Player Matchup

Ao Kuang
Ao Kuang
DareDevil1013
Ao Kuang
Level 63
God Stats
0W - 1L
1,162 SR
Queue Stats
7W - 15L
1,383 Elo+
Solo
Achilles
Achilles
NamaEliz
Achilles
Level 88
God Stats
0W - 3L
1,278 SR
Queue Stats
25W - 34L
1,376 Elo+
Solo
Ishtar
Ishtar
SOULREAPR V3
Ishtar
Level 122
God Stats
0W - 3L
1,234 SR
Queue Stats
9W - 9L
1,482 Elo+
Solo
Team Averages
Level 91
1,225 SR
1,414 Elo+

VS

Team Averages
Level 116
1,367 SR
1,401 Elo+
Baron Samedi
Baron Samedi
LayBigPipe
Baron Samedi
Level 144
God Stats
84W - 63L
1,551 SR
Queue Stats
502W - 526L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
StretchyBlackMan
Kuzenbo
Level 87
God Stats
1W - 1L
1,293 SR
Queue Stats
13W - 11L
1,380 Elo+
Solo
Arachne
Arachne
skavinha
Arachne
Level 117
God Stats
9W - 11L
1,256 SR
Queue Stats
240W - 333L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DareDevil1013
Ao Kuang
15
3 / 8 / 0
12,557
598
17,302
28,185
14,357
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
NamaEliz
Achilles
18
0 / 3 / 2
12,124
577
11,797
23,051
30,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
19
0 / 3 / 2
12,741
607
9,830
19,813
10,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LayBigPipe
Baron Samedi
20
3 / 0 / 11
14,860
708
31,876
18,737
16,064
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 0 / 8
15,086
718
9,778
15,784
35,529
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
skavinha
Arachne
19
6 / 3 / 5
14,033
668
12,817
20,837
15,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DareDevil1013
Ao Kuang
3
8
0
0.38
W
Baron Samedi
LayBigPipe
Baron Samedi
3
0
11
8.5
L
Achilles
NamaEliz
Achilles
0
3
2
0.33
L
Ishtar
0
3
2
0.33
W
4
0
8
8
W
Arachne
skavinha
Arachne
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,929
Damage
54,471
71,049
Taken
55,358
54,740
Mitigated
66,802
20,974
Healing
26,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DareDevil1013
Ao Kuang
17,302
6,387
0
10,630
28,185
14,357
1,021
13,563
14,622
60,149
0
W
Baron Samedi
LayBigPipe
Baron Samedi
31,876
2,122
3,743
11,776
18,737
16,064
1,359
6,810
11,927
120,314
0
L
Achilles
NamaEliz
Achilles
11,797
2,213
0
1,907
23,051
30,157
0
13,329
9,722
0
47,189
L
Ishtar
9,830
5,496
0
8,437
19,813
10,226
0
15,471
4,342
0
77,982
W
9,778
3,590
0
1,924
15,784
35,529
562
2,884
12,900
27,403
0
W
Arachne
skavinha
Arachne
12,817
7,752
0
9,270
20,837
15,209
814
8,627
12,210
0
66,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
43,979
271
Minions Killed
246
0
Camps Cleared
0
1,070,050
Distance Traveled
1,198,512
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,557
598
58
3
0
303,736
0
W
Baron Samedi
14,860
708
168
8
0
395,450
5
L
Achilles
12,124
577
66
3
0
374,995
1
L
Ishtar
12,741
607
147
7
0
391,319
4
W
Kuzenbo
15,086
718
22
1
0
414,916
3
W
Arachne
14,033
668
56
3
0
388,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role