Player Matchup

Odin
Odin
GatesSUXFR
Odin
Level 28
God Stats
1W - 2L
1,541 SR
Queue Stats
30W - 15L
1,604 Elo+
Party 1
Athena
Athena
Gregory Alan486
Athena
Level 160
God Stats
3W - 5L
1,325 SR
Queue Stats
258W - 222L
1,600 Elo+
Party 1
Artemis
Artemis
Philonious12313
Artemis
Level 123
God Stats
2W - 4L
1,504 SR
Queue Stats
172W - 173L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
Turrppy
Sylvanus
Level 159
God Stats
2W - 4L
1,442 SR
Queue Stats
376W - 225L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
UrMomsAHorus
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,730 Elo+
Party 1
Team Averages
Level 97
1,462 SR
1,598 Elo+

VS

Team Averages
Level 80
1,616 SR
1,402 Elo+
Tyr
Tyr
K DAWG15S
Tyr
Level 42
God Stats
2W - 1L
1,512 SR
Queue Stats
150W - 153L
1,423 Elo+
Solo
Discordia
Discordia
KwR1093
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
PbK1093
Sylvanus
Level 108
God Stats
1W - 0L
1,630 SR
Queue Stats
14W - 23L
1,387 Elo+
Party 2
Medusa
Medusa
RevFTW
Medusa
Level 63
God Stats
1W - 0L
1,688 SR
Queue Stats
5W - 4L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
ruger542
Jing Wei
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
6W - 12L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,582
689
3,025
8,252
8,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 3
8,280
753
5,392
13,376
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 2
7,364
669
13,004
8,006
4,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Turrppy
Sylvanus
15
0 / 0 / 3
8,406
764
5,622
9,995
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 5 / 0
7,223
657
14,390
8,684
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,103
646
6,347
13,010
11,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
KwR1093
Discordia
16
3 / 0 / 5
8,349
759
17,058
8,064
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
PbK1093
Sylvanus
13
0 / 0 / 7
8,146
741
3,998
7,785
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
RevFTW
Medusa
15
4 / 1 / 2
8,233
748
11,442
9,138
4,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
ruger542
Jing Wei
14
1 / 0 / 4
7,490
681
2,138
7,784
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
3
Kills
8
8
Deaths
3
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
0
1
3
1.5
W
0
2
5
1.25
W
Discordia
KwR1093
Discordia
3
0
5
5.5
W
Sylvanus
PbK1093
Sylvanus
0
0
7
3.5
L
0
1
2
1
W
Medusa
RevFTW
Medusa
4
1
2
5
L
Sylvanus
Turrppy
Sylvanus
0
0
3
1.5
L
2
5
0
0.4
W
Jing Wei
ruger542
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,433
Damage
40,983
48,313
Taken
45,781
38,505
Mitigated
31,213
28,288
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,025
659
941
651
8,252
8,286
0
4,251
4,001
0
5,145
L
5,392
482
1,331
3,371
13,376
12,687
0
4,994
8,382
13,579
0
W
6,347
813
668
1,429
13,010
11,777
0
7,400
5,610
0
12,598
W
Discordia
KwR1093
Discordia
17,058
751
2,743
1,221
8,064
3,687
0
5,065
2,999
34,366
0
W
Sylvanus
PbK1093
Sylvanus
3,998
691
8,565
3,632
7,785
7,891
0
3,225
4,560
12,279
0
L
13,004
2,992
3,467
2,652
8,006
4,020
0
3,535
4,471
0
26,594
W
Medusa
RevFTW
Medusa
11,442
3,798
2,265
2,601
9,138
4,467
0
5,021
4,117
0
33,906
L
Sylvanus
Turrppy
Sylvanus
5,622
1,140
8,818
6,192
9,995
9,485
0
3,816
6,179
14,876
0
L
14,390
4,613
362
503
8,684
4,027
104
4,460
4,224
28,340
0
W
Jing Wei
ruger542
Jing Wei
2,138
1,696
0
1,007
7,784
3,391
0
4,693
3,091
0
15,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
39,321
118
Minions Killed
146
0
Camps Cleared
0
1,214,885
Distance Traveled
1,192,466
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,582
689
13
1
0
258,929
0
L
Athena
8,280
753
22
2
0
265,512
4
W
Tyr
7,103
646
14
1
0
256,082
3
W
Discordia
8,349
759
44
4
0
226,668
5
W
Sylvanus
8,146
741
23
2
0
233,326
4
L
Artemis
7,364
669
36
3
0
249,186
2
W
Medusa
8,233
748
39
4
0
251,158
1
L
Sylvanus
8,406
764
22
2
0
244,238
0
L
Nu Wa
7,223
657
25
2
0
197,020
0
W
Jing Wei
7,490
681
26
2
0
225,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role