Player Matchup

Odin
Odin
CHIMPYBAWLZ
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 9L
2,142 Elo+
Party 1
Arachne
Arachne
Makadachinza
Arachne
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 40L
2,052 Elo+
Party 1
Cthulhu
Cthulhu
Raw dog4986
Cthulhu
Level 60
God Stats
1W - 0L
1,641 SR
Queue Stats
492W - 35L
2,057 Elo+
Party 1
Team Averages
Level 42
1,547 SR
2,084 Elo+

VS

Team Averages
Level 79
1,566 SR
1,252 Elo+
Baron Samedi
Baron Samedi
H0BO SASQUATCH
Baron Samedi
Level 76
God Stats
4W - 2L
1,416 SR
Queue Stats
7W - 4L
1,437 Elo+
Party 2
Hera
Hera
Lumesa
Hera
Level 112
God Stats
0W - 2L
1,477 SR
Queue Stats
13W - 18L
1,090 Elo+
Party 2
Hades
Hades
SpliffTheInhaler
Hades
Level 49
God Stats
1W - 1L
1,806 SR
Queue Stats
2W - 3L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 22
11,733
838
8,855
14,749
20,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Makadachinza
Arachne
18
17 / 1 / 11
12,517
894
21,693
14,557
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Raw dog4986
Cthulhu
17
7 / 1 / 21
12,194
871
20,193
14,218
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H0BO SASQUATCH
Baron Samedi
13
1 / 9 / 1
8,875
634
11,620
18,415
11,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Lumesa
Hera
13
0 / 11 / 0
8,328
595
7,324
18,532
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 10 / 1
9,087
649
7,615
19,801
12,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
30
Kills
2
2
Deaths
30
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
22
17
L
Baron Samedi
H0BO SASQUATCH
Baron Samedi
1
9
1
0.17
L
Hera
Lumesa
Hera
0
11
0
0
W
Arachne
Makadachinza
Arachne
17
1
11
22.5
W
Cthulhu
Raw dog4986
Cthulhu
7
1
21
17.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,741
Damage
26,559
43,524
Taken
56,748
41,125
Mitigated
31,255
15,992
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,855
3,654
1,430
4,056
14,749
20,029
832
7,331
7,222
0
32,904
L
Baron Samedi
H0BO SASQUATCH
Baron Samedi
11,620
1,645
2,386
4,023
18,415
11,979
234
6,843
11,572
36,298
0
L
Hera
Lumesa
Hera
7,324
2,923
235
1,121
18,532
6,295
302
7,200
11,332
25,561
0
W
Arachne
Makadachinza
Arachne
21,693
14,924
0
6,031
14,557
11,362
1,221
9,635
3,604
0
38,778
W
Cthulhu
Raw dog4986
Cthulhu
20,193
1,653
361
4,114
14,218
9,734
632
9,187
3,708
65,628
0
L
7,615
1,838
244
3,319
19,801
12,981
72
6,186
13,615
27,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
26,290
145
Minions Killed
149
0
Camps Cleared
0
907,576
Distance Traveled
568,714
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,733
838
44
3
0
303,877
1
L
Baron Samedi
8,875
634
49
4
0
194,960
5
L
Hera
8,328
595
54
4
0
176,262
3
W
Arachne
12,517
894
38
3
0
308,013
0
W
Cthulhu
12,194
871
63
5
0
295,686
2
L
Hades
9,087
649
46
3
0
197,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role