Player Matchup

Danzaburou
Danzaburou
Aeron AP
Danzaburou
Level 76
God Stats
13W - 19L
1,532 SR
Queue Stats
313W - 389L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Fluffymutton162
Jormungandr
Level 89
God Stats
0W - 1L
1,484 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 2
Fenrir
Fenrir
MagmaWolf5899
Fenrir
Level 85
God Stats
0W - 1L
1,632 SR
Queue Stats
9W - 14L
1,357 Elo+
Party 2
Horus
Horus
TripleDmangos
Horus
Level 89
God Stats
4W - 8L
1,415 SR
Queue Stats
486W - 535L
1,467 Elo+
Solo
Poseidon
Poseidon
Wolfvsgaming123
Poseidon
Level 8
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,506 SR
1,422 Elo+

VS

Team Averages
Level 105
1,409 SR
1,411 Elo+
Sylvanus
Sylvanus
ConanOfCanada
Sylvanus
Level 64
God Stats
1W - 1L
1,315 SR
Queue Stats
4W - 5L
1,367 Elo+
Party 1
Geb
Geb
DASGING3R
Geb
Level 126
God Stats
7W - 6L
1,487 SR
Queue Stats
96W - 152L
1,350 Elo+
Party 3
Chaac
Chaac
UR not BETTER
Chaac
Level 156
God Stats
2W - 2L
1,492 SR
Queue Stats
166W - 232L
1,448 Elo+
Party 3
Charybdis
Charybdis
UnseenRam
Charybdis
Level 156
God Stats
2W - 0L
1,337 SR
Queue Stats
207W - 229L
1,553 Elo+
Solo
Kukulkan
Kukulkan
X420SwagLord69X
Kukulkan
Level 23
God Stats
4W - 6L
1,414 SR
Queue Stats
4W - 6L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeron AP
Danzaburou
11
0 / 2 / 1
6,378
638
4,774
4,364
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
Fluffymutton162
Jormungandr
12
0 / 3 / 0
6,443
644
4,690
9,374
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 2 / 0
6,601
660
4,475
11,660
4,990
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 2 / 1
6,252
625
3,139
6,267
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
13
0 / 3 / 0
6,458
646
3,219
6,594
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ConanOfCanada
Sylvanus
14
2 / 1 / 9
8,301
830
5,322
11,448
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
0 / 0 / 5
7,277
728
3,085
7,445
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 0 / 5
7,416
742
6,521
6,562
4,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charybdis
UnseenRam
Charybdis
15
3 / 0 / 3
8,058
806
7,309
4,973
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
5 / 0 / 3
8,003
800
7,635
4,506
2,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
12
12
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aeron AP
Danzaburou
0
2
1
0.25
W
Sylvanus
ConanOfCanada
Sylvanus
2
1
9
6.5
W
0
0
5
2.5
L
Jormungandr
Fluffymutton162
Jormungandr
0
3
0
0
L
1
2
0
0.5
L
0
2
1
0.25
W
2
0
5
4.5
W
Charybdis
UnseenRam
Charybdis
3
0
3
4.5
L
Poseidon
0
3
0
0
W
Kukulkan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
29,872
38,259
Taken
34,934
19,708
Mitigated
28,128
4,534
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aeron AP
Danzaburou
4,774
1,166
0
481
4,364
2,090
0
1,816
2,548
0
15,509
W
Sylvanus
ConanOfCanada
Sylvanus
5,322
1,781
2,202
4,179
11,448
11,947
362
2,709
8,582
9,510
0
W
3,085
558
0
743
7,445
7,118
747
2,595
4,729
10,329
0
L
Jormungandr
Fluffymutton162
Jormungandr
4,690
1,761
0
269
9,374
5,170
0
3,567
5,807
18,246
0
L
4,475
533
80
627
11,660
4,990
0
5,882
5,778
0
14,067
L
3,139
1,408
718
2,299
6,267
5,087
0
2,178
4,089
0
9,578
W
6,521
1,133
373
3,088
6,562
4,690
1,321
847
5,530
0
24,112
W
Charybdis
UnseenRam
Charybdis
7,309
3,945
0
2,452
4,973
1,986
4,319
801
4,172
0
31,836
L
Poseidon
3,219
459
0
60
6,594
2,371
0
2,599
3,995
17,463
0
W
Kukulkan
7,635
729
601
651
4,506
2,387
296
957
3,549
27,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
39,055
130
Minions Killed
188
0
Camps Cleared
0
811,052
Distance Traveled
917,482
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,378
638
29
3
0
107,493
2
W
Sylvanus
8,301
830
14
1
0
195,024
0
W
Geb
7,277
728
21
2
0
206,044
2
L
Jormungandr
6,443
644
28
3
0
178,861
1
L
Fenrir
6,601
660
30
3
0
216,080
0
L
Horus
6,252
625
13
1
0
120,948
3
W
Chaac
7,416
742
49
5
0
191,798
0
W
Charybdis
8,058
806
59
6
0
160,211
2
L
Poseidon
6,458
646
30
3
0
187,670
0
W
Kukulkan
8,003
800
45
5
0
164,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role