Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Bleedinglove96
Yu Huang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,617 Elo+
Solo
Cupid
Cupid
RabidRapidRabbit
Cupid
Level 160
God Stats
4W - 1L
1,600 SR
Queue Stats
322W - 134L
1,574 Elo+
Party 2
Nike
Nike
markoza1986
Nike
Level 45
God Stats
3W - 1L
1,886 SR
Queue Stats
284W - 106L
1,582 Elo+
Party 2
Team Averages
Level 111
1,597 SR
1,555 Elo+

VS

Team Averages
Level 135
1,567 SR
1,586 Elo+
Lancelot
Lancelot
AlexTheGhoul
Lancelot
Level 160
God Stats
2W - 1L
1,689 SR
Queue Stats
107W - 116L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlowingPearl
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 179L
1,503 Elo+
Party 3
Chaac
Chaac
CesarPro
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,864 Elo+
Party 1
Loki
Loki
ChipUsS
Loki
Level 149
God Stats
1W - 3L
1,203 SR
Queue Stats
113W - 126L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Knight8875
Baron Samedi
Level 135
God Stats
10W - 1L
1,941 SR
Queue Stats
181W - 145L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 6 / 7
10,119
778
12,626
23,115
32,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
 
Freya
14
1 / 6 / 10
8,646
665
9,296
12,935
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
16
4 / 5 / 7
9,537
734
12,051
13,197
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 4 / 7
10,173
783
16,361
13,676
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
4 / 4 / 8
9,505
731
11,267
16,592
21,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlexTheGhoul
Lancelot
19
10 / 4 / 12
11,746
904
16,667
16,714
8,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
BlowingPearl
Cu Chulainn
13
0 / 5 / 7
9,181
706
5,854
16,876
22,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
CesarPro
Chaac
18
3 / 4 / 12
10,749
827
18,988
21,336
16,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
ChipUsS
Loki
19
6 / 2 / 12
10,730
825
14,637
10,337
5,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Knight8875
Baron Samedi
18
6 / 3 / 11
10,953
843
14,567
11,578
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
79
16
Kills
25
25
Deaths
18
39
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
7
0.92
L
Freya
 
Freya
1
6
10
1
W
Lancelot
AlexTheGhoul
Lancelot
10
4
12
4
L
Yu Huang
4
5
7
1.5
W
Cu Chulainn
BlowingPearl
Cu Chulainn
0
5
7
0.7
W
Chaac
CesarPro
Chaac
3
4
12
2.25
W
Loki
ChipUsS
Loki
6
2
12
6
W
Baron Samedi
Knight8875
Baron Samedi
6
3
11
3.83
L
5
4
7
2.13
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,601
Damage
70,713
79,515
Taken
76,841
71,976
Mitigated
60,742
22,034
Healing
29,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,626
1,270
999
5,763
23,115
32,162
0
6,484
16,631
8,830
24,189
L
Freya
 
Freya
9,296
3,316
384
1,381
12,935
5,478
657
1,277
11,658
19,740
0
W
Lancelot
AlexTheGhoul
Lancelot
16,667
5,337
0
3,945
16,714
8,882
1,405
5,826
10,888
0
34,229
L
Yu Huang
12,051
311
1,073
1,746
13,197
6,596
48
1,436
11,761
21,555
0
W
Cu Chulainn
BlowingPearl
Cu Chulainn
5,854
986
1,009
1,477
16,876
22,966
640
5,892
10,984
0
10,082
W
Chaac
CesarPro
Chaac
18,988
3,853
1,304
9,756
21,336
16,915
877
6,233
15,103
0
36,113
W
Loki
ChipUsS
Loki
14,637
3,164
988
2,182
10,337
5,551
2,443
3,222
7,115
0
28,840
W
Baron Samedi
Knight8875
Baron Samedi
14,567
1,637
3,865
4,594
11,578
6,428
1,694
4,002
7,576
31,406
0
L
16,361
7,348
4,323
3,203
13,676
6,297
1,392
1,739
11,937
0
24,386
L
11,267
1,256
1,580
1,582
16,592
21,443
0
3,631
12,961
0
17,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,980
Gold Earned
53,359
123
Minions Killed
147
0
Camps Cleared
0
1,128,676
Distance Traveled
1,288,106
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,119
778
39
3
0
239,304
0
L
Freya
8,646
665
24
2
0
209,336
4
W
Lancelot
11,746
904
41
3
0
286,495
0
L
Yu Huang
9,537
734
29
2
0
209,396
2
W
Cu Chulainn
9,181
706
9
1
0
250,300
0
W
Chaac
10,749
827
42
3
0
272,913
1
W
Loki
10,730
825
20
2
0
275,828
2
W
Baron Samedi
10,953
843
35
3
0
202,570
0
L
Cupid
10,173
783
22
2
0
224,176
5
L
Nike
9,505
731
9
1
0
246,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role