Player Matchup

Achilles
Achilles
Bwaiinz
Achilles
Level 47
God Stats
1W - 1L
1,696 SR
Queue Stats
11W - 18L
1,217 Elo+
Solo
Cernunnos
Cernunnos
Muukplay
Cernunnos
Level 68
God Stats
22W - 7L
1,613 SR
Queue Stats
122W - 106L
1,426 Elo+
Solo
Bacchus
Bacchus
Richcrab89
Bacchus
Level 37
God Stats
4W - 6L
1,284 SR
Queue Stats
61W - 83L
1,284 Elo+
Solo
Nu Wa
Nu Wa
mivande05-mdave1
Nu Wa
Level 65
God Stats
3W - 4L
1,362 SR
Queue Stats
78W - 98L
1,291 Elo+
Party 2
Nemesis
Nemesis
pimetje1234
Nemesis
Level 66
God Stats
2W - 0L
1,670 SR
Queue Stats
83W - 103L
1,304 Elo+
Party 2
Team Averages
Level 57
1,525 SR
1,305 Elo+

VS

Team Averages
Level 47
1,469 SR
1,228 Elo+
Merlin
Merlin
Boundrdo
Merlin
Level 75
God Stats
1W - 2L
1,446 SR
Queue Stats
21W - 31L
1,276 Elo+
Solo
Cthulhu
Cthulhu
MiniMafia69
Cthulhu
Level 54
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 1
Loki
Loki
TSA_Martinfox689
Loki
Level 30
God Stats
2W - 4L
1,387 SR
Queue Stats
44W - 85L
1,308 Elo+
Solo
Kukulkan
Kukulkan
Vighardur
Kukulkan
Level 49
God Stats
1W - 1L
1,749 SR
Queue Stats
14W - 11L
1,354 Elo+
Solo
Neith
Neith
xoBurns
Neith
Level 25
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bwaiinz
Achilles
11
0 / 1 / 0
6,448
496
874
6,181
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
Muukplay
Cernunnos
11
4 / 1 / 2
6,768
521
9,400
10,925
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Richcrab89
Bacchus
10
1 / 0 / 4
6,464
497
4,694
9,528
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 2
6,389
491
4,853
4,869
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
pimetje1234
Nemesis
13
3 / 0 / 2
7,615
586
4,599
7,873
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boundrdo
Merlin
7
1 / 1 / 0
5,340
411
1,458
3,063
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MiniMafia69
Cthulhu
10
0 / 4 / 1
5,812
447
6,548
15,942
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 1 / 1
4,674
360
784
3,823
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Vighardur
Kukulkan
13
1 / 0 / 0
6,997
538
3,722
4,851
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xoBurns
Neith
10
1 / 2 / 0
5,645
434
7,312
7,061
2,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Boundrdo
Merlin
1
1
0
1
W
Achilles
Bwaiinz
Achilles
0
1
0
0
L
Cthulhu
MiniMafia69
Cthulhu
0
4
1
0.13
W
Cernunnos
Muukplay
Cernunnos
4
1
2
5
W
Bacchus
Richcrab89
Bacchus
1
0
4
3
L
0
1
1
0.5
L
Kukulkan
Vighardur
Kukulkan
1
0
0
1
W
0
1
2
1
W
Nemesis
pimetje1234
Nemesis
3
0
2
4
L
Neith
xoBurns
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
19,824
39,376
Taken
34,740
22,402
Mitigated
15,528
11,597
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Boundrdo
Merlin
1,458
123
0
524
3,063
955
0
571
2,361
15,510
0
W
Achilles
Bwaiinz
Achilles
874
311
0
1,829
6,181
3,407
0
1,740
4,441
0
35,961
L
Cthulhu
MiniMafia69
Cthulhu
6,548
609
218
5,057
15,942
8,968
0
4,117
11,825
25,541
0
W
Cernunnos
Muukplay
Cernunnos
9,400
4,927
0
5,820
10,925
4,552
42
3,612
7,313
0
55,506
W
Bacchus
Richcrab89
Bacchus
4,694
875
0
2,333
9,528
9,497
0
3,300
6,228
11,721
0
L
784
283
0
250
3,823
985
0
840
2,919
0
10,436
L
Kukulkan
Vighardur
Kukulkan
3,722
351
0
586
4,851
2,045
0
1,788
3,063
52,568
0
W
4,853
752
0
750
4,869
1,965
230
2,617
2,252
40,804
0
W
Nemesis
pimetje1234
Nemesis
4,599
1,862
0
865
7,873
2,981
0
459
7,414
0
62,695
L
Neith
xoBurns
Neith
7,312
2,460
254
1,451
7,061
2,575
56
2,231
4,830
0
29,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
28,468
336
Minions Killed
248
0
Camps Cleared
0
1,274,179
Distance Traveled
936,474
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,340
411
32
2
0
98,580
1
W
Achilles
6,448
496
71
5
0
248,487
3
L
Cthulhu
5,812
447
37
3
0
259,755
3
W
Cernunnos
6,768
521
83
6
0
232,735
1
W
Bacchus
6,464
497
10
1
0
258,411
1
L
Loki
4,674
360
24
2
0
93,602
0
L
Kukulkan
6,997
538
103
8
0
251,079
6
W
Nu Wa
6,389
491
67
5
0
228,922
0
W
Nemesis
7,615
586
105
8
0
305,624
0
L
Neith
5,645
434
52
4
0
233,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role