elo+
Party 4
Ishtar
Ishtar
YayItsShay
Ishtar
Level 89
God Stats
4W - 7L
1,285 SR
Queue Stats
338W - 383L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 1 / 0
3,149
630
1,612
1,587
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Akira4091
Baron Samedi
5
1 / 2 / 0
3,316
663
881
2,957
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
2,533
507
142
1,081
223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 2 / 0
2,995
599
1,214
4,064
1,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
3
0 / 1 / 0
2,657
531
2,360
2,926
599
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 1
3,417
683
859
2,774
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
 
Skadi
5
1 / 0 / 3
3,368
674
1,389
2,262
548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Bigman414
Cthulhu
6
2 / 1 / 0
3,591
718
1,860
3,215
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
Bl0ckee
Maui
5
2 / 0 / 1
3,753
751
1,390
3,638
1,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
YayItsShay
Ishtar
5
1 / 0 / 2
3,291
658
3,372
3,328
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Sol
 
Sol
0
0
1
0.5
W
Skadi
 
Skadi
1
0
3
2.5
L
Baron Samedi
Akira4091
Baron Samedi
1
2
0
0.5
W
Cthulhu
Bigman414
Cthulhu
2
1
0
2
W
Maui
Bl0ckee
Maui
2
0
1
2.5
W
Ishtar
YayItsShay
Ishtar
1
0
2
2
L
0
0
0
0
L
0
2
0
0
L
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,209
Damage
8,870
12,615
Taken
15,217
4,186
Mitigated
4,726
3,300
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,612
774
0
501
1,587
506
0
802
785
13,575
0
W
Sol
 
Sol
859
215
0
1,942
2,774
823
280
1,234
1,540
18,638
0
W
Skadi
 
Skadi
1,389
680
165
296
2,262
548
7
122
2,140
0
12,756
L
Baron Samedi
Akira4091
Baron Samedi
881
88
0
984
2,957
1,092
108
1,654
1,097
8,784
0
W
Cthulhu
Bigman414
Cthulhu
1,860
269
0
673
3,215
1,341
243
802
2,258
11,140
0
W
Maui
Bl0ckee
Maui
1,390
657
895
1,626
3,638
1,127
253
701
2,937
5,567
0
W
Ishtar
YayItsShay
Ishtar
3,372
2,315
297
1,754
3,328
887
312
693
2,635
0
15,073
L
142
0
0
19
1,081
223
0
57
1,024
0
2,232
L
1,214
93
214
1,038
4,064
1,766
0
964
3,100
5,848
0
L
Skadi
2,360
1,168
0
544
2,926
599
0
426
2,500
0
7,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,650
Gold Earned
17,420
69
Minions Killed
123
0
Camps Cleared
0
384,200
Distance Traveled
436,707
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,149
630
22
4
0
83,783
1
W
Sol
3,417
683
38
8
0
78,411
0
W
Skadi
3,368
674
25
5
0
106,847
0
L
Baron Samedi
3,316
663
16
3
0
77,349
0
W
Cthulhu
3,591
718
27
5
0
81,117
0
W
Maui
3,753
751
10
2
0
91,979
0
W
Ishtar
3,291
658
23
5
0
78,353
2
L
Pele
2,533
507
7
1
0
43,088
0
L
Khepri
2,995
599
12
2
0
88,187
0
L
Skadi
2,657
531
12
2
0
91,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role