Player Matchup

Awilix
Awilix
Silver I
CyberBoyGG
Awilix
Silver I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,401 MMR
Solo
Osiris
Osiris
Gold III
DAMICHECHU
Osiris
Gold III
Level 105
God Stats
1W - 2L
1,501 SR
Queue Stats
244W - 248L
1,470 MMR
Solo
Sobek
Sobek
Bronze V
NombreRdm
Sobek
Bronze V
Level 120
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 15L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
ciprian1000
Apollo
Gold IV
Level 67
God Stats
1W - 2L
1,537 SR
Queue Stats
62W - 64L
1,531 MMR
Solo
Yu Huang
Yu Huang
Gold I
darkJwarrior
Yu Huang
Gold I
Level 111
God Stats
14W - 14L
1,589 SR
Queue Stats
451W - 439L
1,701 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,487 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,346 SR
1,525 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
Alcanker
Ravana
Gold IV
Level 144
God Stats
2W - 4L
1,195 SR
Queue Stats
64W - 60L
1,410 MMR
Solo
Bastet
Bastet
Platinum IV
CatellA
Bastet
Platinum IV
Level 147
God Stats
2W - 3L
1,377 SR
Queue Stats
204W - 207L
1,708 MMR
Solo
Cerberus
Cerberus
Gold V
Raares
Cerberus
Gold V
Level 146
God Stats
1W - 0L
1,450 SR
Queue Stats
35W - 36L
1,384 MMR
Solo
Discordia
Discordia
Gold III
cqwytrplkffg
Discordia
Gold III
Level 87
God Stats
1W - 3L
1,208 SR
Queue Stats
32W - 34L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CyberBoyGG
Awilix
16
4 / 5 / 1
9,555
478
8,954
17,113
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
DAMICHECHU
Osiris
16
0 / 4 / 1
9,896
495
11,317
22,028
24,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
NombreRdm
Sobek
13
1 / 3 / 3
8,424
421
4,331
20,479
23,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
17
1 / 5 / 1
10,212
511
12,558
17,971
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
darkJwarrior
Yu Huang
15
1 / 4 / 5
9,557
478
15,830
14,841
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ne ZhaArachneThor

VS

Bans
IshtarAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
4 / 1 / 8
12,022
601
22,962
20,033
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
Alcanker
Ravana
19
12 / 1 / 4
11,979
599
12,362
7,718
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
CatellA
Bastet
18
1 / 1 / 7
11,126
556
12,638
23,479
14,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Raares
Cerberus
13
1 / 3 / 7
9,115
456
6,119
20,670
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
cqwytrplkffg
Discordia
19
3 / 1 / 7
12,011
601
14,955
11,537
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
21
21
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
8
8
W
Ravana
Alcanker
Ravana
12
1
4
14
W
Bastet
CatellA
Bastet
1
1
7
4.5
L
Awilix
CyberBoyGG
Awilix
4
5
1
0.9
L
Osiris
DAMICHECHU
Osiris
0
4
1
0.13
L
Sobek
NombreRdm
Sobek
1
3
3
0.83
W
Cerberus
Raares
Cerberus
1
3
7
1.5
L
Apollo
1
5
1
0.3
W
Discordia
cqwytrplkffg
Discordia
3
1
7
6.5
L
Yu Huang
darkJwarrior
Yu Huang
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,990
Damage
69,036
92,432
Taken
83,437
69,165
Mitigated
49,798
26,315
Healing
35,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
22,962
19,152
0
12,518
20,033
8,376
2,708
2,883
17,150
0
132,617
W
Ravana
Alcanker
Ravana
12,362
3,391
0
2,016
7,718
4,174
1,094
2,754
4,964
0
88,536
W
Bastet
CatellA
Bastet
12,638
3,382
0
12,107
23,479
14,037
874
2,508
20,971
0
88,499
L
Awilix
CyberBoyGG
Awilix
8,954
2,956
0
479
17,113
7,227
0
5,736
11,377
0
93,631
L
Osiris
DAMICHECHU
Osiris
11,317
4,581
0
9,473
22,028
24,832
0
2,467
19,561
0
85,504
L
Sobek
NombreRdm
Sobek
4,331
163
0
5,602
20,479
23,977
0
4,635
15,844
24,052
0
W
Cerberus
Raares
Cerberus
6,119
309
794
4,245
20,670
18,197
93
5,017
15,653
24,693
473
L
Apollo
12,558
8,757
0
5,832
17,971
7,062
965
1,266
16,705
0
107,033
W
Discordia
cqwytrplkffg
Discordia
14,955
480
382
3,241
11,537
5,014
46
7,697
3,840
113,789
0
L
Yu Huang
darkJwarrior
Yu Huang
15,830
1,419
370
4,559
14,841
6,067
0
6,760
8,081
86,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
56,253
639
Minions Killed
721
0
Camps Cleared
0
1,934,876
Distance Traveled
2,043,682
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,022
601
204
10
0
369,497
6
W
Ravana
11,979
599
116
6
0
434,783
4
W
Bastet
11,126
556
153
8
0
439,502
6
L
Awilix
9,555
478
121
6
0
460,921
4
L
Osiris
9,896
495
176
9
0
328,279
7
L
Sobek
8,424
421
14
1
0
428,791
6
W
Cerberus
9,115
456
57
3
0
394,588
11
L
Apollo
10,212
511
180
9
0
348,996
5
W
Discordia
12,011
601
191
10
0
405,312
9
L
Yu Huang
9,557
478
148
7
0
367,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role