Player Matchup

Izanami
Izanami
DaggwoodDog
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 2
Cliodhna
Cliodhna
Docloco316
Cliodhna
Level 129
God Stats
4W - 7L
1,575 SR
Queue Stats
134W - 154L
1,451 Elo+
Solo
Discordia
Discordia
Dust3713
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,499 Elo+
Party 2
Chaac
Chaac
OnyonReng22
Chaac
Level 10
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 2
Ymir
Ymir
Sharmanator2000
Ymir
Level 17
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 2
Team Averages
Level 42
1,427 SR
1,483 Elo+

VS

Team Averages
Level 67
1,503 SR
1,631 Elo+
Sol
Sol
DCESmurf
Sol
Level 132
God Stats
5W - 2L
1,599 SR
Queue Stats
393W - 242L
1,667 Elo+
Party 1
Baron Samedi
Baron Samedi
DMΒrandon
Baron Samedi
Level 17
God Stats
2W - 1L
1,307 SR
Queue Stats
20W - 2L
1,800 Elo+
Party 1
Ullr
Ullr
Maddøgg
Ullr
Level 84
God Stats
28W - 26L
1,505 SR
Queue Stats
145W - 116L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
TwoCoffees
Ne Zha
Level 63
God Stats
6W - 3L
1,604 SR
Queue Stats
78W - 42L
1,646 Elo+
Party 1
Atlas
Atlas
aristyle
Atlas
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaggwoodDog
Izanami
9
0 / 4 / 1
5,753
411
4,533
10,355
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Docloco316
Cliodhna
12
1 / 3 / 0
6,732
481
5,004
11,801
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Dust3713
Discordia
11
0 / 2 / 0
6,373
455
5,444
5,261
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 8 / 0
5,803
415
1,661
17,150
16,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 3 / 1
6,264
447
1,932
12,066
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,592
614
5,025
4,443
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
DMΒrandon
Baron Samedi
16
9 / 0 / 2
10,355
740
14,565
8,002
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
12
4 / 0 / 3
7,786
556
9,780
7,522
2,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
TwoCoffees
Ne Zha
11
0 / 0 / 6
7,124
509
5,326
10,885
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
aristyle
Atlas
10
2 / 1 / 4
7,434
531
5,089
11,220
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
20
20
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Baron Samedi
DMΒrandon
Baron Samedi
9
0
2
10
L
Izanami
DaggwoodDog
Izanami
0
4
1
0.13
L
Cliodhna
Docloco316
Cliodhna
1
3
0
0.33
L
Discordia
Dust3713
Discordia
0
2
0
0
W
Ullr
4
0
3
5.5
L
0
8
0
0
L
0
3
1
0.17
W
Ne Zha
TwoCoffees
Ne Zha
0
0
6
3
W
Atlas
aristyle
Atlas
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,574
Damage
39,785
56,633
Taken
42,072
35,071
Mitigated
22,000
12,623
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,025
1,639
0
2,805
4,443
1,712
876
1,152
3,291
65,406
0
W
Baron Samedi
DMΒrandon
Baron Samedi
14,565
2,488
264
5,427
8,002
4,237
270
1,570
6,432
79,815
0
L
Izanami
DaggwoodDog
Izanami
4,533
3,483
0
1,959
10,355
3,370
1,096
3,308
7,047
0
41,052
L
Cliodhna
Docloco316
Cliodhna
5,004
1,056
0
4,708
11,801
4,272
0
2,466
9,247
0
51,629
L
Discordia
Dust3713
Discordia
5,444
110
0
677
5,261
1,861
0
2,885
2,332
43,651
0
W
Ullr
9,780
4,780
0
1,756
7,522
2,692
66
1,783
5,739
0
51,404
L
1,661
65
0
4,234
17,150
16,137
0
11,840
4,675
0
34,820
L
1,932
150
0
1,045
12,066
9,431
224
3,413
8,653
16,675
0
W
Ne Zha
TwoCoffees
Ne Zha
5,326
2,104
0
2,182
10,885
4,265
0
1,796
9,089
0
57,954
W
Atlas
aristyle
Atlas
5,089
1,897
0
3,458
11,220
9,094
0
1,411
9,809
26,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
41,291
330
Minions Killed
480
0
Camps Cleared
0
1,346,875
Distance Traveled
1,310,448
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,592
614
134
10
0
268,477
5
W
Baron Samedi
10,355
740
159
11
0
244,019
1
L
Izanami
5,753
411
76
5
0
245,278
0
L
Cliodhna
6,732
481
90
6
0
304,468
4
L
Discordia
6,373
455
87
6
0
284,378
6
W
Ullr
7,786
556
83
6
0
251,126
6
L
Chaac
5,803
415
54
4
0
241,906
0
L
Ymir
6,264
447
23
2
0
270,845
0
W
Ne Zha
7,124
509
78
6
0
306,494
1
W
Atlas
7,434
531
26
2
0
240,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role