Player Matchup

Zhong Kui
Zhong Kui
Abhor Wretch
Zhong Kui
Level 122
God Stats
1W - 5L
1,200 SR
Queue Stats
91W - 100L
1,467 Elo+
Solo
Ne Zha
Ne Zha
RC__KING
Ne Zha
Level 160
God Stats
12W - 4L
1,640 SR
Queue Stats
299W - 304L
1,467 Elo+
Solo
Medusa
Medusa
The MF Saint
Medusa
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Hel
Hel
WheresAdam
Hel
Level 121
God Stats
1W - 1L
1,246 SR
Queue Stats
98W - 97L
1,517 Elo+
Solo
Fafnir
Fafnir
XxWavythighsxX
Fafnir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,427 Elo+
Party 1
Team Averages
Level 128
1,417 SR
1,475 Elo+

VS

Team Averages
Level 124
1,442 SR
1,438 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gabymoon09
Fenrir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,460 Elo+
Solo
Ravana
Ravana
TobiNaitorHP
Ravana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,468 Elo+
Solo
Khepri
Khepri
TwiXlight
Khepri
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,281 Elo+
Solo
Hel
Hel
happyface69001
Hel
Level 89
God Stats
0W - 3L
1,208 SR
Queue Stats
300W - 288L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abhor Wretch
Zhong Kui
16
6 / 0 / 10
9,198
836
11,583
6,319
4,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
RC__KING
Ne Zha
14
3 / 2 / 13
8,656
787
14,559
9,078
4,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
5 / 1 / 12
9,057
823
13,511
7,199
3,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 0 / 15
9,055
823
9,908
4,783
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 13
8,550
777
6,268
14,091
18,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 2 / 0
6,353
578
863
8,274
4,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Gabymoon09
Fenrir
13
0 / 6 / 1
7,050
641
5,852
11,644
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ravana
12
0 / 4 / 1
6,884
626
3,867
11,244
5,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
TwiXlight
Khepri
14
1 / 2 / 2
7,339
667
4,881
20,376
13,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 0
7,152
650
4,939
9,890
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
6
17
Kills
2
5
Deaths
17
63
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
W
Zhong Kui
Abhor Wretch
Zhong Kui
6
0
10
11
L
Fenrir
Gabymoon09
Fenrir
0
6
1
0.08
W
Ne Zha
RC__KING
Ne Zha
3
2
13
4.75
W
Medusa
5
1
12
11
L
Ravana
0
4
1
0.13
L
Khepri
TwiXlight
Khepri
1
2
2
1
W
1
0
15
8.5
W
2
2
13
4.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,829
Damage
20,402
41,470
Taken
61,428
33,219
Mitigated
38,162
25,196
Healing
26,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
863
781
433
1,566
8,274
4,864
0
2,962
5,312
0
1,502
W
Zhong Kui
Abhor Wretch
Zhong Kui
11,583
1,677
1,255
2,319
6,319
4,735
2,435
1,391
4,874
20,229
0
L
Fenrir
Gabymoon09
Fenrir
5,852
975
477
1,288
11,644
8,039
0
5,600
6,044
0
13,651
W
Ne Zha
RC__KING
Ne Zha
14,559
475
1,428
3,317
9,078
4,662
1,220
1,644
7,346
0
25,463
W
Medusa
13,511
6,541
498
2,051
7,199
3,160
2,968
2,033
5,087
0
33,689
L
Ravana
3,867
260
833
1,851
11,244
5,278
0
4,169
7,075
0
14,031
L
Khepri
TwiXlight
Khepri
4,881
87
1,599
6,209
20,376
13,723
0
11,096
9,280
15,020
0
W
9,908
1,192
7,798
3,358
4,783
2,485
983
1,356
3,427
26,315
0
W
6,268
2,585
608
2,564
14,091
18,177
353
3,396
10,483
14,000
0
L
4,939
289
7,799
4,428
9,890
6,258
0
3,932
5,958
16,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,516
Gold Earned
34,778
116
Minions Killed
92
0
Camps Cleared
0
1,028,662
Distance Traveled
908,986
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,353
578
8
1
0
160,134
3
W
Zhong Kui
9,198
836
11
1
0
166,612
2
L
Fenrir
7,050
641
25
2
0
177,289
0
W
Ne Zha
8,656
787
20
2
0
223,959
1
W
Medusa
9,057
823
28
3
0
225,004
3
L
Ravana
6,884
626
20
2
0
192,340
0
L
Khepri
7,339
667
12
1
0
212,602
0
W
Hel
9,055
823
44
4
0
226,248
2
W
Fafnir
8,550
777
13
1
0
186,839
1
L
Hel
7,152
650
27
2
0
166,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role