Player Matchup

Set
Set
Checks vibe
Set
Level 155
God Stats
1W - 3L
1,419 SR
Queue Stats
166W - 116L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
Ok Wetawd
Ah Puch
Level 155
God Stats
9W - 3L
1,800 SR
Queue Stats
93W - 95L
1,534 Elo+
Party 1
Sobek
Sobek
Onyxisaround
Sobek
Level 42
God Stats
5W - 3L
1,645 SR
Queue Stats
27W - 23L
1,528 Elo+
Party 1
Freya
Freya
SoulVerna
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,620 Elo+
Party 1
Chaac
Chaac
WontedRobsmack
Chaac
Level 128
God Stats
0W - 4L
1,112 SR
Queue Stats
18W - 26L
1,399 Elo+
Party 1
Team Averages
Level 121
1,495 SR
1,537 Elo+

VS

Team Averages
Level 114
1,702 SR
1,581 Elo+
Mulan
Mulan
Augdunn
Mulan
Level 156
God Stats
2W - 0L
1,918 SR
Queue Stats
162W - 119L
1,644 Elo+
Party 2
Janus
Janus
Chuckyy Duck
Janus
Level 88
God Stats
5W - 5L
1,495 SR
Queue Stats
387W - 396L
1,440 Elo+
Solo
Serqet
Serqet
Liptn
Serqet
Level 23
God Stats
14W - 4L
1,857 SR
Queue Stats
28W - 20L
1,574 Elo+
Party 2
Cerberus
Cerberus
SugoiSol
Cerberus
Level 142
God Stats
11W - 8L
1,587 SR
Queue Stats
135W - 98L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
Tekkadan562
Danzaburou
Level 160
God Stats
22W - 9L
1,652 SR
Queue Stats
373W - 305L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 2
9,807
545
6,813
10,963
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Ok Wetawd
Ah Puch
14
4 / 5 / 2
8,732
485
16,627
19,892
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 2 / 2
7,198
400
2,704
13,527
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
SoulVerna
Freya
12
0 / 6 / 0
7,471
415
5,056
13,334
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 3
7,767
432
7,337
21,658
18,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Augdunn
Mulan
16
5 / 2 / 3
10,457
581
15,918
13,740
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 5
9,171
510
13,220
9,947
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Liptn
Serqet
19
7 / 1 / 5
11,359
631
10,844
15,490
7,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SugoiSol
Cerberus
14
1 / 2 / 6
9,264
515
9,367
18,408
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Tekkadan562
Danzaburou
16
3 / 1 / 3
10,494
583
9,992
13,177
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
19
19
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
Augdunn
Mulan
5
2
3
3.25
L
4
1
2
5
W
3
2
5
2.75
W
Serqet
Liptn
Serqet
7
1
5
9.5
L
Ah Puch
Ok Wetawd
Ah Puch
4
5
2
1
L
0
2
2
0.5
L
Freya
SoulVerna
Freya
0
6
0
0
W
Cerberus
SugoiSol
Cerberus
1
2
6
2
W
Danzaburou
Tekkadan562
Danzaburou
3
1
3
4.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,537
Damage
59,341
79,374
Taken
70,762
49,217
Mitigated
46,924
27,092
Healing
30,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Augdunn
Mulan
15,918
3,527
0
5,987
13,740
13,401
471
3,140
10,600
0
70,658
L
6,813
2,732
0
5,890
10,963
5,016
0
1,433
8,995
0
86,569
W
13,220
1,103
0
1,779
9,947
4,023
0
4,768
5,179
64,860
0
W
Serqet
Liptn
Serqet
10,844
1,773
0
7,180
15,490
7,791
0
1,707
13,761
0
96,480
L
Ah Puch
Ok Wetawd
Ah Puch
16,627
776
0
8,800
19,892
8,304
0
10,669
8,979
69,380
0
L
2,704
141
0
3,299
13,527
13,164
0
5,265
8,157
19,260
0
L
Freya
SoulVerna
Freya
5,056
1,193
0
3,144
13,334
4,443
0
1,701
11,551
48,523
0
W
Cerberus
SugoiSol
Cerberus
9,367
314
0
7,509
18,408
16,567
0
10,348
7,832
36,548
2,129
W
Danzaburou
Tekkadan562
Danzaburou
9,992
2,778
0
7,796
13,177
5,142
642
3,830
9,003
0
98,440
L
7,337
1,512
0
5,959
21,658
18,290
0
3,413
16,537
0
57,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
50,745
462
Minions Killed
597
0
Camps Cleared
0
1,734,637
Distance Traveled
1,847,080
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,457
581
114
6
0
366,218
4
L
Set
9,807
545
139
8
0
409,301
8
W
Janus
9,171
510
102
6
0
389,574
0
W
Serqet
11,359
631
167
9
0
421,716
2
L
Ah Puch
8,732
485
110
6
0
329,659
4
L
Sobek
7,198
400
26
1
0
354,025
0
L
Freya
7,471
415
93
5
0
299,130
4
W
Cerberus
9,264
515
72
4
0
345,444
4
W
Danzaburou
10,494
583
142
8
0
324,128
6
L
Chaac
7,767
432
94
5
0
342,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role