Player Matchup

Ra
Ra
BigGreenFTW
Ra
Level 140
God Stats
1W - 1L
1,282 SR
Queue Stats
68W - 64L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
DAFROMK2
Jormungandr
Level 25
God Stats
8W - 1L
1,653 SR
Queue Stats
46W - 48L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
NapoleonC00mlord
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 162L
1,582 Elo+
Party 1
King Arthur
King Arthur
THEBRADANTOR
King Arthur
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 109L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
signaprenup
Danzaburou
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,684 Elo+
Party 1
Team Averages
Level 88
1,487 SR
1,581 Elo+

VS

Team Averages
Level 95
1,637 SR
1,445 Elo+
Ah Puch
Ah Puch
Knight4Night
Ah Puch
Level 99
God Stats
50W - 46L
1,546 SR
Queue Stats
274W - 287L
1,423 Elo+
Solo
Artio
Artio
OleNo13mash
Artio
Level 121
God Stats
1W - 1L
1,681 SR
Queue Stats
59W - 59L
1,439 Elo+
Solo
Scylla
Scylla
Saigo_no_Kami666
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,455 Elo+
Solo
Amaterasu
Amaterasu
VonCanon
Amaterasu
Level 49
God Stats
12W - 2L
2,081 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Ishtar
Ishtar
cristianhash
Ishtar
Level 149
God Stats
1W - 3L
1,376 SR
Queue Stats
289W - 317L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,900
531
6,686
8,620
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
DAFROMK2
Jormungandr
11
3 / 1 / 6
6,842
526
5,795
8,705
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 3
7,502
577
6,239
10,414
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
THEBRADANTOR
King Arthur
13
1 / 1 / 1
7,865
605
8,809
8,709
7,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
signaprenup
Danzaburou
12
7 / 0 / 3
7,601
585
9,719
6,503
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Knight4Night
Ah Puch
11
2 / 2 / 0
6,597
507
7,801
5,947
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 3
5,225
402
3,549
11,200
7,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 2
4,855
373
2,893
7,819
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
VonCanon
Amaterasu
12
2 / 1 / 0
6,833
526
4,635
13,868
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
9
1 / 5 / 1
5,727
441
2,875
13,174
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Jormungandr
DAFROMK2
Jormungandr
3
1
6
6
L
Ah Puch
Knight4Night
Ah Puch
2
2
0
1
W
3
2
3
2.25
L
0
3
3
0.5
L
0
5
2
0.2
W
King Arthur
THEBRADANTOR
King Arthur
1
1
1
1.5
L
Amaterasu
VonCanon
Amaterasu
2
1
0
2
L
Ishtar
1
5
1
0.3
W
Danzaburou
signaprenup
Danzaburou
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
21,753
42,951
Taken
52,008
22,923
Mitigated
27,537
10,398
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,686
792
296
2,482
8,620
3,329
0
1,668
6,810
49,559
0
W
Jormungandr
DAFROMK2
Jormungandr
5,795
2,261
0
538
8,705
5,139
0
4,235
4,384
30,092
0
L
Ah Puch
Knight4Night
Ah Puch
7,801
252
0
1,733
5,947
2,267
72
1,488
4,459
43,803
0
W
6,239
2,567
0
3,318
10,414
4,844
0
4,336
6,078
0
62,914
L
3,549
785
430
2,183
11,200
7,599
0
3,007
8,193
11,399
2,598
L
2,893
475
0
220
7,819
2,030
0
1,899
5,920
14,216
0
W
King Arthur
THEBRADANTOR
King Arthur
8,809
2,043
0
375
8,709
7,188
190
736
7,961
0
55,035
L
Amaterasu
VonCanon
Amaterasu
4,635
1,884
0
6,065
13,868
11,067
0
2,859
11,009
0
41,758
L
Ishtar
2,875
2,029
0
2,927
13,174
4,574
0
3,228
9,946
0
31,180
W
Danzaburou
signaprenup
Danzaburou
9,719
3,502
0
3,389
6,503
2,423
3,327
2,698
3,721
0
37,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
29,237
367
Minions Killed
248
0
Camps Cleared
0
1,345,339
Distance Traveled
1,222,834
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,900
531
83
6
0
273,664
5
W
Jormungandr
6,842
526
48
4
0
276,663
2
L
Ah Puch
6,597
507
76
6
0
241,645
0
W
Ne Zha
7,502
577
98
8
0
272,352
8
L
Artio
5,225
402
18
1
0
273,143
5
L
Scylla
4,855
373
25
2
0
231,312
0
W
King Arthur
7,865
605
91
7
0
255,495
3
L
Amaterasu
6,833
526
79
6
0
270,824
0
L
Ishtar
5,727
441
50
4
0
205,910
0
W
Danzaburou
7,601
585
47
4
0
267,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role