Player Matchup

Poseidon
Poseidon
Connor Crompton
Poseidon
Level 160
God Stats
1W - 0L
1,558 SR
Queue Stats
331W - 57L
1,938 Elo+
Party 1
Fenrir
Fenrir
Lucas
Fenrir
Level 160
God Stats
7W - 0L
1,799 SR
Queue Stats
336W - 59L
1,941 Elo+
Party 1
Hercules
Hercules
Virtuous man
Hercules
Level 160
God Stats
3W - 2L
1,597 SR
Queue Stats
196W - 40L
1,811 Elo+
Party 1
Team Averages
Level 160
1,652 SR
1,897 Elo+

VS

Team Averages
Level 90
1,584 SR
1,490 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Angel23152914
Artio
Level 79
God Stats
4W - 3L
1,713 SR
Queue Stats
137W - 205L
1,393 Elo+
Solo
Poseidon
Poseidon
CharlieS540
Poseidon
Level 85
God Stats
25W - 23L
1,538 SR
Queue Stats
389W - 350L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
5 / 2 / 4
8,760
876
10,743
7,247
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Lucas
Fenrir
12
1 / 1 / 8
8,076
808
5,637
15,149
12,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Virtuous man
Hercules
14
3 / 0 / 6
7,652
765
9,552
13,406
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 2
7,028
703
8,175
8,665
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 3
6,882
688
4,355
14,252
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
CharlieS540
Poseidon
13
2 / 2 / 1
7,766
777
7,362
6,364
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
2
0.67
L
0
4
3
0.38
L
Poseidon
CharlieS540
Poseidon
2
2
1
1.25
W
Poseidon
5
2
4
3.5
W
Fenrir
Lucas
Fenrir
1
1
8
5
W
Hercules
Virtuous man
Hercules
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
19,892
35,802
Taken
29,281
24,650
Mitigated
17,643
11,312
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,175
3,212
0
1,892
8,665
4,155
0
3,352
4,999
0
32,670
L
4,355
997
630
2,793
14,252
10,912
0
5,308
8,435
5,784
0
L
Poseidon
CharlieS540
Poseidon
7,362
894
0
0
6,364
2,576
0
2,167
4,030
36,501
0
W
Poseidon
10,743
1,507
0
1,320
7,247
2,800
141
2,445
4,802
56,557
0
W
Fenrir
Lucas
Fenrir
5,637
2,573
0
4,889
15,149
12,105
0
5,238
9,911
45
13,696
W
Hercules
Virtuous man
Hercules
9,552
2,930
0
5,103
13,406
9,745
44
4,049
9,357
0
17,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
21,676
144
Minions Killed
125
0
Camps Cleared
0
606,295
Distance Traveled
579,309
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,028
703
44
4
0
186,365
1
L
Artio
6,882
688
3
0
0
184,603
4
L
Poseidon
7,766
777
78
8
0
208,341
3
W
Poseidon
8,760
876
97
10
0
189,682
3
W
Fenrir
8,076
808
18
2
0
206,651
4
W
Hercules
7,652
765
29
3
0
209,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role