Player Matchup

Raijin
Raijin
CerebralBravo
Raijin
Level 160
God Stats
6W - 6L
1,555 SR
Queue Stats
482W - 506L
1,545 Elo+
Party 3
King Arthur
King Arthur
Markeyno
King Arthur
Level 120
God Stats
3W - 2L
1,736 SR
Queue Stats
109W - 90L
1,629 Elo+
Party 1
Ao Kuang
Ao Kuang
Shield Monster
Ao Kuang
Level 142
God Stats
5W - 6L
1,397 SR
Queue Stats
114W - 129L
1,506 Elo+
Party 3
Mulan
Mulan
TheeMarek
Mulan
Level 153
God Stats
3W - 3L
1,446 SR
Queue Stats
190W - 174L
1,580 Elo+
Party 3
Hera
Hera
YaboiSTRONG
Hera
Level 97
God Stats
1W - 1L
1,600 SR
Queue Stats
43W - 42L
1,550 Elo+
Party 1
Team Averages
Level 134
1,547 SR
1,562 Elo+

VS

Team Averages
Level 133
1,393 SR
1,482 Elo+
Atlas
Atlas
Jaxster12
Atlas
Level 160
God Stats
3W - 3L
1,409 SR
Queue Stats
214W - 223L
1,474 Elo+
Party 2
Olorun
Olorun
Leondex
Olorun
Level 143
God Stats
2W - 1L
1,529 SR
Queue Stats
245W - 233L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
PlmPxDraGoN
Ratatoskr
Level 151
God Stats
1W - 0L
1,228 SR
Queue Stats
15W - 26L
1,447 Elo+
Party 2
Chernobog
Chernobog
PotKernKernel
Chernobog
Level 124
God Stats
1W - 1L
1,350 SR
Queue Stats
99W - 110L
1,461 Elo+
Solo
Amaterasu
Amaterasu
Westside sir
Amaterasu
Level 88
God Stats
4W - 4L
1,451 SR
Queue Stats
629W - 711L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 4
12,184
762
17,491
18,954
9,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Markeyno
King Arthur
17
1 / 5 / 7
10,662
666
13,438
25,138
28,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
17
3 / 8 / 2
10,809
676
13,627
21,934
13,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
TheeMarek
Mulan
17
3 / 8 / 6
10,544
659
15,934
22,240
33,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 6 / 6
11,417
714
13,083
12,990
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jaxster12
Atlas
20
3 / 1 / 24
13,052
816
15,764
25,199
39,110
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Leondex
Olorun
20
10 / 5 / 11
13,665
854
20,499
18,588
10,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
PlmPxDraGoN
Ratatoskr
20
6 / 4 / 15
12,604
788
18,771
23,512
15,784
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
PotKernKernel
Chernobog
20
6 / 1 / 15
12,869
804
17,667
17,801
11,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Westside sir
Amaterasu
20
10 / 2 / 11
13,743
859
16,787
23,188
24,182
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
13
Kills
35
35
Deaths
13
25
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
Atlas
Jaxster12
Atlas
3
1
24
15
W
Olorun
Leondex
Olorun
10
5
11
3.1
L
King Arthur
Markeyno
King Arthur
1
5
7
0.9
W
Ratatoskr
PlmPxDraGoN
Ratatoskr
6
4
15
3.38
W
Chernobog
PotKernKernel
Chernobog
6
1
15
13.5
L
Ao Kuang
3
8
2
0.5
L
Mulan
TheeMarek
Mulan
3
8
6
0.75
W
Amaterasu
Westside sir
Amaterasu
10
2
11
7.75
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,573
Damage
89,488
101,256
Taken
108,288
89,882
Mitigated
100,948
11,371
Healing
36,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,491
2,682
145
2,033
18,954
9,054
0
5,787
12,896
54,051
0
W
Atlas
Jaxster12
Atlas
15,764
4,917
0
5,038
25,199
39,110
108
8,489
16,230
30,079
0
W
Olorun
Leondex
Olorun
20,499
12,158
3,170
7,313
18,588
10,634
2,212
8,583
9,884
72,621
0
L
King Arthur
Markeyno
King Arthur
13,438
2,030
0
1,360
25,138
28,329
0
9,599
15,208
0
33,725
W
Ratatoskr
PlmPxDraGoN
Ratatoskr
18,771
4,107
0
4,566
23,512
15,784
1,780
8,146
15,230
0
44,373
W
Chernobog
PotKernKernel
Chernobog
17,667
10,298
0
10,060
17,801
11,238
4,953
8,690
8,929
0
75,244
L
Ao Kuang
13,627
3,696
0
4,999
21,934
13,675
0
8,099
13,727
33,378
0
L
Mulan
TheeMarek
Mulan
15,934
1,926
0
2,334
22,240
33,010
0
8,619
12,979
0
30,736
W
Amaterasu
Westside sir
Amaterasu
16,787
7,108
0
5,866
23,188
24,182
850
9,221
13,814
0
53,970
L
13,083
3,637
0
500
12,990
5,814
0
3,530
9,394
51,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,616
Gold Earned
65,933
296
Minions Killed
338
0
Camps Cleared
0
1,436,144
Distance Traveled
1,757,701
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,184
762
102
6
0
255,528
1
W
Atlas
13,052
816
21
1
0
358,708
0
W
Olorun
13,665
854
90
6
0
321,251
2
L
King Arthur
10,662
666
32
2
0
334,493
1
W
Ratatoskr
12,604
788
44
3
0
397,440
4
W
Chernobog
12,869
804
103
6
0
329,934
2
L
Ao Kuang
10,809
676
41
3
0
300,033
5
L
Mulan
10,544
659
32
2
0
278,525
3
W
Amaterasu
13,743
859
80
5
0
350,368
1
L
Hera
11,417
714
89
6
0
267,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role