Player Matchup

Hachiman
Hachiman
Bryx20
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,537 Elo+
Solo
Agni
Agni
FreeeSpanks
Agni
Level 160
God Stats
15W - 9L
1,657 SR
Queue Stats
390W - 401L
1,589 Elo+
Party 1
Loki
Loki
Okami Husky
Loki
Level 157
God Stats
2W - 0L
1,740 SR
Queue Stats
51W - 34L
1,631 Elo+
Party 1
Sol
Sol
Pipex99100
Sol
Level 153
God Stats
1W - 0L
1,554 SR
Queue Stats
53W - 39L
1,606 Elo+
Solo
Scylla
Scylla
RedSheepX
Scylla
Level 105
God Stats
9W - 2L
1,834 SR
Queue Stats
145W - 130L
1,590 Elo+
Solo
Team Averages
Level 145
1,657 SR
1,590 Elo+

VS

Team Averages
Level 117
1,440 SR
1,623 Elo+
Nox
Nox
ChiefMUFFinMan
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,644 Elo+
Party 2
Chernobog
Chernobog
DEMON-KIMERA-5
Chernobog
Level 122
God Stats
0W - 3L
1,193 SR
Queue Stats
50W - 50L
1,578 Elo+
Solo
Merlin
Merlin
KyGriff
Merlin
Level 81
God Stats
0W - 2L
1,515 SR
Queue Stats
44W - 31L
1,659 Elo+
Solo
Zeus
Zeus
LozRa
Zeus
Level 137
God Stats
4W - 1L
1,747 SR
Queue Stats
32W - 22L
1,630 Elo+
Solo
Rama
Rama
S1ickBot
Rama
Level 138
God Stats
0W - 3L
1,242 SR
Queue Stats
56W - 53L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bryx20
Hachiman
18
6 / 3 / 10
11,294
753
13,020
12,216
5,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 14
11,866
791
22,171
16,966
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 13
12,719
848
10,396
20,828
29,771
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 13
10,623
708
14,782
13,813
6,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
RedSheepX
Scylla
20
8 / 6 / 8
12,177
812
12,389
16,340
7,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
9,997
666
4,905
12,187
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
DEMON-KIMERA-5
Chernobog
20
4 / 4 / 8
11,786
786
7,345
19,967
26,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
KyGriff
Merlin
19
6 / 7 / 7
11,916
794
15,092
14,315
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
LozRa
Zeus
15
2 / 8 / 10
9,506
634
16,615
13,360
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
18
8 / 7 / 4
11,279
752
16,963
17,123
9,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
63
30
Kills
22
23
Deaths
30
58
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bryx20
Hachiman
6
3
10
3.67
L
2
4
12
2
L
Chernobog
DEMON-KIMERA-5
Chernobog
4
4
8
2
W
7
5
14
2.8
L
Merlin
KyGriff
Merlin
6
7
7
1.36
L
Zeus
LozRa
Zeus
2
8
10
0.88
W
8
5
13
2.9
W
1
4
13
1.88
W
Scylla
RedSheepX
Scylla
8
6
8
2
L
Rama
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,758
Damage
60,920
80,163
Taken
76,952
58,207
Mitigated
57,918
31,626
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bryx20
Hachiman
13,020
4,788
1,051
3,359
12,216
5,921
2,342
5,957
6,259
0
31,483
L
4,905
231
228
3,035
12,187
7,117
56
7,404
4,783
15,240
0
L
Chernobog
DEMON-KIMERA-5
Chernobog
7,345
3,306
1,309
1,932
19,967
26,879
26
12,527
7,440
2,763
16,651
W
22,171
754
1,564
4,379
16,966
7,898
790
7,753
9,213
37,991
0
L
Merlin
KyGriff
Merlin
15,092
1,079
1,603
2,081
14,315
7,662
280
7,936
6,379
35,292
0
L
Zeus
LozRa
Zeus
16,615
1,007
2,227
690
13,360
6,745
63
7,778
5,582
25,886
0
W
10,396
2,183
2,561
4,893
20,828
29,771
477
8,854
11,748
457
17,923
W
14,782
4,298
772
4,645
13,813
6,884
3,055
8,738
5,075
37,515
939
W
Scylla
RedSheepX
Scylla
12,389
763
3,408
4,994
16,340
7,733
1,819
6,803
9,537
33,294
0
L
Rama
16,963
9,876
223
2,524
17,123
9,515
840
13,769
3,354
0
30,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
54,484
169
Minions Killed
155
0
Camps Cleared
0
1,380,110
Distance Traveled
1,094,753
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,294
753
51
3
0
279,509
1
L
Nox
9,997
666
26
2
0
214,794
0
L
Chernobog
11,786
786
25
2
0
236,226
8
W
Agni
11,866
791
29
2
0
271,103
0
L
Merlin
11,916
794
47
3
0
222,290
0
L
Zeus
9,506
634
24
2
0
217,258
0
W
Loki
12,719
848
8
1
0
297,593
2
W
Sol
10,623
708
36
2
0
249,748
4
W
Scylla
12,177
812
45
3
0
282,157
1
L
Rama
11,279
752
33
2
0
204,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role