Player Matchup

Apollo
Apollo
GaianCross
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 1
Sun Wukong
Sun Wukong
Luvvy
Sun Wukong
Level 160
God Stats
1W - 1L
1,313 SR
Queue Stats
350W - 366L
1,433 Elo+
Solo
Artio
Artio
Norðskjöldur
Artio
Level 86
God Stats
2W - 0L
1,779 SR
Queue Stats
12W - 4L
1,635 Elo+
Party 1
Fafnir
Fafnir
Stone2016
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 1
The Morrigan
The Morrigan
kirkcrocker2
The Morrigan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,662 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,482 Elo+

VS

Team Averages
Level 146
1,471 SR
1,423 Elo+
Mulan
Mulan
ONE910Falk
Mulan
Level 160
God Stats
4W - 6L
1,474 SR
Queue Stats
481W - 481L
1,486 Elo+
Solo
Ishtar
Ishtar
Riggity Rekd
Ishtar
Level 147
God Stats
0W - 2L
1,556 SR
Queue Stats
38W - 51L
1,340 Elo+
Party 2
Maui
Maui
TernaryCube88
Maui
Level 141
God Stats
0W - 2L
1,439 SR
Queue Stats
19W - 33L
1,351 Elo+
Party 2
Zhong Kui
Zhong Kui
pumanater
Zhong Kui
Level 134
God Stats
1W - 4L
1,385 SR
Queue Stats
98W - 122L
1,339 Elo+
Party 2
Cliodhna
Cliodhna
x DismaL x
Cliodhna
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GaianCross
Apollo
20
12 / 4 / 23
12,836
856
23,643
16,914
10,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Luvvy
Sun Wukong
19
12 / 5 / 17
12,323
822
16,511
23,485
20,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 8 / 21
10,363
691
9,790
26,304
40,006
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
Stone2016
Fafnir
19
1 / 0 / 28
11,140
743
7,473
16,511
21,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
kirkcrocker2
The Morrigan
20
12 / 3 / 20
13,013
868
24,687
10,313
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
3 / 12 / 5
10,392
693
13,378
24,466
24,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ishtar
18
6 / 7 / 5
11,181
745
15,900
15,573
8,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 4 / 12
11,172
745
7,110
20,800
35,275
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
pumanater
Zhong Kui
17
5 / 8 / 10
10,908
727
17,719
18,822
14,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
x DismaL x
Cliodhna
16
3 / 9 / 8
9,781
652
11,366
16,056
8,606
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
59
40
Kills
19
20
Deaths
40
109
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
GaianCross
Apollo
12
4
23
5.88
W
Sun Wukong
Luvvy
Sun Wukong
12
5
17
4.1
W
3
8
21
1.69
L
Mulan
3
12
5
0.46
L
Ishtar
6
7
5
1.21
W
Fafnir
Stone2016
Fafnir
1
0
28
15
L
2
4
12
2
W
The Morrigan
kirkcrocker2
The Morrigan
12
3
20
7.33
L
Zhong Kui
pumanater
Zhong Kui
5
8
10
1.25
L
Cliodhna
x DismaL x
Cliodhna
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,104
Damage
65,473
93,527
Taken
95,717
98,657
Mitigated
91,509
31,498
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
GaianCross
Apollo
23,643
13,225
0
3,208
16,914
10,341
2,067
4,532
12,382
0
44,446
W
Sun Wukong
Luvvy
Sun Wukong
16,511
5,571
152
5,745
23,485
20,385
3,111
3,737
19,748
0
38,921
W
9,790
2,057
4,910
4,760
26,304
40,006
215
7,359
18,945
13,879
0
L
Mulan
13,378
2,613
1,461
3,089
24,466
24,345
0
9,202
15,264
0
32,837
L
Ishtar
15,900
5,390
469
2,213
15,573
8,733
1,047
5,095
10,478
0
35,484
W
Fafnir
Stone2016
Fafnir
7,473
2,813
3,969
6,628
16,511
21,137
950
4,764
11,747
12,304
0
L
7,110
1,533
1,565
4,508
20,800
35,275
13
7,817
12,983
14,948
0
W
The Morrigan
kirkcrocker2
The Morrigan
24,687
4,739
877
1,249
10,313
6,788
2,050
4,404
5,876
35,085
8,857
L
Zhong Kui
pumanater
Zhong Kui
17,719
1,239
813
3,827
18,822
14,550
665
9,128
9,694
36,182
0
L
Cliodhna
x DismaL x
Cliodhna
11,366
967
1,382
1,076
16,056
8,606
0
5,104
10,952
0
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,675
Gold Earned
53,434
142
Minions Killed
134
0
Camps Cleared
0
1,350,320
Distance Traveled
1,063,397
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,836
856
43
3
0
272,002
1
W
Sun Wukong
12,323
822
41
3
0
265,661
0
W
Artio
10,363
691
8
1
0
243,839
1
L
Mulan
10,392
693
36
2
0
169,062
1
L
Ishtar
11,181
745
28
2
0
231,180
4
W
Fafnir
11,140
743
4
0
0
306,131
0
L
Maui
11,172
745
16
1
0
240,185
4
W
The Morrigan
13,013
868
46
3
0
262,687
0
L
Zhong Kui
10,908
727
30
2
0
215,681
0
L
Cliodhna
9,781
652
24
2
0
207,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role