Player Matchup

Hera
Hera
AAflexy
Hera
Level 121
God Stats
1W - 3L
1,708 SR
Queue Stats
7W - 19L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
JDhigh5
Cthulhu
Level 105
God Stats
3W - 6L
1,392 SR
Queue Stats
556W - 573L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Opplex
Danzaburou
Level 10
God Stats
3W - 9L
1,296 SR
Queue Stats
4W - 10L
1,310 Elo+
Party 2
Team Averages
Level 79
1,465 SR
1,385 Elo+

VS

Team Averages
Level 77
1,473 SR
1,451 Elo+
Fafnir
Fafnir
LGM Lion
Fafnir
Level 66
God Stats
2W - 1L
1,526 SR
Queue Stats
5W - 5L
1,390 Elo+
Party 1
Hades
Hades
SpheralSeeker18
Hades
Level 69
God Stats
1W - 0L
1,371 SR
Queue Stats
5W - 5L
1,390 Elo+
Party 1
Set
Set
inf1r3andbl00d
Set
Level 97
God Stats
4W - 1L
1,521 SR
Queue Stats
97W - 105L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AAflexy
Hera
14
3 / 6 / 3
10,350
690
12,565
9,132
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JDhigh5
Cthulhu
15
1 / 3 / 5
10,617
708
11,468
14,950
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Opplex
Danzaburou
14
3 / 5 / 2
10,142
676
6,254
11,333
4,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LGM Lion
Fafnir
16
3 / 2 / 9
10,842
723
7,700
13,105
19,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 10
9,519
635
5,264
11,753
7,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
11 / 2 / 2
12,144
810
14,717
14,831
11,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
14
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
AAflexy
Hera
3
6
3
0.75
L
Cthulhu
JDhigh5
Cthulhu
1
3
5
1.17
W
Fafnir
LGM Lion
Fafnir
3
2
9
3.75
L
Danzaburou
Opplex
Danzaburou
3
5
2
0.8
W
0
3
10
1.67
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,287
Damage
27,681
35,415
Taken
39,689
26,133
Mitigated
38,516
4,305
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AAflexy
Hera
12,565
3,627
0
256
9,132
3,606
110
1,802
6,912
35,261
0
L
Cthulhu
JDhigh5
Cthulhu
11,468
487
802
2,270
14,950
17,990
0
6,452
8,122
36,710
0
W
Fafnir
LGM Lion
Fafnir
7,700
3,152
461
2,596
13,105
19,493
667
7,641
5,301
23,862
0
L
Danzaburou
Opplex
Danzaburou
6,254
2,004
0
977
11,333
4,537
590
4,748
6,423
0
16,576
W
5,264
344
791
3,454
11,753
7,777
1,049
8,461
2,899
35,862
0
W
14,717
4,220
0
4,271
14,831
11,246
1,170
7,220
7,372
0
73,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
32,505
134
Minions Killed
185
0
Camps Cleared
0
752,212
Distance Traveled
794,933
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,350
690
68
5
0
226,252
0
L
Cthulhu
10,617
708
38
3
0
293,658
4
W
Fafnir
10,842
723
25
2
0
255,202
0
L
Danzaburou
10,142
676
28
2
0
232,302
0
W
Hades
9,519
635
59
4
0
262,506
2
W
Set
12,144
810
101
7
0
277,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role