Player Matchup

Thoth
Thoth
LowKeyLikesInvis
Thoth
Level 99
God Stats
3W - 2L
1,624 SR
Queue Stats
45W - 39L
1,605 Elo+
Solo
Bacchus
Bacchus
Maxyheaa
Bacchus
Level 146
God Stats
2W - 1L
1,706 SR
Queue Stats
287W - 123L
1,728 Elo+
Solo
Thor
Thor
xXdexoXx
Thor
Level 101
God Stats
15W - 7L
1,797 SR
Queue Stats
30W - 23L
1,638 Elo+
Solo
Team Averages
Level 115
1,709 SR
1,657 Elo+

VS

Team Averages
Level 108
1,444 SR
1,657 Elo+
Merlin
Merlin
MrSareth
Merlin
Level 144
God Stats
0W - 1L
1,523 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 1
Izanami
Izanami
Ulquios
Izanami
Level 122
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 1L
1,834 Elo+
Party 1
King Arthur
King Arthur
Yunooï
King Arthur
Level 58
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 10L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
8,845
804
11,506
6,308
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Maxyheaa
Bacchus
14
4 / 0 / 9
9,260
842
6,362
10,978
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
14
6 / 0 / 6
8,634
785
11,113
9,376
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrSareth
Merlin
12
1 / 5 / 0
7,481
680
6,062
9,348
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Ulquios
Izanami
12
0 / 5 / 1
6,902
627
5,375
11,301
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Yunooï
King Arthur
11
0 / 4 / 0
6,396
581
3,324
12,228
7,440
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Bacchus
Maxyheaa
Bacchus
4
0
9
8.5
L
Merlin
MrSareth
Merlin
1
5
0
0.2
L
Izanami
Ulquios
Izanami
0
5
1
0.1
L
King Arthur
Yunooï
King Arthur
0
4
0
0
W
Thor
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,981
Damage
14,761
26,662
Taken
32,877
21,915
Mitigated
14,142
8,302
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,506
297
0
790
6,308
2,706
824
1,590
4,718
45,229
0
W
Bacchus
Maxyheaa
Bacchus
6,362
769
248
3,520
10,978
13,792
174
2,234
8,744
18,986
0
L
Merlin
MrSareth
Merlin
6,062
471
0
420
9,348
2,899
0
5,360
3,615
28,059
0
L
Izanami
Ulquios
Izanami
5,375
3,285
0
1,109
11,301
3,803
0
7,015
3,975
0
27,026
L
King Arthur
Yunooï
King Arthur
3,324
460
0
564
12,228
7,440
0
5,547
6,308
0
8,560
W
Thor
11,113
983
0
3,744
9,376
5,417
323
2,273
7,103
0
33,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
20,779
148
Minions Killed
106
0
Camps Cleared
0
661,094
Distance Traveled
550,445
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,845
804
86
8
0
212,833
4
W
Bacchus
9,260
842
17
2
0
232,548
2
L
Merlin
7,481
680
40
4
0
179,103
2
L
Izanami
6,902
627
51
5
0
170,249
0
L
King Arthur
6,396
581
15
1
0
201,093
2
W
Thor
8,634
785
45
4
0
215,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role