Player Matchup

Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver II
Bossterkill
Ravana
Silver II
Level 147
God Stats
1W - 1L
1,695 SR
Queue Stats
121W - 123L
1,334 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,539 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,440 SR
1,383 MMR
Poseidon
Poseidon
Silver III
Alextrew
Poseidon
Silver III
Level 148
God Stats
2W - 2L
1,552 SR
Queue Stats
10W - 10L
1,497 MMR
Solo
Bacchus
Bacchus
Gold V
RagnarLebron
Bacchus
Gold V
Level 143
God Stats
5W - 4L
1,525 SR
Queue Stats
193W - 194L
1,256 MMR
Solo
Ishtar
Ishtar
Gold IV
Viictortiita
Ishtar
Gold IV
Level 128
God Stats
1W - 3L
1,360 SR
Queue Stats
31W - 27L
1,489 MMR
Solo
Thanatos
Thanatos
Silver II
Yamiiko
Thanatos
Silver II
Level 143
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 4L
1,408 MMR
Solo
Ne Zha
Ne Zha
Gold V
lyba11
Ne Zha
Gold V
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 180L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 3 / 2
9,149
508
9,633
6,202
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
 
Shiva
15
1 / 4 / 2
9,095
505
9,102
20,559
12,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
 
Izanami
12
1 / 4 / 2
8,066
448
5,424
15,125
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
 
Yemoja
10
0 / 3 / 5
7,374
410
2,385
11,843
8,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
14
5 / 6 / 1
8,927
496
11,496
14,448
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ao KuangThorMauiThe Morrigan

VS

Bans
AresKaliCupidAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alextrew
Poseidon
15
2 / 5 / 6
9,099
506
8,886
10,694
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RagnarLebron
Bacchus
13
1 / 2 / 11
8,738
485
6,671
14,828
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
16
6 / 1 / 5
10,462
581
14,206
13,576
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Yamiiko
Thanatos
14
4 / 2 / 3
9,221
512
5,963
13,838
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
lyba11
Ne Zha
17
7 / 1 / 2
10,997
611
13,174
14,394
10,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
20
20
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
3
2
1.67
L
Shiva
 
Shiva
1
4
2
0.5
L
Izanami
 
Izanami
1
4
2
0.5
L
Yemoja
 
Yemoja
0
3
5
0.83
W
Poseidon
Alextrew
Poseidon
2
5
6
1
L
Ravana
5
6
1
0.92
W
Bacchus
RagnarLebron
Bacchus
1
2
11
3.25
W
Ishtar
6
1
5
8.5
W
Thanatos
Yamiiko
Thanatos
4
2
3
2.75
W
Ne Zha
lyba11
Ne Zha
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
48,900
68,177
Taken
67,330
36,108
Mitigated
40,897
21,273
Healing
31,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,633
315
0
434
6,202
2,546
388
1,714
4,488
67,565
0
L
Shiva
 
Shiva
9,102
2,240
202
6,484
20,559
12,510
0
1,149
19,410
0
67,153
L
Izanami
 
Izanami
5,424
4,257
0
4,088
15,125
5,536
1,766
3,133
11,992
0
69,530
L
Yemoja
 
Yemoja
2,385
1,022
4,095
2,334
11,843
8,018
140
4,986
6,857
12,377
0
W
Poseidon
Alextrew
Poseidon
8,886
1,366
0
2,456
10,694
3,912
0
3,610
7,084
74,448
0
L
Ravana
11,496
3,024
0
3,636
14,448
7,498
0
4,611
9,837
0
72,770
W
Bacchus
RagnarLebron
Bacchus
6,671
1,409
0
1,627
14,828
14,476
0
3,452
11,376
27,972
1,021
W
Ishtar
14,206
7,834
0
8,520
13,576
5,741
160
2,716
10,860
0
93,798
W
Thanatos
Yamiiko
Thanatos
5,963
1,173
0
11,006
13,838
6,472
0
2,761
11,077
0
63,196
W
Ne Zha
lyba11
Ne Zha
13,174
5,733
0
8,144
14,394
10,296
0
381
14,013
79
81,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
48,517
503
Minions Killed
508
0
Camps Cleared
0
1,622,714
Distance Traveled
1,719,506
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,149
508
132
7
0
323,929
8
L
Shiva
9,095
505
137
8
0
308,895
4
L
Izanami
8,066
448
121
7
0
274,213
2
L
Yemoja
7,374
410
21
1
0
366,301
7
W
Poseidon
9,099
506
99
6
0
330,257
7
L
Ravana
8,927
496
92
5
0
349,376
2
W
Bacchus
8,738
485
26
1
0
347,369
6
W
Ishtar
10,462
581
158
9
0
330,689
4
W
Thanatos
9,221
512
88
5
0
379,085
2
W
Ne Zha
10,997
611
137
8
0
332,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role