Player Matchup

Morgan Le Fay
Morgan Le Fay
Checks vibe
Morgan Le Fay
Level 155
God Stats
2W - 5L
1,361 SR
Queue Stats
166W - 116L
1,593 Elo+
Party 1
King Arthur
King Arthur
Ok Wetawd
King Arthur
Level 155
God Stats
0W - 5L
1,120 SR
Queue Stats
93W - 95L
1,524 Elo+
Party 1
Ares
Ares
Onyxisaround
Ares
Level 43
God Stats
2W - 4L
1,423 SR
Queue Stats
27W - 23L
1,516 Elo+
Party 1
Ishtar
Ishtar
SoulVerna
Ishtar
Level 127
God Stats
1W - 1L
1,459 SR
Queue Stats
15W - 8L
1,583 Elo+
Party 1
Awilix
Awilix
WontedRobsmack
Awilix
Level 128
God Stats
4W - 1L
1,725 SR
Queue Stats
18W - 26L
1,390 Elo+
Party 1
Team Averages
Level 122
1,418 SR
1,521 Elo+

VS

Team Averages
Level 74
1,559 SR
1,634 Elo+
Chang'e
Chang'e
Cbeson63
Chang'e
Level 154
God Stats
1W - 0L
1,586 SR
Queue Stats
7W - 4L
1,686 Elo+
Party 2
Ares
Ares
DarxeusFB
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 2
Yu Huang
Yu Huang
MonkeyDD7
Yu Huang
Level 17
God Stats
7W - 1L
1,685 SR
Queue Stats
16W - 6L
1,680 Elo+
Party 3
Danzaburou
Danzaburou
godlychap
Danzaburou
Level 100
God Stats
2W - 1L
1,741 SR
Queue Stats
416W - 206L
1,602 Elo+
Party 3
Fenrir
Fenrir
jonnyboy375
Fenrir
Level 87
God Stats
2W - 4L
1,284 SR
Queue Stats
57W - 62L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Checks vibe
Morgan Le Fay
18
4 / 0 / 3
11,130
557
9,337
4,285
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Ok Wetawd
King Arthur
15
0 / 7 / 2
9,323
466
13,728
20,427
17,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 6 / 4
6,766
338
6,497
16,044
10,222
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
SoulVerna
Ishtar
13
1 / 6 / 3
8,517
426
6,050
14,063
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 1 / 4
10,055
503
4,345
10,875
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cbeson63
Chang'e
16
5 / 2 / 1
10,694
535
14,677
21,416
9,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
14
3 / 1 / 9
9,660
483
7,687
13,841
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
MonkeyDD7
Yu Huang
15
1 / 0 / 2
9,602
480
4,902
3,301
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
godlychap
Danzaburou
20
8 / 3 / 2
12,741
637
13,544
18,758
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
3 / 2 / 3
10,317
516
5,959
10,988
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
8
Kills
20
20
Deaths
8
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cbeson63
Chang'e
5
2
1
2.75
L
Morgan Le Fay
Checks vibe
Morgan Le Fay
4
0
3
5.5
W
Ares
3
1
9
7.5
W
Yu Huang
MonkeyDD7
Yu Huang
1
0
2
2
L
King Arthur
Ok Wetawd
King Arthur
0
7
2
0.14
L
0
6
4
0.33
L
Ishtar
SoulVerna
Ishtar
1
6
3
0.42
L
3
1
4
5
W
Danzaburou
godlychap
Danzaburou
8
3
2
3
W
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
46,769
65,694
Taken
68,304
39,178
Mitigated
41,247
9,185
Healing
25,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cbeson63
Chang'e
14,677
814
540
10,038
21,416
9,564
990
2,848
18,480
87,296
0
L
Morgan Le Fay
Checks vibe
Morgan Le Fay
9,337
507
0
1,674
4,285
1,882
0
2,191
2,094
83,924
0
W
Ares
7,687
372
0
2,653
13,841
16,151
83
3,201
10,418
31,551
0
W
Yu Huang
MonkeyDD7
Yu Huang
4,902
619
0
318
3,301
1,384
0
899
2,361
66,230
0
L
King Arthur
Ok Wetawd
King Arthur
13,728
950
0
1,120
20,427
17,497
0
12,776
7,651
194
88,032
L
6,497
398
0
2,550
16,044
10,222
0
6,201
9,843
23,690
1,222
L
Ishtar
SoulVerna
Ishtar
6,050
3,226
0
3,327
14,063
4,969
583
2,638
11,425
0
59,848
L
4,345
1,435
0
514
10,875
4,608
0
3,622
7,253
0
98,896
W
Danzaburou
godlychap
Danzaburou
13,544
7,806
0
11,370
18,758
8,672
2,971
6,060
12,526
0
140,652
W
Fenrir
5,959
1,349
0
389
10,988
5,476
0
2,248
8,658
0
91,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
53,014
595
Minions Killed
648
0
Camps Cleared
0
1,957,598
Distance Traveled
1,968,498
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,694
535
149
7
0
379,408
2
L
Morgan Le Fay
11,130
557
166
8
0
442,144
13
W
Ares
9,660
483
30
2
0
395,091
7
W
Yu Huang
9,602
480
129
6
0
399,099
4
L
King Arthur
9,323
466
130
7
0
352,740
3
L
Ares
6,766
338
29
1
0
363,894
0
L
Ishtar
8,517
426
108
5
0
348,753
0
L
Awilix
10,055
503
162
8
0
450,067
4
W
Danzaburou
12,741
637
204
10
0
361,992
4
W
Fenrir
10,317
516
136
7
0
432,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role