Player Matchup

Baron Samedi
Baron Samedi
Agent HotSpring
Baron Samedi
Level 86
God Stats
12W - 9L
1,507 SR
Queue Stats
66W - 65L
1,404 Elo+
Party 1
Amaterasu
Amaterasu
Agent Slumped
Amaterasu
Level 105
God Stats
31W - 13L
1,575 SR
Queue Stats
75W - 65L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
AgentGoldPanda
Jing Wei
Level 68
God Stats
9W - 15L
1,359 SR
Queue Stats
88W - 108L
1,369 Elo+
Party 1
Team Averages
Level 86
1,480 SR
1,414 Elo+

VS

Team Averages
Level 61
1,585 SR
1,218 Elo+
Mulan
Mulan
Thiccdominican
Mulan
Level 105
God Stats
1W - 1L
1,754 SR
Queue Stats
35W - 47L
1,401 Elo+
Solo
Awilix
Awilix
Xhadow Xarwing
Awilix
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,073 Elo+
Party 2
Hades
Hades
williams 004
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agent HotSpring
Baron Samedi
12
0 / 1 / 18
7,552
839
9,596
7,460
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Agent Slumped
Amaterasu
14
12 / 1 / 9
9,826
1,092
12,005
14,419
11,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
13
9 / 1 / 10
8,871
986
11,592
9,112
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,094
788
6,883
13,161
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 8 / 2
5,794
644
3,008
12,072
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 9 / 2
5,784
643
3,831
13,558
6,976
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
21
Kills
3
3
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Agent HotSpring
Baron Samedi
0
1
18
9
W
Amaterasu
Agent Slumped
Amaterasu
12
1
9
16.5
W
Jing Wei
9
1
10
14
L
3
4
0
0.75
L
0
8
2
0.13
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
13,722
30,991
Taken
38,791
18,968
Mitigated
22,475
14,326
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Agent HotSpring
Baron Samedi
9,596
1,296
1,343
1,513
7,460
3,683
803
929
6,268
29,161
0
W
Amaterasu
Agent Slumped
Amaterasu
12,005
6,671
1,843
6,091
14,419
11,560
747
1,038
12,718
0
29,683
W
Jing Wei
11,592
9,439
0
3,536
9,112
3,725
1,352
1,940
6,965
0
37,924
L
6,883
1,167
0
1,053
13,161
9,841
0
3,397
9,764
0
17,848
L
3,008
1,525
0
415
12,072
5,658
0
2,808
9,264
0
7,471
L
3,831
381
0
925
13,558
6,976
0
3,412
10,146
10,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
18,672
121
Minions Killed
47
0
Camps Cleared
0
505,281
Distance Traveled
420,822
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,552
839
52
6
0
153,079
0
W
Amaterasu
9,826
1,092
27
3
0
190,126
2
W
Jing Wei
8,871
986
42
5
0
162,076
2
L
Mulan
7,094
788
22
2
0
171,280
2
L
Awilix
5,794
644
12
1
0
131,351
0
L
Hades
5,784
643
13
1
0
118,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role