Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BlackBlunder
Tiamat
Level 149
God Stats
0W - 1L
1,742 SR
Queue Stats
74W - 77L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
Halladure
Cu Chulainn
Level 128
God Stats
5W - 6L
1,656 SR
Queue Stats
183W - 117L
1,628 Elo+
Solo
Pele
Pele
JOONYER69
Pele
Level 140
God Stats
13W - 15L
1,563 SR
Queue Stats
32W - 32L
1,628 Elo+
Solo
Ishtar
Ishtar
Noeliooo
Ishtar
Level 160
God Stats
0W - 1L
1,815 SR
Queue Stats
48W - 63L
1,504 Elo+
Solo
Team Averages
Level 147
1,655 SR
1,572 Elo+

VS

Team Averages
Level 131
1,577 SR
1,592 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jhethio
Sylvanus
Level 158
God Stats
5W - 6L
1,580 SR
Queue Stats
595W - 615L
1,572 Elo+
Solo
Thor
Thor
MadreMiaElBisho
Thor
Level 55
God Stats
3W - 1L
1,777 SR
Queue Stats
10W - 8L
1,860 Elo+
Solo
Serqet
Serqet
PatriotP22
Serqet
Level 126
God Stats
12W - 11L
1,528 SR
Queue Stats
286W - 260L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 0
4,674
519
1,989
6,979
2,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
8
0 / 1 / 0
4,765
529
2,792
6,053
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Halladure
Cu Chulainn
8
0 / 2 / 0
5,049
561
4,352
7,302
3,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
8
0 / 3 / 0
4,600
511
1,428
7,204
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Noeliooo
Ishtar
8
0 / 1 / 0
4,326
481
3,636
5,418
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 0 / 1
5,335
593
2,641
3,930
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
 
Hercules
10
1 / 0 / 0
5,105
567
4,100
5,346
2,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Jhethio
Sylvanus
9
0 / 0 / 0
4,375
486
3,418
5,045
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 1
6,193
688
5,214
7,811
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
PatriotP22
Serqet
9
2 / 0 / 2
5,367
596
3,216
6,797
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
Hel
 
Hel
1
0
1
1.5
W
Hercules
 
Hercules
1
0
0
1
L
Tiamat
0
1
0
0
L
Cu Chulainn
Halladure
Cu Chulainn
0
2
0
0
L
Pele
0
3
0
0
W
Sylvanus
Jhethio
Sylvanus
0
0
0
0
W
3
0
1
3.5
L
Ishtar
Noeliooo
Ishtar
0
1
0
0
W
Serqet
PatriotP22
Serqet
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,197
Damage
18,589
32,956
Taken
28,929
13,703
Mitigated
12,517
13,990
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,989
256
1,539
3,111
6,979
2,960
0
1,437
5,542
14,286
0
W
Hel
 
Hel
2,641
131
751
2,055
3,930
1,485
0
2,108
1,822
41,321
0
W
Hercules
 
Hercules
4,100
1,584
0
1,007
5,346
2,340
0
645
4,701
0
29,604
L
Tiamat
2,792
393
0
2,024
6,053
3,376
5
2,451
3,511
36,080
0
L
Cu Chulainn
Halladure
Cu Chulainn
4,352
895
0
1,972
7,302
3,899
0
0
6,726
1,726
31,534
L
Pele
1,428
328
0
2,758
7,204
1,947
0
457
6,580
0
24,159
W
Sylvanus
Jhethio
Sylvanus
3,418
1,903
1,925
2,472
5,045
2,498
0
1,385
3,660
23,766
8,191
W
5,214
1,371
0
3,110
7,811
3,802
0
911
6,900
0
40,531
L
Ishtar
Noeliooo
Ishtar
3,636
2,472
0
2,586
5,418
1,521
0
1,247
4,171
0
28,303
W
Serqet
PatriotP22
Serqet
3,216
1,093
0
1,250
6,797
2,392
0
148
6,649
0
36,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,414
Gold Earned
26,375
266
Minions Killed
335
0
Camps Cleared
0
838,726
Distance Traveled
914,972
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,674
519
19
2
0
185,419
2
W
Hel
5,335
593
79
9
0
177,812
3
W
Hercules
5,105
567
57
6
0
183,412
1
L
Tiamat
4,765
529
73
8
0
167,611
2
L
Cu Chulainn
5,049
561
62
7
0
140,788
0
L
Pele
4,600
511
57
6
0
190,053
1
W
Sylvanus
4,375
486
45
5
0
151,098
1
W
Thor
6,193
688
85
9
0
184,241
3
L
Ishtar
4,326
481
55
6
0
154,855
2
W
Serqet
5,367
596
69
8
0
218,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role