Player Matchup

Sol
Sol
Barbzminaj20
Sol
Level 130
God Stats
1W - 2L
1,399 SR
Queue Stats
47W - 54L
1,533 Elo+
Party 3
Heimdallr
Heimdallr
KonguitoWhite69
Heimdallr
Level 22
God Stats
1W - 2L
1,520 SR
Queue Stats
47W - 16L
1,678 Elo+
Party 2
Jormungandr
Jormungandr
Twunk7306
Jormungandr
Level 34
God Stats
0W - 1L
1,518 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Serqet
Serqet
greicos11
Serqet
Level 147
God Stats
6W - 3L
1,675 SR
Queue Stats
294W - 235L
1,636 Elo+
Party 2
Tyr
Tyr
grifao2000
Tyr
Level 139
God Stats
14W - 9L
1,545 SR
Queue Stats
554W - 500L
1,639 Elo+
Party 2
Team Averages
Level 94
1,531 SR
1,597 Elo+

VS

Team Averages
Level 94
1,513 SR
1,520 Elo+
Ares
Ares
ATIIz21
Ares
Level 139
God Stats
4W - 2L
1,431 SR
Queue Stats
384W - 348L
1,481 Elo+
Solo
Bakasura
Bakasura
Danny_T_Bhoy84
Bakasura
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,479 Elo+
Solo
Ne Zha
Ne Zha
Firoxita22
Ne Zha
Level 125
God Stats
8W - 3L
1,660 SR
Queue Stats
32W - 23L
1,544 Elo+
Party 1
Scylla
Scylla
PacoReformas
Scylla
Level 138
God Stats
3W - 1L
1,473 SR
Queue Stats
77W - 63L
1,557 Elo+
Party 1
Skadi
Skadi
RicoSuavePerVose
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
9,901
550
7,482
13,457
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
KonguitoWhite69
Heimdallr
15
4 / 2 / 5
9,582
532
8,042
17,270
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Twunk7306
Jormungandr
14
3 / 4 / 3
8,887
494
4,956
15,194
15,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
greicos11
Serqet
14
10 / 5 / 4
9,925
551
9,706
16,618
7,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 2
10,464
581
7,937
18,078
18,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ATIIz21
Ares
13
3 / 4 / 4
8,878
493
8,757
18,231
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
15
1 / 5 / 3
9,353
520
6,457
20,396
8,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Firoxita22
Ne Zha
16
4 / 2 / 6
10,695
594
11,027
14,467
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
5 / 3 / 5
10,235
569
13,576
8,037
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 7
9,587
533
12,395
9,735
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
18
Kills
15
15
Deaths
18
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
ATIIz21
Ares
3
4
4
1.25
L
0
3
6
1
W
Bakasura
1
5
3
0.5
W
Ne Zha
Firoxita22
Ne Zha
4
2
6
3.5
L
Heimdallr
KonguitoWhite69
Heimdallr
4
2
5
3.25
W
Scylla
5
3
5
2.5
W
2
4
7
1.38
L
Jormungandr
Twunk7306
Jormungandr
3
4
3
1.13
L
Serqet
greicos11
Serqet
10
5
4
2.4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,123
Damage
52,212
80,617
Taken
70,866
55,793
Mitigated
44,274
23,601
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ATIIz21
Ares
8,757
683
0
2,580
18,231
17,059
0
4,011
13,566
19,722
4,201
L
7,482
3,112
0
6,588
13,457
6,267
2,915
5,077
8,012
81,128
7,626
W
Bakasura
6,457
4,134
0
12,401
20,396
8,885
2,104
3,438
16,674
0
51,968
W
Ne Zha
Firoxita22
Ne Zha
11,027
2,847
0
7,211
14,467
11,430
695
705
13,762
0
76,141
L
Heimdallr
KonguitoWhite69
Heimdallr
8,042
2,960
0
6,990
17,270
7,789
2,296
4,781
12,415
0
73,599
W
Scylla
13,576
1,735
0
1,033
8,037
2,966
1,670
2,091
5,481
75,981
0
W
12,395
4,686
0
310
9,735
3,934
1,152
1,584
8,151
0
81,929
L
Jormungandr
Twunk7306
Jormungandr
4,956
1,728
318
1,635
15,194
15,715
607
4,784
10,063
33,188
631
L
Serqet
greicos11
Serqet
9,706
2,595
0
709
16,618
7,733
86
4,615
11,818
0
58,032
L
7,937
1,353
0
7,361
18,078
18,289
0
3,195
13,701
47
82,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
48,748
564
Minions Killed
514
0
Camps Cleared
0
1,781,041
Distance Traveled
1,799,230
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,878
493
28
2
0
337,130
5
L
Sol
9,901
550
166
9
0
321,961
4
W
Bakasura
9,353
520
113
6
0
327,708
0
W
Ne Zha
10,695
594
116
6
0
405,670
5
L
Heimdallr
9,582
532
106
6
0
344,006
0
W
Scylla
10,235
569
129
7
0
344,109
4
W
Skadi
9,587
533
128
7
0
384,613
2
L
Jormungandr
8,887
494
56
3
0
355,314
0
L
Serqet
9,925
551
84
5
0
371,454
4
L
Tyr
10,464
581
152
8
0
388,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role