Player Matchup

Zhong Kui
Zhong Kui
Deadxremainz
Zhong Kui
Level 49
God Stats
9W - 15L
1,479 SR
Queue Stats
9W - 18L
1,294 Elo+
Party 2
Lancelot
Lancelot
L3FtY170
Lancelot
Level 11
God Stats
1W - 3L
1,400 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 3
Zeus
Zeus
Lukelightning124
Zeus
Level 76
God Stats
1W - 1L
1,674 SR
Queue Stats
9W - 18L
1,294 Elo+
Party 2
Atlas
Atlas
Starkmen
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Pele
Pele
kenji-overdrive
Pele
Level 39
God Stats
0W - 6L
1,115 SR
Queue Stats
15W - 17L
1,418 Elo+
Party 3
Team Averages
Level 38
1,433 SR
1,364 Elo+

VS

Team Averages
Level 61
1,522 SR
1,407 Elo+
Ao Kuang
Ao Kuang
Arkcadis
Ao Kuang
Level 130
God Stats
2W - 0L
1,695 SR
Queue Stats
27W - 27L
1,502 Elo+
Party 1
Thanatos
Thanatos
DADDY_EL1TE
Thanatos
Level 8
God Stats
4W - 3L
1,360 SR
Queue Stats
5W - 3L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
FrizzyBean
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
HailKingTuck803
Baron Samedi
Level 68
God Stats
4W - 1L
1,556 SR
Queue Stats
32W - 31L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
HokageFlames
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deadxremainz
Zhong Kui
17
0 / 2 / 5
10,696
972
8,585
8,943
7,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
L3FtY170
Lancelot
17
5 / 7 / 1
11,871
1,079
8,652
16,366
8,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 5 / 3
11,201
1,018
14,304
10,379
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Starkmen
Atlas
16
0 / 1 / 4
10,842
986
6,096
8,258
7,752
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 8 / 1
10,927
993
7,268
17,315
6,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

128

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arkcadis
Ao Kuang
18
8 / 0 / 8
12,925
1,175
16,857
10,291
5,003
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
DADDY_EL1TE
Thanatos
17
2 / 2 / 10
11,307
1,028
5,536
7,957
3,467
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
FrizzyBean
Danzaburou
19
10 / 0 / 8
14,112
1,283
18,353
5,757
2,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
HailKingTuck803
Baron Samedi
17
2 / 4 / 9
11,184
1,017
7,603
9,935
4,249
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
HokageFlames
Cthulhu
18
1 / 2 / 13
11,666
1,061
6,821
14,984
15,730
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
8
Kills
23
23
Deaths
8
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arkcadis
Ao Kuang
8
0
8
12
W
Thanatos
DADDY_EL1TE
Thanatos
2
2
10
3.5
L
Zhong Kui
Deadxremainz
Zhong Kui
0
2
5
1.25
W
Danzaburou
FrizzyBean
Danzaburou
10
0
8
14
W
Baron Samedi
HailKingTuck803
Baron Samedi
2
4
9
1.63
W
Cthulhu
HokageFlames
Cthulhu
1
2
13
3.75
L
Lancelot
L3FtY170
Lancelot
5
7
1
0.79
L
2
5
3
0.7
L
Atlas
Starkmen
Atlas
0
1
4
2
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
55,170
61,261
Taken
48,924
34,223
Mitigated
31,073
6,687
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arkcadis
Ao Kuang
16,857
6,190
367
2,607
10,291
5,003
0
4,510
5,781
24,307
0
W
Thanatos
DADDY_EL1TE
Thanatos
5,536
1,766
0
3,585
7,957
3,467
0
4,916
3,041
0
15,036
L
Zhong Kui
Deadxremainz
Zhong Kui
8,585
663
0
1,620
8,943
7,173
0
4,681
4,262
16,488
0
W
Danzaburou
FrizzyBean
Danzaburou
18,353
6,701
0
3,574
5,757
2,624
0
4,379
1,378
0
56,784
W
Baron Samedi
HailKingTuck803
Baron Samedi
7,603
583
807
1,023
9,935
4,249
0
5,990
3,945
16,183
0
W
Cthulhu
HokageFlames
Cthulhu
6,821
598
140
0
14,984
15,730
0
9,190
5,794
37,462
0
L
Lancelot
L3FtY170
Lancelot
8,652
1,489
0
1,387
16,366
8,784
0
8,536
7,830
0
30,704
L
14,304
1,313
0
392
10,379
3,772
0
4,517
5,862
31,989
0
L
Atlas
Starkmen
Atlas
6,096
1,504
251
1,783
8,258
7,752
0
5,067
3,191
31,014
0
L
7,268
1,579
0
1,254
17,315
6,742
0
8,480
8,835
0
37,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,537
Gold Earned
61,194
215
Minions Killed
238
7
Camps Cleared
8
1,093,992
Distance Traveled
1,057,238
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,925
1,175
25
2
1
233,716
0
W
Thanatos
11,307
1,028
17
2
2
227,678
0
L
Zhong Kui
10,696
972
16
1
0
217,645
0
W
Danzaburou
14,112
1,283
102
9
5
219,143
0
W
Baron Samedi
11,184
1,017
30
3
0
155,056
0
W
Cthulhu
11,666
1,061
64
6
0
221,645
0
L
Lancelot
11,871
1,079
41
4
2
243,591
0
L
Zeus
11,201
1,018
55
5
1
206,460
0
L
Atlas
10,842
986
45
4
0
213,844
0
L
Pele
10,927
993
58
5
4
212,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role