Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Babykarloz
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Billybobobo
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Bitten7890
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,495 Elo+
Party 2
Nox
Nox
Blobagoony
Nox
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,575 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,514 Elo+

VS

Team Averages
Level 92
1,574 SR
1,543 Elo+
Ares
Ares
Reetski
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,561 Elo+
Party 3
Geb
Geb
RockMambaa
Geb
Level 142
God Stats
5W - 3L
1,626 SR
Queue Stats
361W - 303L
1,554 Elo+
Party 1
Chang'e
Chang'e
ShootaDaKid
Chang'e
Level 116
God Stats
1W - 2L
1,722 SR
Queue Stats
131W - 104L
1,555 Elo+
Party 1
Chaac
Chaac
TunaCan507
Chaac
Level 28
God Stats
2W - 1L
1,844 SR
Queue Stats
71W - 71L
1,520 Elo+
Party 3
Fenrir
Fenrir
toillehsoj
Fenrir
Level 105
God Stats
0W - 3L
1,177 SR
Queue Stats
212W - 150L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
5 / 3 / 15
11,149
796
20,087
12,911
6,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Babykarloz
Morgan Le Fay
18
4 / 7 / 16
11,088
792
14,977
17,392
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Billybobobo
Tsukuyomi
19
12 / 5 / 10
11,841
846
30,816
20,341
10,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Bitten7890
Sylvanus
17
1 / 4 / 16
10,445
746
8,929
20,439
24,544
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 2 / 14
11,063
790
15,111
7,913
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Reetski
Ares
15
3 / 5 / 11
10,610
758
8,864
22,240
29,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 16
9,567
683
11,679
21,156
26,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
ShootaDaKid
Chang'e
15
2 / 6 / 15
9,726
695
13,868
22,092
11,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
19
7 / 5 / 8
11,291
807
18,053
32,170
42,685
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
toillehsoj
Fenrir
18
7 / 6 / 5
11,747
839
10,546
15,775
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
75
27
Kills
20
21
Deaths
27
71
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
3
15
4.17
W
Morgan Le Fay
Babykarloz
Morgan Le Fay
4
7
16
1.71
W
Tsukuyomi
Billybobobo
Tsukuyomi
12
5
10
3.4
W
Sylvanus
Bitten7890
Sylvanus
1
4
16
2.25
W
5
2
14
6
L
Ares
Reetski
Ares
3
5
11
1.7
L
1
5
16
1.8
L
Chang'e
ShootaDaKid
Chang'e
2
6
15
1.58
L
Chaac
7
5
8
2.2
L
Fenrir
toillehsoj
Fenrir
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,920
Damage
63,010
78,996
Taken
113,433
54,759
Mitigated
121,655
33,326
Healing
35,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
20,087
18,079
3,465
3,289
12,911
6,777
2,833
7,387
5,422
0
35,604
W
Morgan Le Fay
Babykarloz
Morgan Le Fay
14,977
2,810
783
2,135
17,392
8,182
1,518
7,256
10,002
31,375
0
W
Tsukuyomi
Billybobobo
Tsukuyomi
30,816
10,474
2,054
5,841
20,341
10,506
2,537
9,714
10,381
0
52,078
W
Sylvanus
Bitten7890
Sylvanus
8,929
2,483
7,396
7,382
20,439
24,544
568
7,871
12,426
13,641
0
W
15,111
1,113
267
714
7,913
4,750
1,460
2,183
5,688
33,003
0
L
Ares
Reetski
Ares
8,864
675
1,564
1,717
22,240
29,949
954
9,898
12,342
11,028
0
L
11,679
906
2,141
2,608
21,156
26,478
735
6,593
14,563
17,936
0
L
Chang'e
ShootaDaKid
Chang'e
13,868
353
8,087
6,320
22,092
11,685
930
8,020
14,072
32,005
0
L
Chaac
18,053
882
1,320
9,576
32,170
42,685
565
9,617
22,553
0
39,988
L
Fenrir
toillehsoj
Fenrir
10,546
1,334
539
1,366
15,775
10,858
1,232
4,736
10,886
0
17,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,586
Gold Earned
52,941
145
Minions Killed
124
0
Camps Cleared
0
1,249,497
Distance Traveled
1,257,060
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,149
796
25
2
0
259,495
0
W
Morgan Le Fay
11,088
792
31
2
0
208,725
0
W
Tsukuyomi
11,841
846
28
2
0
278,971
0
W
Sylvanus
10,445
746
10
1
0
213,534
0
W
Nox
11,063
790
51
4
0
288,772
0
L
Ares
10,610
758
13
1
0
251,643
0
L
Geb
9,567
683
10
1
0
259,731
0
L
Chang'e
9,726
695
39
3
0
261,886
1
L
Chaac
11,291
807
44
3
0
273,915
0
L
Fenrir
11,747
839
18
1
0
209,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role