Player Matchup

Xbalanque
Xbalanque
GottEneru
Xbalanque
Level 160
God Stats
1W - 4L
1,271 SR
Queue Stats
96W - 93L
1,475 Elo+
Party 1
He Bo
He Bo
MrTyrTheLawgiver
He Bo
Level 105
God Stats
4W - 4L
1,429 SR
Queue Stats
103W - 97L
1,484 Elo+
Party 3
Awilix
Awilix
Simpanternis
Awilix
Level 109
God Stats
0W - 2L
1,453 SR
Queue Stats
115W - 97L
1,496 Elo+
Party 3
Olorun
Olorun
ZXLLA
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,441 Elo+
Party 3
Xing Tian
Xing Tian
xHaZeVenTurAx
Xing Tian
Level 156
God Stats
0W - 2L
1,360 SR
Queue Stats
85W - 88L
1,470 Elo+
Party 1
Team Averages
Level 124
1,403 SR
1,473 Elo+

VS

Team Averages
Level 128
1,531 SR
1,556 Elo+
Shiva
Shiva
 
Shiva
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Thonnor
Lancelot
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,468 Elo+
Solo
Chiron
Chiron
V0XPL
Chiron
Level 106
God Stats
1W - 0L
1,483 SR
Queue Stats
6W - 3L
1,679 Elo+
Party 2
Merlin
Merlin
olo2014pl
Merlin
Level 160
God Stats
1W - 0L
1,577 SR
Queue Stats
13W - 7L
1,637 Elo+
Party 2
Ymir
Ymir
zDeadpoolx
Ymir
Level 129
God Stats
3W - 1L
1,596 SR
Queue Stats
104W - 99L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GottEneru
Xbalanque
16
3 / 6 / 9
9,788
699
18,134
16,717
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 13
11,075
791
19,638
16,493
7,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
16
9 / 4 / 7
10,226
730
12,603
12,527
7,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
ZXLLA
Olorun
16
3 / 4 / 10
9,621
687
12,050
14,455
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
xHaZeVenTurAx
Xing Tian
18
1 / 3 / 17
10,877
777
8,586
22,304
28,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
2 / 3 / 11
10,512
751
13,506
18,158
20,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Thonnor
Lancelot
13
0 / 6 / 11
8,905
636
9,931
14,292
8,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
V0XPL
Chiron
20
10 / 4 / 10
11,748
839
17,034
16,325
8,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
olo2014pl
Merlin
20
8 / 3 / 9
12,089
864
26,388
11,631
6,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 14
10,585
756
6,148
24,811
32,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
77
21
Kills
22
22
Deaths
21
56
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
3
11
2.5
L
Xbalanque
GottEneru
Xbalanque
3
6
9
1.25
L
5
5
13
2.3
L
Awilix
9
4
7
3.13
W
Lancelot
Thonnor
Lancelot
0
6
11
0.92
W
Chiron
V0XPL
Chiron
10
4
10
3.75
L
Olorun
ZXLLA
Olorun
3
4
10
2
W
Merlin
olo2014pl
Merlin
8
3
9
4.17
L
Xing Tian
xHaZeVenTurAx
Xing Tian
1
3
17
3.17
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,011
Damage
73,007
82,496
Taken
85,217
56,999
Mitigated
76,635
26,193
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,506
776
3,097
3,366
18,158
20,412
948
7,091
10,747
0
29,028
L
Xbalanque
GottEneru
Xbalanque
18,134
5,717
714
1,977
16,717
8,045
1,053
5,644
11,073
0
36,277
L
19,638
402
4,504
3,425
16,493
7,135
1,213
4,895
11,598
23,809
0
L
Awilix
12,603
3,802
1,629
1,009
12,527
7,534
780
4,645
7,882
0
26,110
W
Lancelot
Thonnor
Lancelot
9,931
1,466
745
702
14,292
8,351
2,072
5,398
8,684
0
12,653
W
Chiron
V0XPL
Chiron
17,034
4,275
3,529
2,955
16,325
8,865
3,258
7,620
8,345
0
32,730
L
Olorun
ZXLLA
Olorun
12,050
5,579
3,220
3,135
14,455
5,833
1,267
9,191
5,264
22,495
0
W
Merlin
olo2014pl
Merlin
26,388
967
944
823
11,631
6,627
2,182
7,304
3,955
60,035
0
L
Xing Tian
xHaZeVenTurAx
Xing Tian
8,586
564
1,628
4,952
22,304
28,452
266
8,161
14,143
15,715
0
W
6,148
379
2,180
3,152
24,811
32,380
287
11,374
13,212
12,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,587
Gold Earned
53,839
122
Minions Killed
146
0
Camps Cleared
0
1,212,304
Distance Traveled
1,283,758
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,512
751
27
2
0
272,708
4
L
Xbalanque
9,788
699
46
3
0
187,979
0
L
He Bo
11,075
791
15
1
0
267,513
5
L
Awilix
10,226
730
27
2
0
265,820
1
W
Lancelot
8,905
636
2
0
0
277,564
0
W
Chiron
11,748
839
35
3
0
261,523
0
L
Olorun
9,621
687
18
1
0
249,860
0
W
Merlin
12,089
864
72
5
0
244,688
0
L
Xing Tian
10,877
777
16
1
0
241,132
0
W
Ymir
10,585
756
10
1
0
227,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role