Player Matchup

Nike
Nike
ConanOfCanada
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,472 Elo+
Party 3
Guan Yu
Guan Yu
Seversoul
Guan Yu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Shadow_Desarox
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,418 Elo+
Solo
Ymir
Ymir
X3uKuChaixang
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
X420SwagLord69X
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,875 Elo+
Party 3
Team Averages
Level 37
1,500 SR
1,521 Elo+

VS

Team Averages
Level 53
1,504 SR
1,578 Elo+
Janus
Janus
Chillzz45
Janus
Level 27
God Stats
1W - 1L
1,313 SR
Queue Stats
64W - 39L
1,615 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarthSnuffy
Cu Chulainn
Level 86
God Stats
3W - 2L
1,550 SR
Queue Stats
247W - 216L
1,604 Elo+
Party 2
Loki
Loki
FallingPuddle42
Loki
Level 97
God Stats
6W - 1L
1,537 SR
Queue Stats
202W - 160L
1,530 Elo+
Party 1
Terra
Terra
YKTVBallOut
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,535 Elo+
Solo
Ymir
Ymir
mrbabybob
Ymir
Level 28
God Stats
3W - 0L
1,621 SR
Queue Stats
78W - 57L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,508
851
10,892
14,114
15,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Seversoul
Guan Yu
14
1 / 5 / 4
7,354
735
6,694
15,761
15,853
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
13
2 / 3 / 3
7,242
724
5,005
9,168
9,544
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 2 / 5
6,953
695
6,960
10,542
9,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
X420SwagLord69X
Cu Chulainn
11
1 / 5 / 4
6,932
693
4,259
15,047
11,209
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chillzz45
Janus
17
4 / 2 / 9
9,110
911
14,605
7,645
4,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DarthSnuffy
Cu Chulainn
15
3 / 1 / 9
8,525
853
15,157
13,336
14,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 7
8,046
805
9,078
6,781
3,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 1 / 10
7,724
772
4,317
5,696
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
4 / 2 / 6
8,841
884
9,078
12,234
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
7
Kills
17
18
Deaths
8
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
Chillzz45
Janus
4
2
9
4.25
L
3
3
4
1.67
W
Cu Chulainn
DarthSnuffy
Cu Chulainn
3
1
9
7.5
W
5
2
7
4.25
L
Guan Yu
Seversoul
Guan Yu
1
5
4
0.6
L
Ao Kuang
2
3
3
1.17
L
0
2
5
1.25
L
Cu Chulainn
X420SwagLord69X
Cu Chulainn
1
5
4
0.6
W
1
1
10
6
W
Ymir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
52,235
64,632
Taken
45,692
61,552
Mitigated
44,362
16,413
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chillzz45
Janus
14,605
1,504
2,135
1,643
7,645
4,613
875
2,694
4,951
28,903
0
L
10,892
1,928
2,355
1,575
14,114
15,038
80
6,722
7,263
0
24,170
W
Cu Chulainn
DarthSnuffy
Cu Chulainn
15,157
2,267
1,121
2,093
13,336
14,711
36
2,874
10,462
0
28,708
W
9,078
2,318
558
1,781
6,781
3,598
0
2,615
4,166
0
19,496
L
Guan Yu
Seversoul
Guan Yu
6,694
1,050
3,638
2,747
15,761
15,853
298
7,153
8,394
0
15,841
L
Ao Kuang
5,005
1,536
1,026
1,591
9,168
9,544
764
3,092
5,916
8,365
0
L
6,960
865
385
2,381
10,542
9,908
140
3,687
6,768
13,386
0
L
Cu Chulainn
X420SwagLord69X
Cu Chulainn
4,259
331
241
474
15,047
11,209
442
6,756
8,291
69
10,137
W
4,317
533
2,997
1,356
5,696
7,555
0
1,251
4,445
6,998
0
W
Ymir
9,078
1,177
1,057
2,268
12,234
13,885
0
2,600
9,634
12,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
42,246
80
Minions Killed
99
0
Camps Cleared
0
906,775
Distance Traveled
834,529
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,110
911
41
4
0
174,113
1
L
Nike
8,508
851
24
2
0
199,123
0
W
Cu Chulainn
8,525
853
29
3
0
207,109
0
W
Loki
8,046
805
8
1
0
145,798
0
L
Guan Yu
7,354
735
17
2
0
187,559
1
L
Ao Kuang
7,242
724
10
1
0
181,520
0
L
Ymir
6,953
695
19
2
0
170,834
1
L
Cu Chulainn
6,932
693
10
1
0
167,739
0
W
Terra
7,724
772
6
1
0
112,367
0
W
Ymir
8,841
884
15
2
0
195,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role