Player Matchup

Tyr
Tyr
Checks vibe
Tyr
Level 155
God Stats
2W - 2L
1,510 SR
Queue Stats
166W - 116L
1,584 Elo+
Party 1
Charybdis
Charybdis
Ok Wetawd
Charybdis
Level 155
God Stats
18W - 15L
1,590 SR
Queue Stats
93W - 95L
1,517 Elo+
Party 1
Cerberus
Cerberus
Onyxisaround
Cerberus
Level 43
God Stats
1W - 0L
1,284 SR
Queue Stats
27W - 23L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
SoulVerna
Cliodhna
Level 127
God Stats
3W - 0L
1,867 SR
Queue Stats
15W - 8L
1,557 Elo+
Party 1
Vulcan
Vulcan
WontedRobsmack
Vulcan
Level 128
God Stats
2W - 2L
1,290 SR
Queue Stats
18W - 26L
1,383 Elo+
Party 1
Team Averages
Level 122
1,508 SR
1,510 Elo+

VS

Team Averages
Level 92
1,590 SR
1,528 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GiveMeNoobs
Neith
Level 49
God Stats
18W - 11L
1,697 SR
Queue Stats
77W - 57L
1,605 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SleepyRemains
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,467 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 2
Thanatos
Thanatos
alpha x zombie
Thanatos
Level 133
God Stats
19W - 13L
1,657 SR
Queue Stats
475W - 424L
1,555 Elo+
Party 3
Ares
Ares
eastyboy7
Ares
Level 119
God Stats
7W - 4L
1,629 SR
Queue Stats
165W - 150L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,587
572
6,428
11,716
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Ok Wetawd
Charybdis
13
0 / 0 / 0
7,576
505
7,106
11,391
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Onyxisaround
Cerberus
11
0 / 1 / 7
7,101
473
2,766
9,666
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
SoulVerna
Cliodhna
15
8 / 2 / 6
8,829
589
10,358
14,028
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 5
8,891
593
12,432
4,581
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
0 / 0 / 0
8,755
584
6,139
8,146
5,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 0 / 1
7,546
503
8,015
8,122
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
SleepyRemains
Morgan Le Fay
12
1 / 6 / 2
7,177
478
6,745
11,312
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
12
3 / 7 / 0
7,460
497
3,664
14,692
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
0 / 2 / 2
7,160
477
5,675
14,345
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
4
4
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
1
0
3
2.5
L
0
0
1
0.5
W
Charybdis
Ok Wetawd
Charybdis
0
0
0
0
W
Cerberus
Onyxisaround
Cerberus
0
1
7
3.5
L
Morgan Le Fay
SleepyRemains
Morgan Le Fay
1
6
2
0.33
W
Cliodhna
SoulVerna
Cliodhna
8
2
6
5.5
W
6
1
5
8.5
L
Thanatos
3
7
0
0.43
L
Ares
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,090
Damage
30,238
51,382
Taken
56,617
29,614
Mitigated
34,961
25,619
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,139
1,447
0
2,023
8,146
5,776
0
0
7,409
0
73,084
W
6,428
1,115
0
8,061
11,716
12,580
0
96
11,620
0
72,527
L
8,015
4,774
0
6,007
8,122
3,018
0
430
7,692
0
74,022
W
Charybdis
Ok Wetawd
Charybdis
7,106
3,320
0
8,681
11,391
3,502
0
669
10,722
0
79,979
W
Cerberus
Onyxisaround
Cerberus
2,766
103
0
3,409
9,666
5,745
0
3,138
6,528
22,902
0
L
Morgan Le Fay
SleepyRemains
Morgan Le Fay
6,745
981
0
1,462
11,312
5,247
0
4,800
6,512
51,179
0
W
Cliodhna
SoulVerna
Cliodhna
10,358
1,198
0
4,838
14,028
5,680
142
5,223
8,805
0
51,314
W
12,432
4,205
0
630
4,581
2,107
200
2,217
2,364
76,089
0
L
Thanatos
3,664
1,011
0
8,037
14,692
8,037
0
2,717
11,876
0
53,553
L
Ares
5,675
317
239
3,760
14,345
12,883
0
7,251
7,094
25,782
9,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
38,098
546
Minions Killed
494
0
Camps Cleared
0
1,519,825
Distance Traveled
1,475,181
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,755
584
151
10
0
320,337
8
W
Tyr
8,587
572
139
9
0
321,053
7
L
Neith
7,546
503
106
7
0
278,281
4
W
Charybdis
7,576
505
135
9
0
260,378
7
W
Cerberus
7,101
473
69
5
0
292,295
0
L
Morgan Le Fay
7,177
478
100
7
0
265,353
4
W
Cliodhna
8,829
589
74
5
0
327,302
3
W
Vulcan
8,891
593
129
9
0
318,797
6
L
Thanatos
7,460
497
85
6
0
308,032
0
L
Ares
7,160
477
52
3
0
303,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role