Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Elrossi
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,892 Elo+
Party 2
Thoth
Thoth
Leadran
Thoth
Level 160
God Stats
0W - 1L
1,567 SR
Queue Stats
8W - 7L
1,596 Elo+
Party 2
Serqet
Serqet
Sandle
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,562 Elo+
Solo
Cerberus
Cerberus
kovapippeli
Cerberus
Level 157
God Stats
0W - 1L
1,901 SR
Queue Stats
7W - 3L
1,754 Elo+
Party 2
Team Averages
Level 130
1,594 SR
1,661 Elo+

VS

Team Averages
Level 108
1,488 SR
1,546 Elo+
Zhong Kui
Zhong Kui
DEADMINER2875
Zhong Kui
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,634 Elo+
Party 1
Sylvanus
Sylvanus
DarkHyppazot
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,546 Elo+
Party 1
Sol
Sol
iQuartZz
Sol
Level 125
God Stats
2W - 0L
1,659 SR
Queue Stats
24W - 18L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
kologrimov
Heimdallr
Level 88
God Stats
1W - 1L
1,280 SR
Queue Stats
15W - 16L
1,468 Elo+
Solo
Thanatos
Thanatos
xWestyBoiiUK
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
4 / 5 / 18
11,736
618
10,116
29,536
38,937
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lancelot
Elrossi
Lancelot
20
4 / 4 / 18
13,778
725
16,998
33,974
36,461
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Leadran
Thoth
20
9 / 3 / 14
14,644
771
41,734
18,422
9,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Sandle
Serqet
16
1 / 9 / 13
10,240
539
14,242
19,952
15,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
kovapippeli
Cerberus
18
5 / 6 / 11
12,085
636
12,764
31,733
30,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEADMINER2875
Zhong Kui
20
2 / 5 / 16
12,725
670
25,132
23,789
18,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
DarkHyppazot
Sylvanus
20
3 / 3 / 17
12,589
663
18,277
25,842
30,775
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
2 / 4 / 9
12,931
681
16,306
16,627
7,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
kologrimov
Heimdallr
20
9 / 3 / 14
13,797
726
34,157
20,938
10,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
xWestyBoiiUK
Thanatos
19
8 / 8 / 8
13,023
685
14,162
22,745
10,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
88
23
Kills
24
27
Deaths
23
74
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
5
18
2.6
W
Zhong Kui
DEADMINER2875
Zhong Kui
2
5
16
2
W
Sylvanus
DarkHyppazot
Sylvanus
3
3
17
3.83
L
Lancelot
Elrossi
Lancelot
4
4
18
3.25
L
Thoth
Leadran
Thoth
9
3
14
5.33
L
Serqet
Sandle
Serqet
1
9
13
0.83
W
2
4
9
1.63
W
Heimdallr
kologrimov
Heimdallr
9
3
14
5.33
L
Cerberus
kovapippeli
Cerberus
5
6
11
1.75
W
Thanatos
xWestyBoiiUK
Thanatos
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,854
Damage
108,034
133,617
Taken
109,941
131,433
Mitigated
78,191
60,792
Healing
64,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,116
347
16,017
10,055
29,536
38,937
38
10,309
19,227
0
15,439
W
Zhong Kui
DEADMINER2875
Zhong Kui
25,132
3,341
1,851
8,874
23,789
18,550
1,745
13,773
9,585
53,312
0
W
Sylvanus
DarkHyppazot
Sylvanus
18,277
2,875
16,566
14,215
25,842
30,775
452
10,890
14,349
28,017
0
L
Lancelot
Elrossi
Lancelot
16,998
2,662
3,214
12,553
33,974
36,461
0
17,900
16,074
0
29,531
L
Thoth
Leadran
Thoth
41,734
1,657
306
3,891
18,422
9,743
2,454
9,060
9,362
98,354
0
L
Serqet
Sandle
Serqet
14,242
1,458
1,567
1,000
19,952
15,455
168
10,097
9,854
0
19,204
W
16,306
5,583
1,412
4,410
16,627
7,745
3,676
8,246
8,128
37,408
0
W
Heimdallr
kologrimov
Heimdallr
34,157
22,064
0
5,172
20,938
10,678
4,206
12,051
7,955
0
68,308
L
Cerberus
kovapippeli
Cerberus
12,764
280
2,284
9,905
31,733
30,837
413
12,349
19,384
25,079
0
W
Thanatos
xWestyBoiiUK
Thanatos
14,162
1,909
1,365
10,755
22,745
10,443
732
9,538
12,835
0
30,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,483
Gold Earned
65,065
221
Minions Killed
189
0
Camps Cleared
0
1,859,805
Distance Traveled
1,502,887
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,736
618
14
1
0
433,812
0
W
Zhong Kui
12,725
670
71
4
0
289,864
2
W
Sylvanus
12,589
663
10
1
0
284,512
0
L
Lancelot
13,778
725
25
1
0
374,457
5
L
Thoth
14,644
771
120
6
0
341,926
1
L
Serqet
10,240
539
24
1
0
362,715
2
W
Sol
12,931
681
35
2
0
286,614
1
W
Heimdallr
13,797
726
54
3
0
309,311
0
L
Cerberus
12,085
636
38
2
0
346,895
1
W
Thanatos
13,023
685
19
1
0
332,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role