Player Matchup

Lancelot
Lancelot
HeatingWheel8
Lancelot
Level 100
God Stats
6W - 8L
1,422 SR
Queue Stats
416W - 496L
1,366 Elo+
Party 2
Anubis
Anubis
RighteousRaiden
Anubis
Level 101
God Stats
30W - 17L
1,637 SR
Queue Stats
67W - 66L
1,432 Elo+
Solo
Mulan
Mulan
rado2045
Mulan
Level 113
God Stats
3W - 4L
1,369 SR
Queue Stats
105W - 118L
1,402 Elo+
Solo
Cernunnos
Cernunnos
relaxzeni
Cernunnos
Level 89
God Stats
37W - 41L
1,420 SR
Queue Stats
394W - 470L
1,384 Elo+
Party 2
Olorun
Olorun
wiertek96
Olorun
Level 129
God Stats
1W - 0L
1,336 SR
Queue Stats
110W - 90L
1,448 Elo+
Solo
Team Averages
Level 106
1,437 SR
1,406 Elo+

VS

Team Averages
Level 38
1,357 SR
1,474 Elo+
Freya
Freya
Kretsche2907
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Lamagott
Gilgamesh
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Neith
Neith
T80Götterpanzer
Neith
Level 5
God Stats
0W - 1L
1,059 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Urlaub12
Baron Samedi
Level 25
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Loki
Loki
angelrubioo12
Loki
Level 87
God Stats
3W - 6L
1,398 SR
Queue Stats
32W - 46L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HeatingWheel8
Lancelot
16
5 / 2 / 4
10,021
589
8,869
12,239
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 7
10,376
610
13,913
10,480
5,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
rado2045
Mulan
14
4 / 5 / 1
8,911
524
11,462
18,513
13,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
relaxzeni
Cernunnos
16
8 / 2 / 8
9,891
582
15,094
12,978
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
wiertek96
Olorun
14
7 / 4 / 9
9,212
542
7,835
14,457
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,911
407
2,424
11,799
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Lamagott
Gilgamesh
12
4 / 3 / 2
7,619
448
8,294
13,796
11,997
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 7 / 3
7,159
421
5,905
12,717
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Urlaub12
Baron Samedi
13
3 / 8 / 2
7,581
446
7,967
13,993
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 3
7,885
464
6,981
16,528
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
30
Kills
11
14
Deaths
30
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
HeatingWheel8
Lancelot
5
2
4
3.5
L
1
8
2
0.25
L
Gilgamesh
Lamagott
Gilgamesh
4
3
2
1.67
W
6
1
7
9.5
L
1
7
3
0.36
L
Baron Samedi
Urlaub12
Baron Samedi
3
8
2
0.5
L
2
4
3
0.88
W
Mulan
rado2045
Mulan
4
5
1
0.9
W
Cernunnos
relaxzeni
Cernunnos
8
2
8
6
W
Olorun
wiertek96
Olorun
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,173
Damage
31,571
68,667
Taken
68,833
36,921
Mitigated
30,185
28,138
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
HeatingWheel8
Lancelot
8,869
2,110
0
640
12,239
5,483
3,258
824
11,387
0
79,645
L
2,424
684
0
841
11,799
3,272
0
4,220
7,579
18,928
0
L
Gilgamesh
Lamagott
Gilgamesh
8,294
2,633
0
168
13,796
11,997
216
2,155
11,641
81
25,201
W
13,913
449
0
6,176
10,480
5,581
314
1,791
8,623
85,403
818
L
5,905
3,085
0
543
12,717
4,305
260
5,278
7,439
0
28,181
L
Baron Samedi
Urlaub12
Baron Samedi
7,967
1,480
713
3,584
13,993
5,223
0
6,195
7,798
35,727
0
L
6,981
2,205
0
3,271
16,528
5,388
0
3,373
13,155
0
49,199
W
Mulan
rado2045
Mulan
11,462
1,610
0
6,700
18,513
13,066
75
889
17,578
0
53,256
W
Cernunnos
relaxzeni
Cernunnos
15,094
9,545
0
7,867
12,978
5,796
1,787
2,604
10,314
0
71,160
W
Olorun
wiertek96
Olorun
7,835
3,249
447
6,308
14,457
6,995
2,699
4,510
9,817
50,157
7,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
37,155
531
Minions Killed
263
0
Camps Cleared
0
1,482,440
Distance Traveled
1,587,397
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,021
589
139
8
0
368,855
1
L
Freya
6,911
407
51
3
0
306,149
5
L
Gilgamesh
7,619
448
35
2
0
312,781
1
W
Anubis
10,376
610
144
8
0
294,462
2
L
Neith
7,159
421
45
3
0
329,128
0
L
Baron Samedi
7,581
446
42
2
0
280,436
0
L
Loki
7,885
464
90
5
0
358,903
0
W
Mulan
8,911
524
69
4
0
294,447
0
W
Cernunnos
9,891
582
90
5
0
276,272
1
W
Olorun
9,212
542
89
5
0
248,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role