Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Apooxyy
Chronos
Level 158
God Stats
1W - 5L
1,396 SR
Queue Stats
385W - 367L
1,629 Elo+
Solo
Anhur
Anhur
Wеeny
Anhur
Level 123
God Stats
3W - 3L
1,642 SR
Queue Stats
117W - 94L
1,584 Elo+
Party 2
King Arthur
King Arthur
plsf6
King Arthur
Level 119
God Stats
3W - 1L
1,558 SR
Queue Stats
209W - 146L
1,675 Elo+
Solo
Team Averages
Level 142
1,519 SR
1,578 Elo+

VS

Team Averages
Level 110
1,596 SR
1,653 Elo+
Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
JaitoKun
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,778 Elo+
Party 1
Gilgamesh
Gilgamesh
LeNegS
Gilgamesh
Level 160
God Stats
0W - 1L
1,670 SR
Queue Stats
4W - 4L
1,623 Elo+
Party 1
Agni
Agni
Qactus
Agni
Level 53
God Stats
1W - 1L
1,694 SR
Queue Stats
7W - 3L
1,743 Elo+
Party 1
Nemesis
Nemesis
SerMM17
Nemesis
Level 157
God Stats
0W - 1L
1,616 SR
Queue Stats
4W - 4L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 1
6,558
596
4,394
7,549
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
 
Bakasura
11
1 / 0 / 1
6,277
571
2,327
9,560
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Apooxyy
Chronos
11
2 / 0 / 1
6,639
604
7,229
5,254
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Wеeny
Anhur
12
0 / 0 / 0
6,449
586
2,240
4,039
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
plsf6
King Arthur
13
2 / 0 / 0
7,383
671
7,908
8,386
7,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 0
5,710
519
1,973
4,540
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
JaitoKun
Atlas
8
0 / 1 / 0
5,191
472
2,389
8,204
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
LeNegS
Gilgamesh
10
0 / 2 / 0
5,484
499
3,278
10,761
9,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Qactus
Agni
9
0 / 1 / 0
5,251
477
3,820
5,361
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SerMM17
Nemesis
9
0 / 2 / 0
5,190
472
3,156
8,639
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
1
1.5
W
Bakasura
 
Bakasura
1
0
1
1.5
L
Artemis
 
Artemis
0
0
0
0
W
Chronos
Apooxyy
Chronos
2
0
1
2.5
L
Atlas
JaitoKun
Atlas
0
1
0
0
L
Gilgamesh
LeNegS
Gilgamesh
0
2
0
0
L
Agni
Qactus
Agni
0
1
0
0
L
Nemesis
SerMM17
Nemesis
0
2
0
0
W
Anhur
Wеeny
Anhur
0
0
0
0
W
King Arthur
plsf6
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
14,616
34,788
Taken
37,505
20,105
Mitigated
20,953
10,443
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,394
539
0
3,102
7,549
4,882
0
2,236
5,313
15,788
5,230
W
Bakasura
 
Bakasura
2,327
1,776
0
2,272
9,560
3,681
0
881
8,679
0
47,938
L
Artemis
 
Artemis
1,973
958
0
3,193
4,540
1,532
0
414
4,126
0
43,522
W
Chronos
Apooxyy
Chronos
7,229
2,254
0
1,250
5,254
2,217
555
2,475
2,779
55,918
0
L
Atlas
JaitoKun
Atlas
2,389
1,159
0
2,420
8,204
4,959
0
4,863
3,286
18,343
0
L
Gilgamesh
LeNegS
Gilgamesh
3,278
1,202
0
933
10,761
9,290
0
0
10,761
0
36,397
L
Agni
Qactus
Agni
3,820
210
0
500
5,361
2,233
0
3,740
1,621
40,046
0
L
Nemesis
SerMM17
Nemesis
3,156
873
0
944
8,639
2,939
0
1,819
6,533
0
34,098
W
Anhur
Wеeny
Anhur
2,240
1,314
0
3,069
4,039
1,417
0
468
3,571
0
52,259
W
King Arthur
plsf6
King Arthur
7,908
1,307
0
750
8,386
7,908
0
149
8,237
0
52,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
26,826
443
Minions Killed
325
0
Camps Cleared
0
1,103,012
Distance Traveled
1,060,683
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,558
596
18
2
0
222,466
3
W
Bakasura
6,277
571
103
9
0
252,833
5
L
Artemis
5,710
519
83
8
0
195,692
5
W
Chronos
6,639
604
110
10
0
225,724
2
L
Atlas
5,191
472
28
3
0
208,385
3
L
Gilgamesh
5,484
499
72
7
0
185,945
4
L
Agni
5,251
477
75
7
0
216,973
3
L
Nemesis
5,190
472
67
6
0
253,688
1
W
Anhur
6,449
586
107
10
0
195,254
3
W
King Arthur
7,383
671
105
10
0
206,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role