Player Matchup

Baron Samedi
Baron Samedi
Electroner721
Baron Samedi
Level 28
God Stats
2W - 3L
1,282 SR
Queue Stats
49W - 58L
1,347 Elo+
Party 1
Anhur
Anhur
JayJayCholo
Anhur
Level 29
God Stats
3W - 3L
1,328 SR
Queue Stats
67W - 67L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
NighthawkL06
Cthulhu
Level 160
God Stats
2W - 2L
1,564 SR
Queue Stats
70W - 80L
1,368 Elo+
Party 1
Team Averages
Level 72
1,391 SR
1,364 Elo+

VS

Team Averages
Level 35
1,433 SR
983 Elo+
Anubis
Anubis
ShadowS9748441
Anubis
Level 29
God Stats
0W - 5L
1,146 SR
Queue Stats
3W - 21L
960 Elo+
Party 2
Ares
Ares
iTaAcHi974
Ares
Level 47
God Stats
0W - 1L
1,459 SR
Queue Stats
3W - 25L
933 Elo+
Party 2
Fenrir
Fenrir
tito974tito
Fenrir
Level 28
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 7L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Electroner721
Baron Samedi
17
2 / 0 / 7
10,363
691
11,874
2,848
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 5
9,857
657
3,883
6,019
2,234
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NighthawkL06
Cthulhu
17
5 / 1 / 4
10,769
718
19,612
15,052
13,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,977
598
6,473
13,865
6,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 1
9,335
622
5,030
17,014
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
0 / 2 / 1
8,257
550
2,724
8,693
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Electroner721
Baron Samedi
2
0
7
5.5
W
2
0
5
4.5
W
Cthulhu
NighthawkL06
Cthulhu
5
1
4
7
L
1
5
0
0.2
L
0
2
1
0.25
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
14,227
23,919
Taken
39,572
17,231
Mitigated
22,205
9,786
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Electroner721
Baron Samedi
11,874
657
3,040
1,657
2,848
1,635
703
2,114
734
40,519
0
W
3,883
1,859
0
1,207
6,019
2,234
1,152
1,438
4,581
0
49,033
W
Cthulhu
NighthawkL06
Cthulhu
19,612
344
572
3,310
15,052
13,362
43
8,309
6,743
44,790
0
L
6,473
487
0
3,442
13,865
6,798
0
12,364
1,339
31,100
0
L
5,030
212
0
2,067
17,014
11,337
0
13,163
3,799
19,978
0
L
Fenrir
2,724
631
0
1,569
8,693
4,070
0
5,600
2,929
0
15,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
26,569
180
Minions Killed
113
0
Camps Cleared
0
813,532
Distance Traveled
718,255
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,363
691
68
5
0
298,757
3
W
Anhur
9,857
657
61
4
0
246,696
2
W
Cthulhu
10,769
718
51
3
0
268,079
5
L
Anubis
8,977
598
58
4
0
194,385
0
L
Ares
9,335
622
23
2
0
254,306
1
L
Fenrir
8,257
550
32
2
0
269,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role