Player Matchup

Ratatoskr
Ratatoskr
Chaotic23
Ratatoskr
Level 102
God Stats
0W - 1L
1,603 SR
Queue Stats
4W - 3L
1,599 Elo+
Party 1
Bastet
Bastet
Derku
Bastet
Level 79
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
Stinjamin
Zhong Kui
Level 160
God Stats
1W - 3L
1,430 SR
Queue Stats
130W - 123L
1,591 Elo+
Solo
Ymir
Ymir
absoluteROLLy
Ymir
Level 147
God Stats
1W - 1L
1,755 SR
Queue Stats
36W - 55L
1,550 Elo+
Solo
Atlas
Atlas
diecker6
Atlas
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 202L
1,549 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,563 Elo+

VS

Team Averages
Level 117
1,417 SR
1,591 Elo+
Jing Wei
Jing Wei
Bryx20
Jing Wei
Level 149
God Stats
1W - 1L
1,279 SR
Queue Stats
7W - 10L
1,530 Elo+
Solo
Ganesha
Ganesha
CptBigShmeat
Ganesha
Level 89
God Stats
1W - 1L
1,250 SR
Queue Stats
323W - 333L
1,528 Elo+
Solo
Hades
Hades
LifeRaptor
Hades
Level 160
God Stats
3W - 1L
1,666 SR
Queue Stats
291W - 286L
1,625 Elo+
Solo
Kuzenbo
Kuzenbo
RIPDaddy
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,702 Elo+
Solo
Hercules
Hercules
ƒree
Hercules
Level 42
God Stats
2W - 2L
1,390 SR
Queue Stats
136W - 124L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chaotic23
Ratatoskr
16
3 / 9 / 10
10,300
644
16,940
22,383
18,639
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Derku
Bastet
18
5 / 9 / 9
12,119
757
21,175
24,186
15,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Stinjamin
Zhong Kui
18
4 / 8 / 11
11,883
743
28,023
23,201
22,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 14
11,454
716
12,882
30,857
50,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atlas
diecker6
Atlas
20
3 / 5 / 8
12,279
767
16,761
25,763
45,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bryx20
Jing Wei
20
20 / 2 / 14
14,350
897
32,138
16,691
10,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
CptBigShmeat
Ganesha
19
0 / 4 / 35
11,026
689
11,761
26,532
37,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
20
11 / 3 / 24
13,715
857
31,788
27,195
21,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
RIPDaddy
Kuzenbo
17
5 / 5 / 23
12,170
761
13,548
28,213
48,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
ƒree
Hercules
18
2 / 3 / 28
11,954
747
14,425
33,928
37,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
162
17
Kills
38
39
Deaths
17
52
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bryx20
Jing Wei
20
2
14
13.5
L
Ratatoskr
Chaotic23
Ratatoskr
3
9
10
0.89
W
Ganesha
CptBigShmeat
Ganesha
0
4
35
4.38
L
Bastet
Derku
Bastet
5
9
9
1.06
W
Hades
11
3
24
7.67
W
Kuzenbo
RIPDaddy
Kuzenbo
5
5
23
3.3
L
Zhong Kui
Stinjamin
Zhong Kui
4
8
11
1.19
L
2
8
14
1.13
L
Atlas
diecker6
Atlas
3
5
8
1.4
W
Hercules
ƒree
Hercules
2
3
28
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,781
Damage
103,660
126,390
Taken
132,559
152,552
Mitigated
155,587
30,651
Healing
61,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bryx20
Jing Wei
32,138
24,659
926
6,639
16,691
10,858
4,278
7,986
8,705
0
52,333
L
Ratatoskr
Chaotic23
Ratatoskr
16,940
3,055
1,320
5,526
22,383
18,639
890
12,579
9,804
0
29,598
W
Ganesha
CptBigShmeat
Ganesha
11,761
1,480
3,333
4,833
26,532
37,455
1,173
10,528
16,004
33,103
0
L
Bastet
Derku
Bastet
21,175
5,736
99
5,844
24,186
15,550
999
11,650
12,536
0
32,955
W
Hades
31,788
2,140
5,754
12,098
27,195
21,066
1,704
14,395
12,800
55,696
0
W
Kuzenbo
RIPDaddy
Kuzenbo
13,548
3,858
0
3,154
28,213
48,482
336
11,732
16,481
24,259
0
L
Zhong Kui
Stinjamin
Zhong Kui
28,023
1,690
3,146
6,646
23,201
22,318
1,481
9,973
13,228
53,620
0
L
12,882
1,797
587
2,565
30,857
50,375
393
12,025
18,832
20,782
0
L
Atlas
diecker6
Atlas
16,761
7,005
655
4,263
25,763
45,670
755
10,870
14,893
42,453
0
W
Hercules
ƒree
Hercules
14,425
4,151
6,505
18,298
33,928
37,726
2,122
13,025
20,903
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,035
Gold Earned
63,215
169
Minions Killed
192
0
Camps Cleared
0
1,230,086
Distance Traveled
1,465,283
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,350
897
69
4
0
300,306
2
L
Ratatoskr
10,300
644
15
1
0
279,136
3
W
Ganesha
11,026
689
0
0
0
276,773
3
L
Bastet
12,119
757
24
2
0
264,511
1
W
Hades
13,715
857
70
4
0
266,798
0
W
Kuzenbo
12,170
761
28
2
0
313,213
2
L
Zhong Kui
11,883
743
77
5
0
220,451
1
L
Ymir
11,454
716
16
1
0
214,290
0
L
Atlas
12,279
767
37
2
0
251,698
4
W
Hercules
11,954
747
25
2
0
308,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role