Player Matchup

Cthulhu
Cthulhu
Dymies
Cthulhu
Level 160
God Stats
6W - 2L
1,768 SR
Queue Stats
754W - 574L
1,695 Elo+
Party 1
Pele
Pele
JugiBoogie
Pele
Level 135
God Stats
4W - 2L
1,669 SR
Queue Stats
177W - 132L
1,659 Elo+
Party 1
Chronos
Chronos
Mogril
Chronos
Level 160
God Stats
10W - 3L
1,828 SR
Queue Stats
468W - 357L
1,643 Elo+
Party 1
Mercury
Mercury
RennieQuest
Mercury
Level 160
God Stats
5W - 2L
1,769 SR
Queue Stats
602W - 429L
1,654 Elo+
Party 1
Hou Yi
Hou Yi
SenorPony
Hou Yi
Level 109
God Stats
3W - 0L
1,851 SR
Queue Stats
49W - 33L
1,607 Elo+
Party 1
Team Averages
Level 145
1,777 SR
1,652 Elo+

VS

Team Averages
Level 144
1,602 SR
1,582 Elo+
Baba Yaga
Baba Yaga
MaxHunter26
Baba Yaga
Level 129
God Stats
3W - 3L
1,568 SR
Queue Stats
422W - 406L
1,574 Elo+
Solo
Atlas
Atlas
MilzMitWuerze
Atlas
Level 145
God Stats
7W - 7L
1,542 SR
Queue Stats
718W - 625L
1,677 Elo+
Solo
Chernobog
Chernobog
Nightmare0666
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,463 Elo+
Solo
Hades
Hades
danoge15
Hades
Level 160
God Stats
14W - 6L
1,718 SR
Queue Stats
618W - 571L
1,614 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ob1-1-k4n4b15
Kumbhakarna
Level 158
God Stats
8W - 4L
1,681 SR
Queue Stats
893W - 861L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dymies
Cthulhu
14
5 / 2 / 10
8,682
868
10,582
11,794
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 11
8,053
805
11,190
14,355
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Mogril
Chronos
14
3 / 2 / 9
8,171
817
9,666
9,978
4,924
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RennieQuest
Mercury
14
1 / 1 / 11
8,042
804
5,476
8,734
7,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
SenorPony
Hou Yi
15
5 / 1 / 11
8,643
864
16,269
7,052
3,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MaxHunter26
Baba Yaga
13
0 / 2 / 3
6,970
697
10,730
8,249
5,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 3
7,205
721
7,803
11,300
11,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Nightmare0666
Chernobog
13
1 / 3 / 4
7,240
724
6,741
8,342
4,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
danoge15
Hades
13
3 / 4 / 1
7,494
749
6,100
11,556
10,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ob1-1-k4n4b15
Kumbhakarna
10
0 / 6 / 2
6,232
623
3,007
16,030
15,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
18
Kills
6
7
Deaths
18
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dymies
Cthulhu
5
2
10
5
W
4
1
11
9.5
L
Baba Yaga
MaxHunter26
Baba Yaga
0
2
3
0.75
L
2
3
3
1.17
W
Chronos
Mogril
Chronos
3
2
9
3.75
L
Chernobog
Nightmare0666
Chernobog
1
3
4
1
W
Mercury
RennieQuest
Mercury
1
1
11
6.5
W
Hou Yi
SenorPony
Hou Yi
5
1
11
10.5
L
Hades
danoge15
Hades
3
4
1
0.88
L
Kumbhakarna
ob1-1-k4n4b15
Kumbhakarna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,183
Damage
34,381
51,913
Taken
55,477
35,850
Mitigated
47,541
26,988
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dymies
Cthulhu
10,582
359
2,784
3,635
11,794
10,868
140
3,466
8,328
17,653
0
W
11,190
1,277
44
6,302
14,355
8,852
0
7,629
6,726
0
17,167
L
Baba Yaga
MaxHunter26
Baba Yaga
10,730
557
1,084
3,003
8,249
5,120
0
2,626
5,311
24,219
0
L
7,803
2,125
620
1,533
11,300
11,540
0
3,828
7,302
16,130
0
W
Chronos
Mogril
Chronos
9,666
3,784
142
3,215
9,978
4,924
465
5,793
4,185
24,230
0
L
Chernobog
Nightmare0666
Chernobog
6,741
2,826
1,038
742
8,342
4,750
0
2,536
5,719
27
15,778
W
Mercury
RennieQuest
Mercury
5,476
1,170
4,471
3,824
8,734
7,285
64
5,198
3,536
0
11,831
W
Hou Yi
SenorPony
Hou Yi
16,269
5,809
887
1,684
7,052
3,921
903
5,581
1,471
0
27,342
L
Hades
danoge15
Hades
6,100
442
418
2,099
11,556
10,622
0
4,378
7,050
12,797
0
L
Kumbhakarna
ob1-1-k4n4b15
Kumbhakarna
3,007
89
675
1,594
16,030
15,509
0
6,880
8,794
4,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
35,141
106
Minions Killed
92
0
Camps Cleared
0
1,026,046
Distance Traveled
945,535
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,682
868
14
1
0
195,267
2
W
Pele
8,053
805
10
1
0
190,880
0
L
Baba Yaga
6,970
697
31
3
0
216,206
3
L
Atlas
7,205
721
10
1
0
181,360
5
W
Chronos
8,171
817
39
4
0
201,629
0
L
Chernobog
7,240
724
19
2
0
182,562
1
W
Mercury
8,042
804
15
2
0
248,529
5
W
Hou Yi
8,643
864
28
3
0
189,741
1
L
Hades
7,494
749
28
3
0
184,359
0
L
Kumbhakarna
6,232
623
4
0
0
181,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role