Player Matchup

Ishtar
Ishtar
LastLightLibrary
Ishtar
Level 160
God Stats
2W - 8L
1,254 SR
Queue Stats
179W - 167L
1,580 Elo+
Party 1
Artio
Artio
PotatoMcQuotes
Artio
Level 146
God Stats
0W - 1L
1,808 SR
Queue Stats
61W - 52L
1,590 Elo+
Party 1
Hel
Hel
cZollo
Hel
Level 113
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 3L
1,217 Elo+
Party 1
Team Averages
Level 140
1,608 SR
1,462 Elo+

VS

Team Averages
Level 86
1,647 SR
1,562 Elo+
Jing Wei
Jing Wei
Adonakos
Jing Wei
Level 30
God Stats
1W - 0L
1,762 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Vamana
Vamana
firejazzy
Vamana
Level 68
God Stats
16W - 15L
1,565 SR
Queue Stats
54W - 53L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
tecoN
Baba Yaga
Level 160
God Stats
1W - 0L
1,613 SR
Queue Stats
11W - 6L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,172
598
14,731
24,220
12,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 1
11,680
687
11,764
29,813
36,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hel
cZollo
Hel
15
0 / 6 / 2
9,551
562
4,463
16,896
8,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adonakos
Jing Wei
17
1 / 2 / 10
11,046
650
13,567
11,934
5,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
firejazzy
Vamana
18
5 / 1 / 7
12,210
718
21,034
19,860
16,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
tecoN
Baba Yaga
19
7 / 0 / 6
12,688
746
27,522
12,591
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Adonakos
Jing Wei
1
2
10
3
L
1
5
1
0.3
L
2
2
1
1.25
L
Hel
cZollo
Hel
0
6
2
0.17
W
Vamana
firejazzy
Vamana
5
1
7
8.5
W
Baba Yaga
tecoN
Baba Yaga
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
62,123
70,929
Taken
44,385
58,168
Mitigated
28,389
28,999
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Adonakos
Jing Wei
13,567
8,670
0
1,572
11,934
5,962
1,218
4,131
7,697
0
43,085
L
14,731
7,594
0
5,365
24,220
12,506
0
8,512
15,708
0
70,189
L
11,764
982
2,300
9,540
29,813
36,831
0
10,544
19,269
27,388
0
L
Hel
cZollo
Hel
4,463
340
5,882
5,912
16,896
8,831
0
8,526
8,370
17,644
0
W
Vamana
firejazzy
Vamana
21,034
10,765
0
5,295
19,860
16,343
1,787
8,466
11,085
0
57,824
W
Baba Yaga
tecoN
Baba Yaga
27,522
2,128
0
3,824
12,591
6,084
405
3,390
9,115
89,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
35,944
175
Minions Killed
217
0
Camps Cleared
0
874,955
Distance Traveled
1,042,973
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,046
650
49
3
0
314,697
0
L
Ishtar
10,172
598
103
6
0
264,129
2
L
Artio
11,680
687
38
2
0
344,030
2
L
Hel
9,551
562
34
2
0
266,796
1
W
Vamana
12,210
718
51
3
0
392,775
1
W
Baba Yaga
12,688
746
117
7
0
335,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role