Player Matchup

Sobek
Sobek
DixiDeVita
Sobek
Level 145
God Stats
1W - 4L
1,375 SR
Queue Stats
72W - 78L
1,501 Elo+
Party 2
Arachne
Arachne
NioX23
Arachne
Level 16
God Stats
0W - 1L
1,701 SR
Queue Stats
4W - 8L
1,510 Elo+
Party 2
Sol
Sol
RaeVaz
Sol
Level 111
God Stats
3W - 7L
1,353 SR
Queue Stats
67W - 82L
1,495 Elo+
Party 2
Team Averages
Level 91
1,477 SR
1,502 Elo+

VS

Team Averages
Level 45
1,587 SR
1,502 Elo+
Loki
Loki
DaddyyyDonald
Loki
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Lawclips
Danzaburou
Level 87
God Stats
2W - 0L
1,762 SR
Queue Stats
7W - 7L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
LimpDaddy33
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
5 / 6 / 3
9,692
746
8,724
22,389
33,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
NioX23
Arachne
13
1 / 7 / 4
8,296
638
4,577
12,639
6,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
RaeVaz
Sol
13
2 / 6 / 2
8,618
663
11,220
11,964
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
10,063
774
9,016
10,677
5,015
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Lawclips
Danzaburou
18
10 / 2 / 9
12,276
944
20,543
9,904
4,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
LimpDaddy33
Zhong Kui
16
5 / 3 / 12
10,802
831
13,085
13,472
10,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
19
19
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Sobek
5
6
3
1.08
W
Danzaburou
Lawclips
Danzaburou
10
2
9
7.25
W
Zhong Kui
LimpDaddy33
Zhong Kui
5
3
12
3.67
L
Arachne
NioX23
Arachne
1
7
4
0.43
L
Sol
RaeVaz
Sol
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
42,644
46,992
Taken
34,053
45,903
Mitigated
20,386
7,720
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,016
1,165
0
130
10,677
5,015
0
7,023
3,654
0
34,207
L
Sobek
8,724
839
504
3,549
22,389
33,716
0
8,449
13,940
26,158
0
W
Danzaburou
Lawclips
Danzaburou
20,543
9,962
0
3,677
9,904
4,932
1,541
5,511
4,393
0
59,847
W
Zhong Kui
LimpDaddy33
Zhong Kui
13,085
1,282
0
4,556
13,472
10,439
830
6,755
6,717
37,669
0
L
Arachne
NioX23
Arachne
4,577
3,753
0
714
12,639
6,986
0
2,601
10,038
0
15,131
L
Sol
RaeVaz
Sol
11,220
4,189
0
2,953
11,964
5,201
387
2,071
9,893
41,651
2,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
33,141
136
Minions Killed
189
0
Camps Cleared
0
661,907
Distance Traveled
752,528
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,063
774
49
4
0
263,696
0
L
Sobek
9,692
746
29
2
0
227,464
2
W
Danzaburou
12,276
944
70
5
0
244,699
2
W
Zhong Kui
10,802
831
70
5
0
244,133
3
L
Arachne
8,296
638
30
2
0
222,691
1
L
Sol
8,618
663
77
6
0
211,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role