Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
SuitonMario
Maui
Level 158
God Stats
9W - 7L
1,643 SR
Queue Stats
660W - 508L
1,672 Elo+
Party 2
Mercury
Mercury
Xosgay
Mercury
Level 152
God Stats
52W - 35L
1,659 SR
Queue Stats
1,143W - 594L
1,745 Elo+
Party 2
Hou Yi
Hou Yi
touvang93
Hou Yi
Level 41
God Stats
2W - 0L
1,898 SR
Queue Stats
234W - 65L
1,789 Elo+
Party 2
Team Averages
Level 132
1,640 SR
1,641 Elo+

VS

Team Averages
Level 74
1,520 SR
1,448 Elo+
Sobek
Sobek
F3rdiLand
Sobek
Level 118
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 4L
1,484 Elo+
Solo
Pele
Pele
JayIsExtraa
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,402 Elo+
Party 1
Serqet
Serqet
TBC Volatile
Serqet
Level 46
God Stats
0W - 2L
1,374 SR
Queue Stats
16W - 20L
1,399 Elo+
Solo
Sol
Sol
TrebleTones
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,481 Elo+
Party 1
Chang'e
Chang'e
wandxa
Chang'e
Level 81
God Stats
1W - 5L
1,707 SR
Queue Stats
37W - 44L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
8 / 1 / 18
9,788
1,398
15,573
3,818
1,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
14
7 / 4 / 13
9,122
1,303
9,608
10,320
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
1 / 2 / 22
8,687
1,241
5,029
8,511
9,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Xosgay
Mercury
15
8 / 4 / 16
10,166
1,452
10,664
7,544
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
touvang93
Hou Yi
15
7 / 1 / 18
9,604
1,372
15,358
5,836
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
F3rdiLand
Sobek
12
1 / 4 / 5
7,398
1,057
2,319
8,761
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 9 / 6
8,485
1,212
6,275
16,354
5,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
13
3 / 8 / 6
8,183
1,169
5,966
12,716
6,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 4
8,131
1,162
4,783
10,115
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
wandxa
Chang'e
12
2 / 6 / 6
7,740
1,106
6,296
11,819
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
31
Kills
12
12
Deaths
31
87
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
18
17
W
Mulan
 
Mulan
7
4
13
3.38
L
Sobek
F3rdiLand
Sobek
1
4
5
0.88
L
4
9
6
0.78
W
1
2
22
6
L
Serqet
3
8
6
0.75
L
2
4
4
1
W
Mercury
Xosgay
Mercury
8
4
16
4
W
Hou Yi
touvang93
Hou Yi
7
1
18
16
L
Chang'e
wandxa
Chang'e
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,232
Damage
25,639
36,029
Taken
59,765
24,784
Mitigated
25,884
6,911
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,573
2,114
0
0
3,818
1,439
0
1,360
2,458
27,927
0
W
Mulan
 
Mulan
9,608
1,942
0
2,688
10,320
8,024
0
3,457
5,510
0
16,392
L
Sobek
F3rdiLand
Sobek
2,319
281
0
523
8,761
6,219
0
2,172
6,347
5,004
0
L
6,275
1,101
0
704
16,354
5,985
0
6,217
10,060
0
13,919
W
5,029
1,035
1,714
1,005
8,511
9,236
0
3,786
4,233
10,338
0
L
Serqet
5,966
1,719
0
78
12,716
6,610
0
3,977
8,647
0
10,767
L
4,783
1,140
0
492
10,115
3,283
0
3,449
6,544
21,642
0
W
Mercury
Xosgay
Mercury
10,664
5,912
0
521
7,544
3,575
0
2,138
4,962
0
24,108
W
Hou Yi
touvang93
Hou Yi
15,358
7,224
0
983
5,836
2,510
0
2,657
3,117
0
27,167
L
Chang'e
wandxa
Chang'e
6,296
651
1,137
1,105
11,819
3,787
0
4,787
6,820
11,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
39,937
99
Minions Killed
76
9
Camps Cleared
3
635,065
Distance Traveled
510,066
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,788
1,398
26
4
3
146,458
1
W
Mulan
9,122
1,303
21
3
1
114,689
1
L
Sobek
7,398
1,057
4
1
0
65,296
0
L
Pele
8,485
1,212
12
2
0
123,216
0
W
Maui
8,687
1,241
5
1
0
115,726
0
L
Serqet
8,183
1,169
11
2
2
119,854
0
L
Sol
8,131
1,162
39
6
0
110,840
1
W
Mercury
10,166
1,452
25
4
4
126,271
2
W
Hou Yi
9,604
1,372
22
3
1
131,921
0
L
Chang'e
7,740
1,106
10
1
1
90,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role