Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Amistes
Janus
Level 59
God Stats
3W - 8L
1,198 SR
Queue Stats
161W - 244L
1,326 Elo+
Party 2
Osiris
Osiris
Mrtasmikk
Osiris
Level 59
God Stats
2W - 7L
1,437 SR
Queue Stats
126W - 185L
1,391 Elo+
Party 2
Team Averages
Level 88
1,379 SR
1,406 Elo+

VS

Team Averages
Level 77
1,462 SR
1,271 Elo+
Achilles
Achilles
Ruban3
Achilles
Level 120
God Stats
1W - 4L
1,304 SR
Queue Stats
70W - 74L
1,446 Elo+
Solo
Hel
Hel
TeHm
Hel
Level 69
God Stats
1W - 1L
1,375 SR
Queue Stats
8W - 23L
1,220 Elo+
Party 1
Sol
Sol
vivaldi77789
Sol
Level 43
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 13L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
3
0 / 0 / 0
5,112
568
0
0
0
Janus
Amistes
Janus
12
0 / 0 / 0
6,387
710
9,368
7,164
2,983
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Mrtasmikk
Osiris
11
0 / 3 / 0
6,566
730
4,460
13,306
11,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ruban3
Achilles
11
2 / 0 / 1
7,119
791
6,154
9,655
7,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
TeHm
Hel
12
1 / 0 / 2
7,183
798
5,854
6,531
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 2
6,689
743
3,398
6,759
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Janus
Amistes
Janus
0
0
0
0
L
Osiris
Mrtasmikk
Osiris
0
3
0
0
W
Achilles
Ruban3
Achilles
2
0
1
2.5
W
Hel
TeHm
Hel
1
0
2
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
15,406
20,470
Taken
22,945
14,629
Mitigated
13,846
6,040
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Amistes
Janus
9,368
1,033
0
2,970
7,164
2,983
0
4,099
3,065
36,240
0
L
Osiris
Mrtasmikk
Osiris
4,460
779
1,142
1,928
13,306
11,646
0
5,183
8,123
0
21,304
W
Achilles
Ruban3
Achilles
6,154
686
0
790
9,655
7,725
1,024
2,858
6,797
0
25,759
W
Hel
TeHm
Hel
5,854
154
6,006
5,866
6,531
3,169
736
2,901
3,630
20,975
0
W
3,398
1,027
0
1,446
6,759
2,952
1,381
3,632
3,127
21,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,065
Gold Earned
20,991
81
Minions Killed
113
0
Camps Cleared
0
383,111
Distance Traveled
576,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,112
568
0
0
0
3,314
0
L
Janus
6,387
710
43
5
0
182,044
0
L
Osiris
6,566
730
38
4
0
197,753
0
W
Achilles
7,119
791
37
4
0
177,757
2
W
Hel
7,183
798
38
4
0
203,722
0
W
Sol
6,689
743
38
4
0
194,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role