Player Matchup

Horus
Horus
Andromeda9636
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,175 Elo+
Party 1
Ganesha
Ganesha
B1ueNinja21
Ganesha
Level 109
God Stats
0W - 1L
1,783 SR
Queue Stats
40W - 38L
1,483 Elo+
Solo
Ra
Ra
Gallkorr
Ra
Level 130
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 6L
1,532 Elo+
Solo
Thanatos
Thanatos
Vuelena
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Anubis
Anubis
xxitchyfingrz40
Anubis
Level 7
God Stats
0W - 4L
1,473 SR
Queue Stats
0W - 7L
1,099 Elo+
Party 1
Team Averages
Level 68
1,503 SR
1,285 Elo+

VS

Team Averages
Level 95
1,414 SR
1,380 Elo+
Cupid
Cupid
Bluntforce91853
Cupid
Level 46
God Stats
3W - 7L
1,244 SR
Queue Stats
24W - 42L
1,288 Elo+
Party 2
Gilgamesh
Gilgamesh
MadGodKyle
Gilgamesh
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,445 Elo+
Solo
Hera
Hera
SolasDeathstar
Hera
Level 151
God Stats
17W - 11L
1,513 SR
Queue Stats
271W - 356L
1,378 Elo+
Solo
Sobek
Sobek
WaveyTempest
Sobek
Level 143
God Stats
8W - 5L
1,350 SR
Queue Stats
16W - 16L
1,407 Elo+
Solo
Scylla
Scylla
n2 DaH0nkeyK0nG
Scylla
Level 47
God Stats
23W - 17L
1,463 SR
Queue Stats
62W - 67L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,473
952
13,309
20,664
20,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
B1ueNinja21
Ganesha
17
0 / 0 / 5
12,100
1,100
14,421
20,236
28,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 2
10,669
970
18,477
12,108
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Vuelena
Thanatos
15
1 / 8 / 3
9,968
906
5,801
17,082
9,684
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 2
9,839
894
4,000
12,050
7,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

174

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
10,498
954
11,691
9,369
4,144
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
MadGodKyle
Gilgamesh
17
2 / 1 / 12
11,653
1,059
13,106
15,809
9,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 0 / 10
11,799
1,073
20,522
6,354
3,006
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 3 / 10
12,648
1,150
10,501
23,336
23,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 0 / 10
11,786
1,071
20,028
7,499
3,642
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
5
Kills
21
21
Deaths
5
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Ganesha
B1ueNinja21
Ganesha
0
0
5
2.5
W
1
1
10
6
L
2
2
2
1.5
W
Gilgamesh
MadGodKyle
Gilgamesh
2
1
12
8
W
7
0
10
12
L
Thanatos
Vuelena
Thanatos
1
8
3
0.31
W
6
3
10
3.67
W
5
0
10
10
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,008
Damage
75,848
82,140
Taken
62,367
72,579
Mitigated
43,832
19,946
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,309
6,502
2,623
3,063
20,664
20,853
0
13,659
7,005
84
21,956
L
Ganesha
B1ueNinja21
Ganesha
14,421
873
0
2,723
20,236
28,582
0
10,963
9,273
43,593
0
W
11,691
7,337
1,201
339
9,369
4,144
0
6,660
2,584
0
22,414
L
18,477
516
5,253
1,871
12,108
6,082
0
8,659
3,449
56,381
0
W
Gilgamesh
MadGodKyle
Gilgamesh
13,106
4,447
4,001
2,485
15,809
9,073
0
10,486
5,098
367
24,800
W
20,522
4,957
62
210
6,354
3,006
0
2,930
3,283
34,803
0
L
Thanatos
Vuelena
Thanatos
5,801
1,964
0
3,342
17,082
9,684
0
10,084
6,998
0
13,178
W
10,501
725
0
3,685
23,336
23,967
0
12,742
9,862
20,728
0
W
20,028
3,032
0
2,220
7,499
3,642
0
4,164
3,141
56,177
0
L
4,000
669
760
311
12,050
7,378
0
7,923
4,127
12,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,049
Gold Earned
58,384
204
Minions Killed
196
3
Camps Cleared
6
959,808
Distance Traveled
991,608
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,473
952
34
3
1
211,073
0
L
Ganesha
12,100
1,100
0
0
0
204,655
0
W
Cupid
10,498
954
19
2
1
188,064
0
L
Ra
10,669
970
105
10
0
198,950
0
W
Gilgamesh
11,653
1,059
29
3
1
209,825
0
W
Hera
11,799
1,073
36
3
1
214,493
1
L
Thanatos
9,968
906
27
2
2
189,190
0
W
Sobek
12,648
1,150
28
3
1
208,903
0
W
Scylla
11,786
1,071
84
8
2
170,323
0
L
Anubis
9,839
894
38
3
0
155,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role