Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
Bossterkill
Chiron
Silver II
Level 147
God Stats
6W - 0L
1,941 SR
Queue Stats
121W - 123L
1,288 MMR
Solo
Chronos
Chronos
Silver IV
fulz0r
Chronos
Silver IV
Level 89
God Stats
1W - 0L
1,532 SR
Queue Stats
4W - 7L
1,400 MMR
Party 1
Nu Wa
Nu Wa
Gold V
ji哥哥
Nu Wa
Gold V
Level 141
God Stats
3W - 4L
1,540 SR
Queue Stats
53W - 48L
1,305 MMR
Solo
Maui
Maui
Silver V
ΞΣsτΘkΞ
Maui
Silver V
Level 147
God Stats
3W - 1L
1,608 SR
Queue Stats
7W - 14L
1,301 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,624 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,569 SR
1,352 MMR
Heimdallr
Heimdallr
Gold V
Gozaimasu
Heimdallr
Gold V
Level 109
God Stats
3W - 6L
1,391 SR
Queue Stats
80W - 90L
1,319 MMR
Party 2
Hera
Hera
Gold III
HillaryFainted
Hera
Gold III
Level 117
God Stats
2W - 3L
1,409 SR
Queue Stats
112W - 113L
1,466 MMR
Solo
Bellona
Bellona
Silver III
Ipnosi
Bellona
Silver III
Level 120
God Stats
0W - 2L
1,781 SR
Queue Stats
6W - 8L
1,405 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
WildNich
Ratatoskr
Silver I
Level 125
God Stats
4W - 4L
1,687 SR
Queue Stats
70W - 84L
1,285 MMR
Party 2
Geb
Geb
Silver I
delRayden
Geb
Silver I
Level 160
God Stats
34W - 27L
1,579 SR
Queue Stats
203W - 213L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
7 / 2 / 4
10,017
557
7,807
18,540
9,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
17
3 / 0 / 4
10,712
595
12,309
12,039
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
fulz0r
Chronos
17
6 / 1 / 5
10,746
597
15,036
14,616
7,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ji哥哥
Nu Wa
17
1 / 4 / 5
10,655
592
12,418
14,549
5,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 8
9,024
501
5,593
13,980
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LancelotAh Muzen CabIshtarKhepri

VS

Bans
Yu HuangHadesAo KuangScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gozaimasu
Heimdallr
13
0 / 4 / 1
7,683
427
9,133
13,814
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 0
8,429
468
7,907
10,268
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Ipnosi
Bellona
15
3 / 3 / 1
9,377
521
13,426
22,426
21,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
WildNich
Ratatoskr
14
2 / 2 / 3
8,331
463
8,352
13,886
5,208
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 3
7,469
415
4,624
15,398
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
6
7
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
2
4
4.5
W
Chiron
3
0
4
5
L
Heimdallr
Gozaimasu
Heimdallr
0
4
1
0.13
L
1
7
0
0.14
L
Bellona
Ipnosi
Bellona
3
3
1
1.17
L
Ratatoskr
WildNich
Ratatoskr
2
2
3
1.75
L
0
3
3
0.5
W
Chronos
fulz0r
Chronos
6
1
5
8.5
W
Nu Wa
ji哥哥
Nu Wa
1
4
5
0.88
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,163
Damage
43,442
73,724
Taken
75,792
42,861
Mitigated
49,677
28,301
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,807
3,044
0
4,391
18,540
9,660
0
4,678
13,862
0
75,262
W
Chiron
12,309
6,059
555
4,725
12,039
4,894
2,286
1,436
10,603
0
108,838
L
Heimdallr
Gozaimasu
Heimdallr
9,133
4,744
0
4,139
13,814
5,267
0
4,575
9,239
0
62,215
L
7,907
1,858
0
250
10,268
4,471
0
4,246
6,022
68,800
0
L
Bellona
Ipnosi
Bellona
13,426
4,975
0
8,256
22,426
21,080
0
13,362
9,064
0
78,074
L
Ratatoskr
WildNich
Ratatoskr
8,352
1,202
0
490
13,886
5,208
0
6,014
7,872
0
59,550
L
4,624
347
0
1,947
15,398
13,651
0
5,406
9,992
24,410
2,413
W
Chronos
fulz0r
Chronos
15,036
4,475
604
5,932
14,616
7,678
768
2,859
11,633
93,147
0
W
Nu Wa
ji哥哥
Nu Wa
12,418
3,249
0
7,084
14,549
5,860
328
632
13,811
92,159
0
W
5,593
1,703
0
5,010
13,980
14,769
104
4,123
9,857
24,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,154
Gold Earned
41,289
609
Minions Killed
505
0
Camps Cleared
0
1,818,609
Distance Traveled
1,708,473
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,017
557
100
6
0
404,682
4
W
Chiron
10,712
595
161
9
0
383,746
0
L
Heimdallr
7,683
427
119
7
0
300,490
6
L
Hera
8,429
468
132
7
0
315,245
5
L
Bellona
9,377
521
149
8
0
320,004
3
L
Ratatoskr
8,331
463
77
4
0
407,376
1
L
Geb
7,469
415
28
2
0
365,358
12
W
Chronos
10,746
597
164
9
0
372,731
4
W
Nu Wa
10,655
592
161
9
0
292,301
8
W
Maui
9,024
501
23
1
0
365,149
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role