Player Matchup

Aphrodite
Aphrodite
GagaProdigy
Aphrodite
Level 127
God Stats
2W - 4L
1,405 SR
Queue Stats
267W - 275L
1,523 Elo+
Solo
Raijin
Raijin
GeorgeJetson150
Raijin
Level 88
God Stats
1W - 1L
1,734 SR
Queue Stats
8W - 20L
1,314 Elo+
Solo
Vulcan
Vulcan
La_Mojarra_Frita
Vulcan
Level 61
God Stats
0W - 1L
1,688 SR
Queue Stats
22W - 18L
1,501 Elo+
Party 2
Anubis
Anubis
SantAka
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,418 Elo+
Solo
Ares
Ares
SidViciousS62
Ares
Level 127
God Stats
0W - 1L
1,743 SR
Queue Stats
23W - 18L
1,523 Elo+
Party 2
Team Averages
Level 101
1,614 SR
1,456 Elo+

VS

Team Averages
Level 100
1,537 SR
1,419 Elo+
Freya
Freya
Crocodiloki
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,350 Elo+
Party 1
Aphrodite
Aphrodite
FellipeFS
Aphrodite
Level 65
God Stats
5W - 1L
1,471 SR
Queue Stats
81W - 106L
1,394 Elo+
Party 1
Apollo
Apollo
ojjmotro
Apollo
Level 89
God Stats
1W - 0L
1,684 SR
Queue Stats
8W - 7L
1,448 Elo+
Solo
Ymir
Ymir
oxkor
Ymir
Level 157
God Stats
1W - 1L
1,517 SR
Queue Stats
161W - 193L
1,432 Elo+
Party 1
Susano
Susano
washuM
Susano
Level 160
God Stats
1W - 2L
1,513 SR
Queue Stats
141W - 166L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GagaProdigy
Aphrodite
20
1 / 1 / 13
11,826
622
8,887
13,867
11,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 10
11,608
611
14,852
14,245
8,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 5 / 11
12,405
653
28,141
14,890
7,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SantAka
Anubis
20
5 / 6 / 11
12,360
651
19,669
17,113
11,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 4 / 11
11,415
601
13,493
21,950
26,982
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 12
11,279
594
4,742
14,506
8,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
FellipeFS
Aphrodite
20
2 / 1 / 14
12,413
653
6,983
19,609
19,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
ojjmotro
Apollo
20
9 / 5 / 7
13,705
721
26,712
20,742
9,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
oxkor
Ymir
18
0 / 4 / 12
12,017
632
9,173
22,820
40,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
washuM
Susano
20
8 / 4 / 6
13,217
696
26,063
21,236
21,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
71
18
Kills
20
20
Deaths
18
56
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
W
Aphrodite
FellipeFS
Aphrodite
2
1
14
9
L
Aphrodite
GagaProdigy
Aphrodite
1
1
13
7.5
L
3
4
10
2
L
4
5
11
1.9
L
Anubis
SantAka
Anubis
5
6
11
1.75
L
5
4
11
2.63
W
Apollo
ojjmotro
Apollo
9
5
7
2.5
W
Ymir
oxkor
Ymir
0
4
12
1.5
W
Susano
washuM
Susano
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,042
Damage
73,673
82,065
Taken
98,913
65,881
Mitigated
100,948
36,547
Healing
49,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,742
1,852
2,381
3,928
14,506
8,734
354
13,492
1,014
9,937
0
W
Aphrodite
FellipeFS
Aphrodite
6,983
408
11,662
13,768
19,609
19,768
866
16,813
2,796
23,722
0
L
Aphrodite
GagaProdigy
Aphrodite
8,887
303
13,585
9,486
13,867
11,700
364
3,840
10,027
27,906
0
L
14,852
1,414
642
1,350
14,245
8,264
156
4,444
9,801
34,454
0
L
28,141
10,494
1,349
1,491
14,890
7,683
255
2,213
12,677
52,814
0
L
Anubis
SantAka
Anubis
19,669
1,116
840
4,774
17,113
11,252
812
6,203
10,910
43,253
0
L
13,493
380
621
2,409
21,950
26,982
0
4,198
17,752
16,682
0
W
Apollo
ojjmotro
Apollo
26,712
10,455
273
3,409
20,742
9,878
4,579
18,825
1,917
0
68,591
W
Ymir
oxkor
Ymir
9,173
992
3,091
4,420
22,820
40,708
155
18,587
4,233
22,121
0
W
Susano
washuM
Susano
26,063
2,938
3,325
3,227
21,236
21,860
1,998
17,325
3,911
0
45,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,614
Gold Earned
62,631
201
Minions Killed
192
0
Camps Cleared
0
1,659,591
Distance Traveled
1,785,932
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,279
594
10
1
0
351,065
0
W
Aphrodite
12,413
653
42
2
0
389,549
0
L
Aphrodite
11,826
622
52
3
0
394,244
0
L
Raijin
11,608
611
39
2
0
301,165
0
L
Vulcan
12,405
653
60
3
0
365,517
1
L
Anubis
12,360
651
47
2
0
280,984
0
L
Ares
11,415
601
3
0
0
317,681
2
W
Apollo
13,705
721
88
5
0
344,813
0
W
Ymir
12,017
632
19
1
0
343,451
0
W
Susano
13,217
696
33
2
0
357,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role