Player Matchup

Mulan
Mulan
JunpeiEnjoyer
Mulan
Level 85
God Stats
4W - 7L
1,387 SR
Queue Stats
95W - 122L
1,467 Elo+
Party 2
Chaac
Chaac
SobekKing
Chaac
Level 104
God Stats
0W - 2L
1,418 SR
Queue Stats
173W - 182L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
WoolyMamit
Cernunnos
Level 63
God Stats
14W - 11L
1,533 SR
Queue Stats
116W - 119L
1,508 Elo+
Party 2
Poseidon
Poseidon
Zombiinator
Poseidon
Level 83
God Stats
1W - 2L
1,557 SR
Queue Stats
135W - 139L
1,505 Elo+
Party 2
The Morrigan
The Morrigan
agkurh
The Morrigan
Level 85
God Stats
82W - 91L
1,517 SR
Queue Stats
338W - 348L
1,465 Elo+
Solo
Team Averages
Level 84
1,483 SR
1,489 Elo+

VS

Team Averages
Level 105
1,586 SR
1,614 Elo+
Shiva
Shiva
DenversDemon
Shiva
Level 148
God Stats
6W - 2L
1,731 SR
Queue Stats
233W - 217L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
Omegandr
Jormungandr
Level 5
God Stats
2W - 2L
1,725 SR
Queue Stats
3W - 3L
1,720 Elo+
Party 1
Chang'e
Chang'e
ROBOWOLF54
Chang'e
Level 136
God Stats
4W - 2L
1,651 SR
Queue Stats
123W - 110L
1,619 Elo+
Party 1
Cupid
Cupid
SNURKE
Cupid
Level 109
God Stats
1W - 1L
1,556 SR
Queue Stats
85W - 91L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
Snugg1yDuck
Hun Batz
Level 128
God Stats
2W - 6L
1,266 SR
Queue Stats
230W - 192L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,178
454
9,686
16,351
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
SobekKing
Chaac
12
2 / 6 / 4
7,292
405
8,059
19,734
25,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
WoolyMamit
Cernunnos
13
2 / 5 / 3
8,020
446
10,107
15,942
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Zombiinator
Poseidon
14
4 / 6 / 0
8,691
483
10,630
14,762
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
agkurh
The Morrigan
13
1 / 7 / 4
8,013
445
11,663
13,082
5,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 3
11,654
647
20,158
17,309
15,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Omegandr
Jormungandr
14
4 / 4 / 9
9,228
513
10,259
14,177
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
ROBOWOLF54
Chang'e
14
2 / 2 / 14
8,828
490
11,487
14,701
10,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
SNURKE
Cupid
16
8 / 4 / 2
10,309
573
15,695
19,630
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Snugg1yDuck
Hun Batz
15
1 / 1 / 7
9,657
537
3,546
10,998
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
11
Kills
31
31
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
16
0
3
17.5
L
2
7
0
0.29
W
Jormungandr
Omegandr
Jormungandr
4
4
9
2.13
W
Chang'e
ROBOWOLF54
Chang'e
2
2
14
4.5
W
Cupid
SNURKE
Cupid
8
4
2
2.25
W
Hun Batz
Snugg1yDuck
Hun Batz
1
1
7
4.5
L
Chaac
SobekKing
Chaac
2
6
4
0.67
L
Cernunnos
WoolyMamit
Cernunnos
2
5
3
0.7
L
Poseidon
Zombiinator
Poseidon
4
6
0
0.67
L
The Morrigan
agkurh
The Morrigan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,145
Damage
61,145
79,871
Taken
76,815
53,309
Mitigated
46,533
19,835
Healing
32,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,158
4,389
297
7,600
17,309
15,759
0
4,618
12,120
991
76,610
L
9,686
1,458
0
3,734
16,351
11,669
0
3,252
12,957
0
43,713
W
Jormungandr
Omegandr
Jormungandr
10,259
2,678
371
1,058
14,177
7,677
758
7,646
6,444
51,514
0
W
Chang'e
ROBOWOLF54
Chang'e
11,487
1,803
3,126
5,995
14,701
10,918
190
4,074
10,627
42,911
4,311
W
Cupid
SNURKE
Cupid
15,695
10,709
636
9,167
19,630
7,612
456
2,779
16,760
0
85,051
W
Hun Batz
Snugg1yDuck
Hun Batz
3,546
1,187
0
4,734
10,998
4,567
1,362
2,542
8,456
0
79,723
L
Chaac
SobekKing
Chaac
8,059
1,961
298
4,252
19,734
25,194
0
6,516
12,872
32
31,689
L
Cernunnos
WoolyMamit
Cernunnos
10,107
4,959
0
5,379
15,942
5,740
52
3,051
12,891
0
54,056
L
Poseidon
Zombiinator
Poseidon
10,630
1,435
0
5,173
14,762
4,990
0
1,194
13,536
74,609
0
L
The Morrigan
agkurh
The Morrigan
11,663
4,121
131
868
13,082
5,716
780
6,707
5,752
54,111
6,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
49,676
387
Minions Killed
527
0
Camps Cleared
0
1,587,749
Distance Traveled
1,792,752
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,654
647
116
6
0
398,718
3
L
Mulan
8,178
454
69
4
0
302,014
7
W
Jormungandr
9,228
513
83
5
0
363,017
1
W
Chang'e
8,828
490
74
4
0
335,079
2
W
Cupid
10,309
573
116
6
0
294,390
4
W
Hun Batz
9,657
537
138
8
0
401,548
7
L
Chaac
7,292
405
34
2
0
325,137
5
L
Cernunnos
8,020
446
85
5
0
305,306
5
L
Poseidon
8,691
483
111
6
0
363,991
2
L
The Morrigan
8,013
445
88
5
0
291,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role