Player Matchup

Arachne
Arachne
Ashley Wood 07
Arachne
Level 54
God Stats
52W - 65L
1,453 SR
Queue Stats
106W - 132L
1,383 Elo+
Party 3
Thoth
Thoth
DEERSTABBER
Thoth
Level 100
God Stats
0W - 1L
1,406 SR
Queue Stats
5W - 9L
1,376 Elo+
Party 1
Bellona
Bellona
LAWilson8
Bellona
Level 107
God Stats
10W - 12L
1,476 SR
Queue Stats
557W - 679L
1,487 Elo+
Party 3
Jormungandr
Jormungandr
lewiss1mo
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 1
Skadi
Skadi
oje2965
Skadi
Level 56
God Stats
13W - 10L
1,481 SR
Queue Stats
58W - 60L
1,332 Elo+
Party 1
Team Averages
Level 65
1,463 SR
1,358 Elo+

VS

Team Averages
Level 96
1,501 SR
1,564 Elo+
The Morrigan
The Morrigan
Flomso
The Morrigan
Level 65
God Stats
11W - 17L
1,323 SR
Queue Stats
112W - 148L
1,346 Elo+
Solo
Ymir
Ymir
Girpers
Ymir
Level 107
God Stats
3W - 0L
1,557 SR
Queue Stats
141W - 154L
1,491 Elo+
Party 2
Freya
Freya
KonguitoWhite69
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 16L
1,678 Elo+
Party 2
Serqet
Serqet
greicos11
Serqet
Level 147
God Stats
6W - 3L
1,585 SR
Queue Stats
294W - 235L
1,655 Elo+
Party 2
Achilles
Achilles
grifao2000
Achilles
Level 139
God Stats
9W - 10L
1,541 SR
Queue Stats
554W - 500L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,984
408
5,188
17,348
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 6 / 3
9,977
454
13,265
13,227
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LAWilson8
Bellona
15
2 / 5 / 3
9,850
448
10,533
23,991
26,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
lewiss1mo
Jormungandr
13
1 / 9 / 2
8,765
398
7,283
24,385
22,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
oje2965
Skadi
15
1 / 8 / 3
9,784
445
7,569
21,753
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flomso
The Morrigan
16
2 / 6 / 14
11,636
529
8,922
12,280
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Girpers
Ymir
16
4 / 1 / 21
12,532
570
10,776
20,805
21,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 10
13,584
617
20,714
17,294
8,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
greicos11
Serqet
19
9 / 2 / 6
12,495
568
17,611
20,330
9,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
grifao2000
Achilles
19
9 / 3 / 10
12,936
588
18,390
23,795
31,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
10
Kills
32
32
Deaths
12
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
4
6
3
0.92
W
The Morrigan
Flomso
The Morrigan
2
6
14
1.5
W
Ymir
Girpers
Ymir
4
1
21
14.5
W
8
0
10
13
L
Bellona
LAWilson8
Bellona
2
5
3
0.7
W
Serqet
greicos11
Serqet
9
2
6
6
W
Achilles
grifao2000
Achilles
9
3
10
4.67
L
Jormungandr
lewiss1mo
Jormungandr
1
9
2
0.22
L
Skadi
oje2965
Skadi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,838
Damage
76,413
100,704
Taken
94,504
69,677
Mitigated
76,785
13,625
Healing
31,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,188
3,343
0
1,433
17,348
7,295
0
4,780
12,072
0
55,333
L
13,265
270
0
835
13,227
4,588
921
2,272
10,439
64,898
0
W
The Morrigan
Flomso
The Morrigan
8,922
2,491
0
2,560
12,280
4,903
1,768
6,463
5,177
73,332
2,369
W
Ymir
Girpers
Ymir
10,776
3,318
6,527
6,024
20,805
21,892
682
5,174
12,148
42,243
1,844
W
20,714
6,180
0
7,425
17,294
8,541
7,625
3,752
13,542
126,545
6,303
L
Bellona
LAWilson8
Bellona
10,533
3,780
0
6,669
23,991
26,363
1,266
7,450
15,711
0
60,519
W
Serqet
greicos11
Serqet
17,611
6,022
0
1,545
20,330
9,735
1,069
5,696
14,348
0
94,668
W
Achilles
grifao2000
Achilles
18,390
6,655
0
7,028
23,795
31,714
3,191
3,933
19,862
0
86,239
L
Jormungandr
lewiss1mo
Jormungandr
7,283
2,200
0
566
24,385
22,999
363
11,626
12,231
38,419
0
L
Skadi
oje2965
Skadi
7,569
3,308
364
3,758
21,753
8,432
1,348
10,833
10,746
0
72,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
63,183
426
Minions Killed
586
0
Camps Cleared
0
1,855,439
Distance Traveled
2,116,216
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,984
408
83
4
0
385,647
2
L
Thoth
9,977
454
102
5
0
396,307
4
W
The Morrigan
11,636
529
97
4
0
375,615
5
W
Ymir
12,532
570
59
3
0
433,037
8
W
Freya
13,584
617
161
7
0
415,181
2
L
Bellona
9,850
448
93
4
0
390,620
4
W
Serqet
12,495
568
142
6
0
484,581
4
W
Achilles
12,936
588
127
6
0
407,802
0
L
Jormungandr
8,765
398
41
2
0
355,270
1
L
Skadi
9,784
445
107
5
0
327,595
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role