Player Matchup

Osiris
Osiris
BPB_0027
Osiris
Level 125
God Stats
7W - 10L
1,444 SR
Queue Stats
558W - 577L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
IcedQuantum
Baron Samedi
Level 67
God Stats
0W - 3L
1,463 SR
Queue Stats
87W - 106L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
TheWalmartWarden
Kukulkan
Level 97
God Stats
1W - 2L
1,407 SR
Queue Stats
506W - 494L
1,544 Elo+
Party 1
Geb
Geb
red converse30
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Skadi
Skadi
riley1766
Skadi
Level 98
God Stats
2W - 2L
1,582 SR
Queue Stats
98W - 107L
1,410 Elo+
Party 2
Team Averages
Level 90
1,479 SR
1,454 Elo+

VS

Team Averages
Level 90
1,488 SR
1,427 Elo+
Scylla
Scylla
AChillEastBot
Scylla
Level 83
God Stats
4W - 0L
1,730 SR
Queue Stats
11W - 4L
1,648 Elo+
Party 3
Achilles
Achilles
FunkeyMuffin
Achilles
Level 96
God Stats
2W - 0L
1,549 SR
Queue Stats
11W - 9L
1,447 Elo+
Solo
Anubis
Anubis
XxmatronxX77
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,240 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
cclan12
Ah Muzen Cab
Level 81
God Stats
6W - 9L
1,367 SR
Queue Stats
447W - 506L
1,405 Elo+
Solo
Ymir
Ymir
sniper-wolf227
Ymir
Level 127
God Stats
1W - 1L
1,296 SR
Queue Stats
35W - 42L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BPB_0027
Osiris
16
0 / 6 / 7
10,359
942
8,240
24,774
32,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
IcedQuantum
Baron Samedi
16
4 / 8 / 2
11,160
1,015
13,440
18,679
9,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 4
10,089
917
13,840
9,676
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 4
10,496
954
10,579
23,952
31,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
riley1766
Skadi
16
1 / 4 / 3
10,267
933
9,451
19,573
8,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

121

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 11
13,771
1,252
24,043
10,996
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
FunkeyMuffin
Achilles
18
6 / 1 / 16
11,819
1,074
18,952
11,455
16,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
17
3 / 1 / 12
11,221
1,020
13,993
11,400
6,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
cclan12
Ah Muzen Cab
18
2 / 0 / 20
12,000
1,091
25,438
9,003
4,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 16
11,295
1,027
8,669
18,726
28,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
7
Kills
24
24
Deaths
7
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
12
2
11
8.75
L
Osiris
BPB_0027
Osiris
0
6
7
0.58
W
Achilles
FunkeyMuffin
Achilles
6
1
16
14
L
Baron Samedi
IcedQuantum
Baron Samedi
4
8
2
0.63
L
0
1
4
2
W
Anubis
3
1
12
9
W
Ah Muzen Cab
cclan12
Ah Muzen Cab
2
0
20
12
L
2
5
4
0.8
L
Skadi
riley1766
Skadi
1
4
3
0.63
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,550
Damage
91,095
96,654
Taken
61,580
87,203
Mitigated
62,278
12,824
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,043
2,168
0
2,105
10,996
5,498
0
6,634
4,362
48,180
0
L
Osiris
BPB_0027
Osiris
8,240
2,196
519
3,076
24,774
32,244
0
13,121
11,378
0
23,012
W
Achilles
FunkeyMuffin
Achilles
18,952
2,533
0
2,440
11,455
16,759
0
5,561
5,894
0
23,043
L
Baron Samedi
IcedQuantum
Baron Samedi
13,440
1,555
3,567
2,280
18,679
9,692
0
7,362
10,995
32,581
0
L
13,840
1,373
0
640
9,676
5,160
0
1,954
7,468
35,708
0
W
Anubis
13,993
798
0
3,883
11,400
6,973
0
8,265
3,135
26,390
0
W
Ah Muzen Cab
cclan12
Ah Muzen Cab
25,438
8,045
0
3,177
9,003
4,177
0
6,072
2,931
0
61,475
L
10,579
356
42
1,230
23,952
31,611
0
13,356
10,371
23,404
0
L
Skadi
riley1766
Skadi
9,451
4,673
214
1,256
19,573
8,496
0
10,912
8,404
0
32,092
W
8,669
732
0
942
18,726
28,871
0
11,327
7,399
19,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
60,106
247
Minions Killed
227
3
Camps Cleared
5
955,704
Distance Traveled
1,070,569
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,771
1,252
82
7
1
211,626
0
L
Osiris
10,359
942
32
3
1
206,793
0
W
Achilles
11,819
1,074
7
1
1
246,822
0
L
Baron Samedi
11,160
1,015
60
5
1
161,727
1
L
Kukulkan
10,089
917
71
6
1
208,181
0
W
Anubis
11,221
1,020
30
3
1
204,391
0
W
Ah Muzen Cab
12,000
1,091
81
7
0
212,539
0
L
Geb
10,496
954
26
2
0
204,408
2
L
Skadi
10,267
933
58
5
0
174,595
0
W
Ymir
11,295
1,027
27
2
2
195,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role